dust3d/src/exportpreviewwidget.h

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#ifndef DUST3D_EXPORT_PREVIEW_WIDGET_H
#define DUST3D_EXPORT_PREVIEW_WIDGET_H
#include <QDialog>
#include <QImage>
#include <QLabel>
#include <QPushButton>
#include <QShowEvent>
#include "modelwidget.h"
#include "waitingspinnerwidget.h"
#include "document.h"
class ExportPreviewWidget : public QDialog
{
Q_OBJECT
signals:
void regenerate();
void saveAsGlb();
void saveAsFbx();
public:
ExportPreviewWidget(Document *document, QWidget *parent=nullptr);
public slots:
void checkSpinner();
void updateTexturePreview();
protected:
void resizeEvent(QResizeEvent *event);
void showEvent(QShowEvent *event);
private:
void resizePreviewImages();
void initAwesomeButton(QPushButton *button);
private:
Document *m_document;
QLabel *m_colorPreviewLabel;
QLabel *m_normalPreviewLabel;
QLabel *m_metalnessRoughnessAmbientOcclusionPreviewLabel;
QImage m_colorImage;
QImage m_normalImage;
QImage m_metalnessRoughnessAmbientOcclusionImage;
//ModelWidget *m_textureRenderWidget;
WaitingSpinnerWidget *m_spinnerWidget;
QPushButton *m_saveButton;
};
#endif