dust3d/third_party/libigl/include/igl/is_intrinsic_delaunay.h

70 lines
2.2 KiB
C
Raw Normal View History

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_IS_INTRINSIC_DELAUNAY_H
#define IGL_IS_INTRINSIC_DELAUNAY_H
#include "igl_inline.h"
#include <Eigen/Core>
#include <vector>
namespace igl
{
// IS_INTRINSIC_DELAUNAY Determine if each edge in the mesh (V,F) is Delaunay.
//
// Inputs:
// l #l by dim list of edge lengths
// F #F by 3 list of triangles indices
// Outputs:
// D #F by 3 list of bools revealing whether edges corresponding 23 31 12
// are locally Delaunay. Boundary edges are by definition Delaunay.
// Non-Manifold edges are by definition not Delaunay.
template <
typename Derivedl,
typename DerivedF,
typename DerivedD>
IGL_INLINE void is_intrinsic_delaunay(
const Eigen::MatrixBase<Derivedl> & l,
const Eigen::MatrixBase<DerivedF> & F,
Eigen::PlainObjectBase<DerivedD> & D);
// Inputs:
// uE2E #uE list of lists mapping unique edges to (half-)edges
template <
typename Derivedl,
typename DerivedF,
typename uE2EType,
typename DerivedD>
IGL_INLINE void is_intrinsic_delaunay(
const Eigen::MatrixBase<Derivedl> & l,
const Eigen::MatrixBase<DerivedF> & F,
const std::vector<std::vector<uE2EType> > & uE2E,
Eigen::PlainObjectBase<DerivedD> & D);
// Determine whether a single edge is Delaunay using a provided (extrinsic) incirle
// test.
//
// Inputs:
// l #l by dim list of edge lengths
// uE2E #uE list of lists of indices into E of coexisting edges (see
// unique_edge_map)
// num_faces number of faces (==#F)
// uei index into uE2E of edge to check
// Returns true iff edge is Delaunay
template <
typename Derivedl,
typename uE2EType,
typename Index>
IGL_INLINE bool is_intrinsic_delaunay(
const Eigen::MatrixBase<Derivedl> & l,
const std::vector<std::vector<uE2EType> > & uE2E,
const Index num_faces,
const Index uei);
}
#ifndef IGL_STATIC_LIBRARY
#include "is_intrinsic_delaunay.cpp"
#endif
#endif