dust3d/application/sources/part_manage_widget.h

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#ifndef DUST3D_APPLICATION_PART_MANAGE_WIDGET_H_
#define DUST3D_APPLICATION_PART_MANAGE_WIDGET_H_
#include <dust3d/base/uuid.h>
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#include <QWidget>
class Document;
class ComponentPreviewGridWidget;
class ComponentPropertyWidget;
class QPushButton;
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class PartManageWidget: public QWidget
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{
Q_OBJECT
signals:
void unselectAllOnCanvas();
void selectPartOnCanvas(const dust3d::Uuid &partId);
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void groupComponents(const std::vector<dust3d::Uuid> &componentIds);
void groupOperationAdded();
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public slots:
void selectComponentByPartId(const dust3d::Uuid &partId);
void showSelectedComponentProperties();
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void showContextMenu(const QPoint &pos);
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public:
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PartManageWidget(Document *document, QWidget *parent=nullptr);
private:
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Document *m_document = nullptr;
ComponentPreviewGridWidget *m_componentPreviewGridWidget = nullptr;
QPushButton *m_levelUpButton = nullptr;
QPushButton *m_selectButton = nullptr;
QPushButton *m_lockButton = nullptr;
QPushButton *m_unlockButton = nullptr;
QPushButton *m_showButton = nullptr;
QPushButton *m_hideButton = nullptr;
QPushButton *m_unlinkButton = nullptr;
QPushButton *m_linkButton = nullptr;
QPushButton *m_propertyButton = nullptr;
void updateToolButtons();
void updateLevelUpButton();
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};
#endif