427 lines
12 KiB
C++
427 lines
12 KiB
C++
|
// This file is part of libigl, a simple c++ geometry processing library.
|
||
|
//
|
||
|
// Copyright (C) 2018 Jérémie Dumas <jeremie.dumas@ens-lyon.org>
|
||
|
//
|
||
|
// This Source Code Form is subject to the terms of the Mozilla Public License
|
||
|
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
|
||
|
// obtain one at http://mozilla.org/MPL/2.0/.
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
#include "ImGuiMenu.h"
|
||
|
#include "ImGuiHelpers.h"
|
||
|
#include <igl/project.h>
|
||
|
#include <imgui/imgui.h>
|
||
|
#include <imgui_impl_glfw.h>
|
||
|
#include <imgui_impl_opengl3.h>
|
||
|
#include <imgui_fonts_droid_sans.h>
|
||
|
#include <GLFW/glfw3.h>
|
||
|
#include <iostream>
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
namespace igl
|
||
|
{
|
||
|
namespace opengl
|
||
|
{
|
||
|
namespace glfw
|
||
|
{
|
||
|
namespace imgui
|
||
|
{
|
||
|
|
||
|
IGL_INLINE void ImGuiMenu::init(igl::opengl::glfw::Viewer *_viewer)
|
||
|
{
|
||
|
ViewerPlugin::init(_viewer);
|
||
|
// Setup ImGui binding
|
||
|
if (_viewer)
|
||
|
{
|
||
|
IMGUI_CHECKVERSION();
|
||
|
if (!context_)
|
||
|
{
|
||
|
// Single global context by default, but can be overridden by the user
|
||
|
static ImGuiContext * __global_context = ImGui::CreateContext();
|
||
|
context_ = __global_context;
|
||
|
}
|
||
|
const char* glsl_version = "#version 150";
|
||
|
ImGui_ImplGlfw_InitForOpenGL(viewer->window, false);
|
||
|
ImGui_ImplOpenGL3_Init(glsl_version);
|
||
|
ImGui::GetIO().IniFilename = nullptr;
|
||
|
ImGui::StyleColorsDark();
|
||
|
ImGuiStyle& style = ImGui::GetStyle();
|
||
|
style.FrameRounding = 5.0f;
|
||
|
reload_font();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
IGL_INLINE void ImGuiMenu::reload_font(int font_size)
|
||
|
{
|
||
|
hidpi_scaling_ = hidpi_scaling();
|
||
|
pixel_ratio_ = pixel_ratio();
|
||
|
ImGuiIO& io = ImGui::GetIO();
|
||
|
io.Fonts->Clear();
|
||
|
io.Fonts->AddFontFromMemoryCompressedTTF(droid_sans_compressed_data,
|
||
|
droid_sans_compressed_size, font_size * hidpi_scaling_);
|
||
|
io.FontGlobalScale = 1.0 / pixel_ratio_;
|
||
|
}
|
||
|
|
||
|
IGL_INLINE void ImGuiMenu::shutdown()
|
||
|
{
|
||
|
// Cleanup
|
||
|
ImGui_ImplOpenGL3_Shutdown();
|
||
|
ImGui_ImplGlfw_Shutdown();
|
||
|
// User is responsible for destroying context if a custom context is given
|
||
|
// ImGui::DestroyContext(*context_);
|
||
|
}
|
||
|
|
||
|
IGL_INLINE bool ImGuiMenu::pre_draw()
|
||
|
{
|
||
|
glfwPollEvents();
|
||
|
|
||
|
// Check whether window dpi has changed
|
||
|
float scaling = hidpi_scaling();
|
||
|
if (std::abs(scaling - hidpi_scaling_) > 1e-5)
|
||
|
{
|
||
|
reload_font();
|
||
|
ImGui_ImplOpenGL3_DestroyDeviceObjects();
|
||
|
}
|
||
|
|
||
|
ImGui_ImplOpenGL3_NewFrame();
|
||
|
ImGui_ImplGlfw_NewFrame();
|
||
|
ImGui::NewFrame();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
IGL_INLINE bool ImGuiMenu::post_draw()
|
||
|
{
|
||
|
draw_menu();
|
||
|
ImGui::Render();
|
||
|
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
IGL_INLINE void ImGuiMenu::post_resize(int width, int height)
|
||
|
{
|
||
|
if (context_)
|
||
|
{
|
||
|
ImGui::GetIO().DisplaySize.x = float(width);
|
||
|
ImGui::GetIO().DisplaySize.y = float(height);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Mouse IO
|
||
|
IGL_INLINE bool ImGuiMenu::mouse_down(int button, int modifier)
|
||
|
{
|
||
|
ImGui_ImplGlfw_MouseButtonCallback(viewer->window, button, GLFW_PRESS, modifier);
|
||
|
return ImGui::GetIO().WantCaptureMouse;
|
||
|
}
|
||
|
|
||
|
IGL_INLINE bool ImGuiMenu::mouse_up(int button, int modifier)
|
||
|
{
|
||
|
//return ImGui::GetIO().WantCaptureMouse;
|
||
|
// !! Should not steal mouse up
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
IGL_INLINE bool ImGuiMenu::mouse_move(int mouse_x, int mouse_y)
|
||
|
{
|
||
|
return ImGui::GetIO().WantCaptureMouse;
|
||
|
}
|
||
|
|
||
|
IGL_INLINE bool ImGuiMenu::mouse_scroll(float delta_y)
|
||
|
{
|
||
|
ImGui_ImplGlfw_ScrollCallback(viewer->window, 0.f, delta_y);
|
||
|
return ImGui::GetIO().WantCaptureMouse;
|
||
|
}
|
||
|
|
||
|
// Keyboard IO
|
||
|
IGL_INLINE bool ImGuiMenu::key_pressed(unsigned int key, int modifiers)
|
||
|
{
|
||
|
ImGui_ImplGlfw_CharCallback(nullptr, key);
|
||
|
return ImGui::GetIO().WantCaptureKeyboard;
|
||
|
}
|
||
|
|
||
|
IGL_INLINE bool ImGuiMenu::key_down(int key, int modifiers)
|
||
|
{
|
||
|
ImGui_ImplGlfw_KeyCallback(viewer->window, key, 0, GLFW_PRESS, modifiers);
|
||
|
return ImGui::GetIO().WantCaptureKeyboard;
|
||
|
}
|
||
|
|
||
|
IGL_INLINE bool ImGuiMenu::key_up(int key, int modifiers)
|
||
|
{
|
||
|
ImGui_ImplGlfw_KeyCallback(viewer->window, key, 0, GLFW_RELEASE, modifiers);
|
||
|
return ImGui::GetIO().WantCaptureKeyboard;
|
||
|
}
|
||
|
|
||
|
// Draw menu
|
||
|
IGL_INLINE void ImGuiMenu::draw_menu()
|
||
|
{
|
||
|
// Text labels
|
||
|
draw_labels_window();
|
||
|
|
||
|
// Viewer settings
|
||
|
if (callback_draw_viewer_window) { callback_draw_viewer_window(); }
|
||
|
else { draw_viewer_window(); }
|
||
|
|
||
|
// Other windows
|
||
|
if (callback_draw_custom_window) { callback_draw_custom_window(); }
|
||
|
else { draw_custom_window(); }
|
||
|
}
|
||
|
|
||
|
IGL_INLINE void ImGuiMenu::draw_viewer_window()
|
||
|
{
|
||
|
float menu_width = 180.f * menu_scaling();
|
||
|
ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f), ImGuiSetCond_FirstUseEver);
|
||
|
ImGui::SetNextWindowSize(ImVec2(0.0f, 0.0f), ImGuiSetCond_FirstUseEver);
|
||
|
ImGui::SetNextWindowSizeConstraints(ImVec2(menu_width, -1.0f), ImVec2(menu_width, -1.0f));
|
||
|
bool _viewer_menu_visible = true;
|
||
|
ImGui::Begin(
|
||
|
"Viewer", &_viewer_menu_visible,
|
||
|
ImGuiWindowFlags_NoSavedSettings
|
||
|
| ImGuiWindowFlags_AlwaysAutoResize
|
||
|
);
|
||
|
ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.4f);
|
||
|
if (callback_draw_viewer_menu) { callback_draw_viewer_menu(); }
|
||
|
else { draw_viewer_menu(); }
|
||
|
ImGui::PopItemWidth();
|
||
|
ImGui::End();
|
||
|
}
|
||
|
|
||
|
IGL_INLINE void ImGuiMenu::draw_viewer_menu()
|
||
|
{
|
||
|
// Workspace
|
||
|
if (ImGui::CollapsingHeader("Workspace", ImGuiTreeNodeFlags_DefaultOpen))
|
||
|
{
|
||
|
float w = ImGui::GetContentRegionAvailWidth();
|
||
|
float p = ImGui::GetStyle().FramePadding.x;
|
||
|
if (ImGui::Button("Load##Workspace", ImVec2((w-p)/2.f, 0)))
|
||
|
{
|
||
|
viewer->load_scene();
|
||
|
}
|
||
|
ImGui::SameLine(0, p);
|
||
|
if (ImGui::Button("Save##Workspace", ImVec2((w-p)/2.f, 0)))
|
||
|
{
|
||
|
viewer->save_scene();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Mesh
|
||
|
if (ImGui::CollapsingHeader("Mesh", ImGuiTreeNodeFlags_DefaultOpen))
|
||
|
{
|
||
|
float w = ImGui::GetContentRegionAvailWidth();
|
||
|
float p = ImGui::GetStyle().FramePadding.x;
|
||
|
if (ImGui::Button("Load##Mesh", ImVec2((w-p)/2.f, 0)))
|
||
|
{
|
||
|
viewer->open_dialog_load_mesh();
|
||
|
}
|
||
|
ImGui::SameLine(0, p);
|
||
|
if (ImGui::Button("Save##Mesh", ImVec2((w-p)/2.f, 0)))
|
||
|
{
|
||
|
viewer->open_dialog_save_mesh();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Viewing options
|
||
|
if (ImGui::CollapsingHeader("Viewing Options", ImGuiTreeNodeFlags_DefaultOpen))
|
||
|
{
|
||
|
if (ImGui::Button("Center object", ImVec2(-1, 0)))
|
||
|
{
|
||
|
viewer->core().align_camera_center(viewer->data().V, viewer->data().F);
|
||
|
}
|
||
|
if (ImGui::Button("Snap canonical view", ImVec2(-1, 0)))
|
||
|
{
|
||
|
viewer->snap_to_canonical_quaternion();
|
||
|
}
|
||
|
|
||
|
// Zoom
|
||
|
ImGui::PushItemWidth(80 * menu_scaling());
|
||
|
ImGui::DragFloat("Zoom", &(viewer->core().camera_zoom), 0.05f, 0.1f, 20.0f);
|
||
|
|
||
|
// Select rotation type
|
||
|
int rotation_type = static_cast<int>(viewer->core().rotation_type);
|
||
|
static Eigen::Quaternionf trackball_angle = Eigen::Quaternionf::Identity();
|
||
|
static bool orthographic = true;
|
||
|
if (ImGui::Combo("Camera Type", &rotation_type, "Trackball\0Two Axes\0002D Mode\0\0"))
|
||
|
{
|
||
|
using RT = igl::opengl::ViewerCore::RotationType;
|
||
|
auto new_type = static_cast<RT>(rotation_type);
|
||
|
if (new_type != viewer->core().rotation_type)
|
||
|
{
|
||
|
if (new_type == RT::ROTATION_TYPE_NO_ROTATION)
|
||
|
{
|
||
|
trackball_angle = viewer->core().trackball_angle;
|
||
|
orthographic = viewer->core().orthographic;
|
||
|
viewer->core().trackball_angle = Eigen::Quaternionf::Identity();
|
||
|
viewer->core().orthographic = true;
|
||
|
}
|
||
|
else if (viewer->core().rotation_type == RT::ROTATION_TYPE_NO_ROTATION)
|
||
|
{
|
||
|
viewer->core().trackball_angle = trackball_angle;
|
||
|
viewer->core().orthographic = orthographic;
|
||
|
}
|
||
|
viewer->core().set_rotation_type(new_type);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Orthographic view
|
||
|
ImGui::Checkbox("Orthographic view", &(viewer->core().orthographic));
|
||
|
ImGui::PopItemWidth();
|
||
|
}
|
||
|
|
||
|
// Helper for setting viewport specific mesh options
|
||
|
auto make_checkbox = [&](const char *label, unsigned int &option)
|
||
|
{
|
||
|
return ImGui::Checkbox(label,
|
||
|
[&]() { return viewer->core().is_set(option); },
|
||
|
[&](bool value) { return viewer->core().set(option, value); }
|
||
|
);
|
||
|
};
|
||
|
|
||
|
// Draw options
|
||
|
if (ImGui::CollapsingHeader("Draw Options", ImGuiTreeNodeFlags_DefaultOpen))
|
||
|
{
|
||
|
if (ImGui::Checkbox("Face-based", &(viewer->data().face_based)))
|
||
|
{
|
||
|
viewer->data().dirty = MeshGL::DIRTY_ALL;
|
||
|
}
|
||
|
make_checkbox("Show texture", viewer->data().show_texture);
|
||
|
if (ImGui::Checkbox("Invert normals", &(viewer->data().invert_normals)))
|
||
|
{
|
||
|
viewer->data().dirty |= igl::opengl::MeshGL::DIRTY_NORMAL;
|
||
|
}
|
||
|
make_checkbox("Show overlay", viewer->data().show_overlay);
|
||
|
make_checkbox("Show overlay depth", viewer->data().show_overlay_depth);
|
||
|
ImGui::ColorEdit4("Background", viewer->core().background_color.data(),
|
||
|
ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_PickerHueWheel);
|
||
|
ImGui::ColorEdit4("Line color", viewer->data().line_color.data(),
|
||
|
ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_PickerHueWheel);
|
||
|
ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.3f);
|
||
|
ImGui::DragFloat("Shininess", &(viewer->data().shininess), 0.05f, 0.0f, 100.0f);
|
||
|
ImGui::PopItemWidth();
|
||
|
}
|
||
|
|
||
|
// Overlays
|
||
|
if (ImGui::CollapsingHeader("Overlays", ImGuiTreeNodeFlags_DefaultOpen))
|
||
|
{
|
||
|
make_checkbox("Wireframe", viewer->data().show_lines);
|
||
|
make_checkbox("Fill", viewer->data().show_faces);
|
||
|
ImGui::Checkbox("Show vertex labels", &(viewer->data().show_vertid));
|
||
|
ImGui::Checkbox("Show faces labels", &(viewer->data().show_faceid));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
IGL_INLINE void ImGuiMenu::draw_labels_window()
|
||
|
{
|
||
|
// Text labels
|
||
|
ImGui::SetNextWindowPos(ImVec2(0,0), ImGuiSetCond_Always);
|
||
|
ImGui::SetNextWindowSize(ImGui::GetIO().DisplaySize, ImGuiSetCond_Always);
|
||
|
bool visible = true;
|
||
|
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0,0,0,0));
|
||
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);
|
||
|
ImGui::Begin("ViewerLabels", &visible,
|
||
|
ImGuiWindowFlags_NoTitleBar
|
||
|
| ImGuiWindowFlags_NoResize
|
||
|
| ImGuiWindowFlags_NoMove
|
||
|
| ImGuiWindowFlags_NoScrollbar
|
||
|
| ImGuiWindowFlags_NoScrollWithMouse
|
||
|
| ImGuiWindowFlags_NoCollapse
|
||
|
| ImGuiWindowFlags_NoSavedSettings
|
||
|
| ImGuiWindowFlags_NoInputs);
|
||
|
for (const auto & data : viewer->data_list)
|
||
|
{
|
||
|
draw_labels(data);
|
||
|
}
|
||
|
ImGui::End();
|
||
|
ImGui::PopStyleColor();
|
||
|
ImGui::PopStyleVar();
|
||
|
}
|
||
|
|
||
|
IGL_INLINE void ImGuiMenu::draw_labels(const igl::opengl::ViewerData &data)
|
||
|
{
|
||
|
if (data.show_vertid)
|
||
|
{
|
||
|
for (int i = 0; i < data.V.rows(); ++i)
|
||
|
{
|
||
|
draw_text(
|
||
|
data.V.row(i),
|
||
|
data.V_normals.row(i),
|
||
|
std::to_string(i),
|
||
|
data.label_color);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (data.show_faceid)
|
||
|
{
|
||
|
for (int i = 0; i < data.F.rows(); ++i)
|
||
|
{
|
||
|
Eigen::RowVector3d p = Eigen::RowVector3d::Zero();
|
||
|
for (int j = 0; j < data.F.cols(); ++j)
|
||
|
{
|
||
|
p += data.V.row(data.F(i,j));
|
||
|
}
|
||
|
p /= (double) data.F.cols();
|
||
|
|
||
|
draw_text(
|
||
|
p,
|
||
|
data.F_normals.row(i),
|
||
|
std::to_string(i),
|
||
|
data.label_color);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (data.labels_positions.rows() > 0)
|
||
|
{
|
||
|
for (int i = 0; i < data.labels_positions.rows(); ++i)
|
||
|
{
|
||
|
draw_text(
|
||
|
data.labels_positions.row(i),
|
||
|
Eigen::Vector3d(0.0,0.0,0.0),
|
||
|
data.labels_strings[i],
|
||
|
data.label_color);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
IGL_INLINE void ImGuiMenu::draw_text(
|
||
|
Eigen::Vector3d pos,
|
||
|
Eigen::Vector3d normal,
|
||
|
const std::string &text,
|
||
|
const Eigen::Vector4f color)
|
||
|
{
|
||
|
pos += normal * 0.005f * viewer->core().object_scale;
|
||
|
Eigen::Vector3f coord = igl::project(Eigen::Vector3f(pos.cast<float>()),
|
||
|
viewer->core().view, viewer->core().proj, viewer->core().viewport);
|
||
|
|
||
|
// Draw text labels slightly bigger than normal text
|
||
|
ImDrawList* drawList = ImGui::GetWindowDrawList();
|
||
|
drawList->AddText(ImGui::GetFont(), ImGui::GetFontSize() * 1.2,
|
||
|
ImVec2(coord[0]/pixel_ratio_, (viewer->core().viewport[3] - coord[1])/pixel_ratio_),
|
||
|
ImGui::GetColorU32(ImVec4(
|
||
|
color(0),
|
||
|
color(1),
|
||
|
color(2),
|
||
|
color(3))),
|
||
|
&text[0], &text[0] + text.size());
|
||
|
}
|
||
|
|
||
|
IGL_INLINE float ImGuiMenu::pixel_ratio()
|
||
|
{
|
||
|
// Computes pixel ratio for hidpi devices
|
||
|
int buf_size[2];
|
||
|
int win_size[2];
|
||
|
GLFWwindow* window = glfwGetCurrentContext();
|
||
|
glfwGetFramebufferSize(window, &buf_size[0], &buf_size[1]);
|
||
|
glfwGetWindowSize(window, &win_size[0], &win_size[1]);
|
||
|
return (float) buf_size[0] / (float) win_size[0];
|
||
|
}
|
||
|
|
||
|
IGL_INLINE float ImGuiMenu::hidpi_scaling()
|
||
|
{
|
||
|
// Computes scaling factor for hidpi devices
|
||
|
float xscale, yscale;
|
||
|
GLFWwindow* window = glfwGetCurrentContext();
|
||
|
glfwGetWindowContentScale(window, &xscale, &yscale);
|
||
|
return 0.5 * (xscale + yscale);
|
||
|
}
|
||
|
|
||
|
} // end namespace
|
||
|
} // end namespace
|
||
|
} // end namespace
|
||
|
} // end namespace
|