dust3d/application/sources/component_property_widget.h

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#ifndef DUST3D_APPLICATION_COMPONENT_PROPERTY_WIDGET_H_
#define DUST3D_APPLICATION_COMPONENT_PROPERTY_WIDGET_H_
#include <dust3d/base/uuid.h>
#include <QWidget>
class Document;
class ComponentPropertyWidget: public QWidget
{
Q_OBJECT
public:
ComponentPropertyWidget(Document *document, QWidget *parent=nullptr);
public slots:
void setComponentIds(const std::vector<dust3d::Uuid> &componentIds);
private:
Document *m_document = nullptr;
std::vector<dust3d::Uuid> m_componentIds;
};
#endif