dust3d/application/sources/graphics_container_widget.h

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#ifndef DUST3D_APPLICATION_GRAPHICS_CONTAINER_WIDGET_H_
#define DUST3D_APPLICATION_GRAPHICS_CONTAINER_WIDGET_H_
#include <QWidget>
#include <QResizeEvent>
#include <QMouseEvent>
#include <QWheelEvent>
#include "model_widget.h"
#include "skeleton_graphics_widget.h"
class GraphicsContainerWidget : public QWidget
{
Q_OBJECT
signals:
void containerSizeChanged(QSize size);
public:
GraphicsContainerWidget();
void setGraphicsWidget(SkeletonGraphicsWidget *graphicsWidget);
void setModelWidget(ModelWidget *modelWidget);
protected:
void resizeEvent(QResizeEvent *event) override;
void mousePressEvent(QMouseEvent *event) override;
void mouseMoveEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;
void wheelEvent(QWheelEvent *event) override;
private:
ModelWidget *m_modelWidget = nullptr;
SkeletonGraphicsWidget *m_graphicsWidget = nullptr;
};
#endif