dust3d/third_party/libigl/include/igl/ramer_douglas_peucker.h

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#ifndef IGL_RAMER_DOUGLAS_PEUCKER_H
#define IGL_RAMER_DOUGLAS_PEUCKER_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
// Ramer-Douglas-Peucker piecewise-linear curve simplification.
//
// Inputs:
// P #P by dim ordered list of vertices along the curve
// tol tolerance (maximal euclidean distance allowed between the new line
// and a vertex)
// Outputs:
// S #S by dim ordered list of points along the curve
// J #S list of indices into P so that S = P(J,:)
template <typename DerivedP, typename DerivedS, typename DerivedJ>
IGL_INLINE void ramer_douglas_peucker(
const Eigen::MatrixBase<DerivedP> & P,
const typename DerivedP::Scalar tol,
Eigen::PlainObjectBase<DerivedS> & S,
Eigen::PlainObjectBase<DerivedJ> & J);
// Run (Ramer-)Duglass-Peucker curve simplification but keep track of where
// every point on the original curve maps to on the simplified curve.
//
// Inputs:
// P #P by dim list of points, (use P([1:end 1],:) for loops)
// tol DP tolerance
// Outputs:
// S #S by dim list of points along simplified curve
// J #S indices into P of simplified points
// Q #P by dim list of points mapping along simplified curve
//
template <
typename DerivedP,
typename DerivedS,
typename DerivedJ,
typename DerivedQ>
IGL_INLINE void ramer_douglas_peucker(
const Eigen::MatrixBase<DerivedP> & P,
const typename DerivedP::Scalar tol,
Eigen::PlainObjectBase<DerivedS> & S,
Eigen::PlainObjectBase<DerivedJ> & J,
Eigen::PlainObjectBase<DerivedQ> & Q);
}
#ifndef IGL_STATIC_LIBRARY
# include "ramer_douglas_peucker.cpp"
#endif
#endif