dust3d/third_party/libigl/include/igl/null.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_NULL_H
#define IGL_NULL_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// Like MATLAB's null
//
// Compute a basis for the null space for the given matrix A: the columns of
// the output N form a basis for the space orthogonal to that spanned by the
// rows of A.
//
// Inputs:
// A m by n matrix
// Outputs:
// N n by r matrix, where r is the row rank of A
template <typename DerivedA, typename DerivedN>
IGL_INLINE void null(
const Eigen::PlainObjectBase<DerivedA> & A,
Eigen::PlainObjectBase<DerivedN> & N);
}
#ifndef IGL_STATIC_LIBRARY
# include "null.cpp"
#endif
#endif