dust3d/src/skeletongraphicswidget.h

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#ifndef SKELETON_GRAPHICS_VIEW_H
#define SKELETON_GRAPHICS_VIEW_H
#include <map>
#include <QMouseEvent>
#include <QKeyEvent>
#include <QGraphicsEllipseItem>
#include <QGraphicsLineItem>
#include <QGraphicsView>
#include <QGraphicsPixmapItem>
#include <QThread>
#include <cmath>
#include "skeletondocument.h"
#include "turnaroundloader.h"
#include "theme.h"
class SkeletonGraphicsNodeItem : public QGraphicsEllipseItem
{
public:
SkeletonGraphicsNodeItem(SkeletonProfile profile=SkeletonProfile::Unknown) :
m_profile(profile),
m_hovered(false),
m_checked(false)
{
setData(0, "node");
setRadius(32);
}
void updateAppearance()
{
QColor color = Theme::white;
switch (m_profile)
{
case SkeletonProfile::Unknown:
break;
case SkeletonProfile::Main:
color = Theme::red;
break;
case SkeletonProfile::Side:
color = Theme::green;
break;
}
QColor penColor = color;
penColor.setAlphaF(m_checked ? Theme::checkedAlpha : Theme::normalAlpha);
QPen pen(penColor);
pen.setWidth(0);
setPen(pen);
QColor brushColor = color;
brushColor.setAlphaF((m_checked || m_hovered) ? Theme::fillAlpha : 0);
QBrush brush(brushColor);
setBrush(brush);
}
void setOrigin(QPointF point)
{
QPointF moveBy = point - origin();
QRectF newRect = rect();
newRect.adjust(moveBy.x(), moveBy.y(), moveBy.x(), moveBy.y());
setRect(newRect);
updateAppearance();
}
QPointF origin()
{
return QPointF(rect().x() + rect().width() / 2,
rect().y() + rect().height() / 2);
}
float radius()
{
return rect().width() / 2;
}
void setRadius(float radius)
{
if (radius < 4)
radius = 4;
QPointF oldOrigin = origin();
setRect(oldOrigin.x() - radius, oldOrigin.y() - radius,
radius * 2, radius * 2);
updateAppearance();
}
SkeletonProfile profile()
{
return m_profile;
}
QUuid id()
{
return m_uuid;
}
void setId(QUuid id)
{
m_uuid = id;
}
void setHovered(bool hovered)
{
m_hovered = hovered;
updateAppearance();
}
void setChecked(bool checked)
{
m_checked = checked;
updateAppearance();
}
bool checked()
{
return m_checked;
}
private:
QUuid m_uuid;
SkeletonProfile m_profile;
bool m_hovered;
bool m_checked;
};
class SkeletonGraphicsEdgeItem : public QGraphicsPolygonItem
{
public:
SkeletonGraphicsEdgeItem() :
m_firstItem(nullptr),
m_secondItem(nullptr),
m_hovered(false),
m_checked(false)
{
setData(0, "edge");
}
void setEndpoints(SkeletonGraphicsNodeItem *first, SkeletonGraphicsNodeItem *second)
{
m_firstItem = first;
m_secondItem = second;
updateAppearance();
}
void updateAppearance()
{
if (nullptr == m_firstItem || nullptr == m_secondItem)
return;
QLineF line(m_firstItem->origin(), m_secondItem->origin());
QPolygonF polygon;
float radAngle = line.angle() * M_PI / 180;
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float dx = 2 * sin(radAngle);
float dy = 2 * cos(radAngle);
QPointF offset1 = QPointF(dx, dy);
QPointF offset2 = QPointF(-dx, -dy);
polygon << line.p1() + offset1 << line.p1() + offset2 << line.p2() + offset2 << line.p2() + offset1;
setPolygon(polygon);
QColor color = Theme::white;
switch (m_firstItem->profile())
{
case SkeletonProfile::Unknown:
break;
case SkeletonProfile::Main:
color = Theme::red;
break;
case SkeletonProfile::Side:
color = Theme::green;
break;
}
QColor penColor = color;
penColor.setAlphaF((m_checked || m_hovered) ? Theme::checkedAlpha : Theme::normalAlpha);
QPen pen(penColor);
pen.setWidth(0);
setPen(pen);
}
QUuid id()
{
return m_uuid;
}
void setId(QUuid id)
{
m_uuid = id;
}
void setHovered(bool hovered)
{
m_hovered = hovered;
updateAppearance();
}
void setChecked(bool checked)
{
m_checked = checked;
updateAppearance();
}
private:
QUuid m_uuid;
SkeletonGraphicsNodeItem *m_firstItem;
SkeletonGraphicsNodeItem *m_secondItem;
QPolygonF m_selectionPolygon;
bool m_hovered;
bool m_checked;
};
class SkeletonGraphicsFunctions
{
public:
virtual bool mouseMove(QMouseEvent *event) = 0;
virtual bool wheel(QWheelEvent *event) = 0;
virtual bool mouseRelease(QMouseEvent *event) = 0;
virtual bool mousePress(QMouseEvent *event) = 0;
virtual bool mouseDoubleClick(QMouseEvent *event) = 0;
virtual bool keyPress(QKeyEvent *event) = 0;
};
class SkeletonGraphicsWidget : public QGraphicsView, public SkeletonGraphicsFunctions
{
Q_OBJECT
signals:
void addNode(float x, float y, float z, float radius, QUuid fromNodeId);
void uncheckNode(QUuid nodeId);
void checkNode(QUuid nodeId);
void uncheckEdge(QUuid edgeId);
void checkEdge(QUuid edgeId);
void scaleNodeByAddRadius(QUuid nodeId, float amount);
void moveNodeBy(QUuid nodeId, float x, float y, float z);
void removeNode(QUuid nodeId);
void setEditMode(SkeletonDocumentEditMode mode);
void removeEdge(QUuid edgeId);
void addEdge(QUuid fromNodeId, QUuid toNodeId);
void cursorChanged();
public:
SkeletonGraphicsWidget(const SkeletonDocument *document);
std::map<QUuid, std::pair<SkeletonGraphicsNodeItem *, SkeletonGraphicsNodeItem *>> nodeItemMap;
std::map<QUuid, std::pair<SkeletonGraphicsEdgeItem *, SkeletonGraphicsEdgeItem *>> edgeItemMap;
bool mouseMove(QMouseEvent *event);
bool wheel(QWheelEvent *event);
bool mouseRelease(QMouseEvent *event);
bool mousePress(QMouseEvent *event);
bool mouseDoubleClick(QMouseEvent *event);
bool keyPress(QKeyEvent *event);
protected:
void mouseMoveEvent(QMouseEvent *event);
void wheelEvent(QWheelEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
void mousePressEvent(QMouseEvent *event);
void mouseDoubleClickEvent(QMouseEvent *event);
void keyPressEvent(QKeyEvent *event);
public slots:
void nodeAdded(QUuid nodeId);
void edgeAdded(QUuid edgeId);
void nodeRemoved(QUuid nodeId);
void edgeRemoved(QUuid edgeId);
void nodeRadiusChanged(QUuid nodeId);
void nodeOriginChanged(QUuid nodeId);
void edgeChanged(QUuid edgeId);
void turnaroundChanged();
void canvasResized();
void editModeChanged();
void updateCursor();
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void partVisibleStateChanged(QUuid partId);
private slots:
void turnaroundImageReady();
private:
QPointF mouseEventScenePos(QMouseEvent *event);
QPointF scenePosToUnified(QPointF pos);
QPointF scenePosFromUnified(QPointF pos);
float sceneRadiusToUnified(float radius);
float sceneRadiusFromUnified(float radius);
void updateTurnaround();
void updateItems();
private:
QGraphicsPixmapItem *m_backgroundItem;
const SkeletonDocument *m_document;
bool m_turnaroundChanged;
TurnaroundLoader *m_turnaroundLoader;
bool m_dragStarted;
QPoint m_lastGlobalPos;
bool m_moveStarted;
QPointF m_lastScenePos;
SkeletonGraphicsNodeItem *m_cursorNodeItem;
SkeletonGraphicsEdgeItem *m_cursorEdgeItem;
SkeletonGraphicsNodeItem *m_checkedNodeItem;
SkeletonGraphicsNodeItem *m_hoveredNodeItem;
SkeletonGraphicsEdgeItem *m_hoveredEdgeItem;
SkeletonGraphicsEdgeItem *m_checkedEdgeItem;
float m_lastAddedX;
float m_lastAddedY;
float m_lastAddedZ;
};
class SkeletonGraphicsContainerWidget : public QWidget
{
Q_OBJECT
signals:
void containerSizeChanged(QSize size);
public:
SkeletonGraphicsContainerWidget() :
m_graphicsWidget(nullptr)
{
}
void resizeEvent(QResizeEvent *event) override
{
if (m_graphicsWidget && m_graphicsWidget->size() != event->size())
emit containerSizeChanged(event->size());
}
void setGraphicsWidget(SkeletonGraphicsWidget *graphicsWidget)
{
m_graphicsWidget = graphicsWidget;
}
private:
SkeletonGraphicsWidget *m_graphicsWidget;
};
#endif