dust3d/src/modelwidget.cpp

315 lines
8.3 KiB
C++
Raw Normal View History

#include <QMouseEvent>
#include <QOpenGLShaderProgram>
#include <QCoreApplication>
#include <QGuiApplication>
#include <math.h>
2018-04-13 00:04:18 +00:00
#include "modelwidget.h"
#include "ds3file.h"
#include "skeletongraphicswidget.h"
#include "modelwidget.h"
// Modifed from http://doc.qt.io/qt-5/qtopengl-hellogl2-glwidget-cpp.html
2018-04-12 12:27:21 +00:00
bool ModelWidget::m_transparent = true;
ModelWidget::ModelWidget(QWidget *parent) :
QOpenGLWidget(parent),
m_xRot(30 * 16),
m_yRot(-45 * 16),
m_zRot(0),
m_program(nullptr),
m_moveStarted(false),
m_graphicsFunctions(NULL),
m_moveEnabled(true),
m_zoomEnabled(true)
{
// --transparent causes the clear color to be transparent. Therefore, on systems that
// support it, the widget will become transparent apart from the logo.
if (m_transparent) {
setAttribute(Qt::WA_AlwaysStackOnTop);
setAttribute(Qt::WA_TranslucentBackground);
QSurfaceFormat fmt = format();
fmt.setAlphaBufferSize(8);
2018-03-19 13:56:10 +00:00
fmt.setSamples(4);
setFormat(fmt);
} else {
QSurfaceFormat fmt = format();
fmt.setSamples(4);
setFormat(fmt);
}
setMouseTracking(true);
setContextMenuPolicy(Qt::CustomContextMenu);
}
int ModelWidget::xRot()
{
return m_xRot;
}
int ModelWidget::yRot()
{
return m_yRot;
}
int ModelWidget::zRot()
{
return m_zRot;
}
void ModelWidget::setGraphicsFunctions(SkeletonGraphicsFunctions *graphicsFunctions)
{
m_graphicsFunctions = graphicsFunctions;
}
2018-03-20 07:56:49 +00:00
ModelWidget::~ModelWidget()
{
cleanup();
}
2018-03-20 07:56:49 +00:00
void ModelWidget::setXRotation(int angle)
{
qNormalizeAngle(angle);
if (angle != m_xRot) {
m_xRot = angle;
emit xRotationChanged(angle);
update();
}
}
2018-03-20 07:56:49 +00:00
void ModelWidget::setYRotation(int angle)
{
qNormalizeAngle(angle);
if (angle != m_yRot) {
m_yRot = angle;
emit yRotationChanged(angle);
update();
}
}
2018-03-20 07:56:49 +00:00
void ModelWidget::setZRotation(int angle)
{
qNormalizeAngle(angle);
if (angle != m_zRot) {
m_zRot = angle;
emit zRotationChanged(angle);
update();
}
}
2018-03-20 07:56:49 +00:00
void ModelWidget::cleanup()
{
if (m_program == nullptr)
return;
makeCurrent();
m_meshBinder.cleanup();
delete m_program;
m_program = nullptr;
doneCurrent();
}
2018-03-20 07:56:49 +00:00
void ModelWidget::initializeGL()
{
// In this example the widget's corresponding top-level window can change
// several times during the widget's lifetime. Whenever this happens, the
// QOpenGLWidget's associated context is destroyed and a new one is created.
// Therefore we have to be prepared to clean up the resources on the
// aboutToBeDestroyed() signal, instead of the destructor. The emission of
// the signal will be followed by an invocation of initializeGL() where we
// can recreate all resources.
2018-03-20 07:56:49 +00:00
connect(context(), &QOpenGLContext::aboutToBeDestroyed, this, &ModelWidget::cleanup);
initializeOpenGLFunctions();
if (m_transparent) {
glClearColor(0, 0, 0, 0);
} else {
QColor bgcolor = QWidget::palette().color(QWidget::backgroundRole());
glClearColor(bgcolor.redF(), bgcolor.greenF(), bgcolor.blueF(), 1);
}
m_program = new ModelShaderProgram;
// Create a vertex array object. In OpenGL ES 2.0 and OpenGL 2.x
// implementations this is optional and support may not be present
// at all. Nonetheless the below code works in all cases and makes
// sure there is a VAO when one is needed.
m_meshBinder.initialize();
// Our camera never changes in this example.
m_camera.setToIdentity();
2018-04-07 11:51:33 +00:00
m_camera.translate(0, 0, -2.1);
// Light position is fixed.
m_program->setUniformValue(m_program->lightPosLoc(), QVector3D(0, 0, 70));
m_program->release();
}
2018-03-20 07:56:49 +00:00
void ModelWidget::paintGL()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_DEPTH_TEST);
glEnable(GL_CULL_FACE);
2018-03-19 14:03:22 +00:00
glEnable(GL_LINE_SMOOTH);
m_world.setToIdentity();
m_world.rotate(m_xRot / 16.0f, 1, 0, 0);
m_world.rotate(m_yRot / 16.0f, 0, 1, 0);
m_world.rotate(m_zRot / 16.0f, 0, 0, 1);
2018-03-11 16:02:15 +00:00
m_program->bind();
m_program->setUniformValue(m_program->projMatrixLoc(), m_proj);
m_program->setUniformValue(m_program->mvMatrixLoc(), m_camera * m_world);
QMatrix3x3 normalMatrix = m_world.normalMatrix();
m_program->setUniformValue(m_program->normalMatrixLoc(), normalMatrix);
m_program->setUniformValue(m_program->textureEnabledLoc(), 0);
2018-03-11 16:02:15 +00:00
m_meshBinder.paint(m_program);
m_program->release();
}
2018-03-20 07:56:49 +00:00
void ModelWidget::resizeGL(int w, int h)
{
m_proj.setToIdentity();
m_proj.perspective(45.0f, GLfloat(w) / h, 0.01f, 100.0f);
}
void ModelWidget::toggleWireframe()
{
if (m_meshBinder.isWireframesVisible())
m_meshBinder.hideWireframes();
else
m_meshBinder.showWireframes();
update();
}
2018-03-20 07:56:49 +00:00
void ModelWidget::mousePressEvent(QMouseEvent *event)
{
bool shouldStartMove = false;
QOpenGLWidget::mousePressEvent(event);
if (event->button() == Qt::LeftButton) {
if (QGuiApplication::queryKeyboardModifiers().testFlag(Qt::AltModifier) &&
!QGuiApplication::queryKeyboardModifiers().testFlag(Qt::ControlModifier)) {
shouldStartMove = true;
}
} else if (event->button() == Qt::MidButton) {
shouldStartMove = m_moveEnabled;
}
if (shouldStartMove) {
m_lastPos = event->pos();
if (!m_moveStarted) {
m_moveStartPos = mapToParent(event->pos());
m_moveStartGeometry = geometry();
m_moveStarted = true;
}
return;
}
if (!m_moveStarted && m_graphicsFunctions && m_graphicsFunctions->mousePress(event))
return;
}
void ModelWidget::mouseReleaseEvent(QMouseEvent *event)
{
QOpenGLWidget::mouseReleaseEvent(event);
2018-04-08 08:05:12 +00:00
if (m_graphicsFunctions)
m_graphicsFunctions->mouseRelease(event);
if (m_moveStarted) {
m_moveStarted = false;
}
}
2018-04-12 12:27:21 +00:00
void ModelWidget::mouseDoubleClickEvent(QMouseEvent *event)
{
QOpenGLWidget::mouseDoubleClickEvent(event);
2018-04-12 12:27:21 +00:00
if (m_graphicsFunctions)
m_graphicsFunctions->mouseDoubleClick(event);
}
void ModelWidget::keyPressEvent(QKeyEvent *event)
{
QOpenGLWidget::keyPressEvent(event);
2018-04-12 12:27:21 +00:00
if (m_graphicsFunctions)
m_graphicsFunctions->keyPress(event);
}
2018-03-20 07:56:49 +00:00
void ModelWidget::mouseMoveEvent(QMouseEvent *event)
{
QOpenGLWidget::mouseMoveEvent(event);
if (!m_moveStarted && m_graphicsFunctions && m_graphicsFunctions->mouseMove(event))
return;
int dx = event->x() - m_lastPos.x();
int dy = event->y() - m_lastPos.y();
if ((event->buttons() & Qt::MidButton) ||
(m_moveStarted && (event->buttons() & Qt::LeftButton))) {
if (QGuiApplication::queryKeyboardModifiers().testFlag(Qt::ShiftModifier)) {
if (m_moveStarted) {
QRect rect = m_moveStartGeometry;
QPoint pos = mapToParent(event->pos());
rect.translate(pos.x() - m_moveStartPos.x(), pos.y() - m_moveStartPos.y());
setGeometry(rect);
}
} else {
setXRotation(m_xRot + 8 * dy);
setYRotation(m_yRot + 8 * dx);
}
}
m_lastPos = event->pos();
}
void ModelWidget::zoom(float delta)
{
QMargins margins(delta, delta, delta, delta);
setGeometry(geometry().marginsAdded(margins));
}
void ModelWidget::wheelEvent(QWheelEvent *event)
{
QOpenGLWidget::wheelEvent(event);
if (!m_moveStarted && m_graphicsFunctions && m_graphicsFunctions->wheel(event))
return;
if (m_moveStarted)
return;
if (!m_zoomEnabled)
return;
qreal delta = event->delta() / 10;
if (QGuiApplication::queryKeyboardModifiers().testFlag(Qt::ShiftModifier)) {
if (delta > 0)
delta = 1;
else
delta = -1;
} else {
if (fabs(delta) < 1)
delta = delta < 0 ? -1.0 : 1.0;
}
zoom(delta);
}
2018-05-07 17:16:58 +00:00
void ModelWidget::updateMesh(MeshLoader *mesh)
{
m_meshBinder.updateMesh(mesh);
update();
}
2018-03-20 07:56:49 +00:00
void ModelWidget::exportMeshAsObj(const QString &filename)
{
m_meshBinder.exportMeshAsObj(filename);
2018-03-20 07:56:49 +00:00
}
void ModelWidget::exportMeshAsObjPlusMaterials(const QString &filename)
{
2018-09-05 03:14:36 +00:00
m_meshBinder.exportMeshAsObjPlusMaterials(filename);
}
void ModelWidget::enableMove(bool enabled)
{
m_moveEnabled = enabled;
}
void ModelWidget::enableZoom(bool enabled)
{
m_zoomEnabled = enabled;
}