dust3d/third_party/libigl/include/igl/writeSTL.cpp

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "writeSTL.h"
#include <iostream>
template <typename DerivedV, typename DerivedF, typename DerivedN>
IGL_INLINE bool igl::writeSTL(
const std::string & filename,
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedF> & F,
const Eigen::PlainObjectBase<DerivedN> & N,
const bool ascii)
{
using namespace std;
assert(N.rows() == 0 || F.rows() == N.rows());
if(ascii)
{
FILE * stl_file = fopen(filename.c_str(),"w");
if(stl_file == NULL)
{
cerr<<"IOError: "<<filename<<" could not be opened for writing."<<endl;
return false;
}
fprintf(stl_file,"solid %s\n",filename.c_str());
for(int f = 0;f<F.rows();f++)
{
fprintf(stl_file,"facet normal ");
if(N.rows()>0)
{
fprintf(stl_file,"%e %e %e\n",
(float)N(f,0),
(float)N(f,1),
(float)N(f,2));
}else
{
fprintf(stl_file,"0 0 0\n");
}
fprintf(stl_file,"outer loop\n");
for(int c = 0;c<F.cols();c++)
{
fprintf(stl_file,"vertex %e %e %e\n",
(float)V(F(f,c),0),
(float)V(F(f,c),1),
(float)V(F(f,c),2));
}
fprintf(stl_file,"endloop\n");
fprintf(stl_file,"endfacet\n");
}
fprintf(stl_file,"endsolid %s\n",filename.c_str());
fclose(stl_file);
return true;
}else
{
FILE * stl_file = fopen(filename.c_str(),"wb");
if(stl_file == NULL)
{
cerr<<"IOError: "<<filename<<" could not be opened for writing."<<endl;
return false;
}
// Write unused 80-char header
for(char h = 0;h<80;h++)
{
fwrite(&h,sizeof(char),1,stl_file);
}
// Write number of triangles
unsigned int num_tri = F.rows();
fwrite(&num_tri,sizeof(unsigned int),1,stl_file);
assert(F.cols() == 3);
// Write each triangle
for(int f = 0;f<F.rows();f++)
{
vector<float> n(3,0);
if(N.rows() > 0)
{
n[0] = N(f,0);
n[1] = N(f,1);
n[2] = N(f,2);
}
fwrite(&n[0],sizeof(float),3,stl_file);
for(int c = 0;c<3;c++)
{
vector<float> v(3);
v[0] = V(F(f,c),0);
v[1] = V(F(f,c),1);
v[2] = V(F(f,c),2);
fwrite(&v[0],sizeof(float),3,stl_file);
}
unsigned short att_count = 0;
fwrite(&att_count,sizeof(unsigned short),1,stl_file);
}
fclose(stl_file);
return true;
}
}
template <typename DerivedV, typename DerivedF>
IGL_INLINE bool igl::writeSTL(
const std::string & filename,
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedF> & F,
const bool ascii)
{
return writeSTL(filename,V,F, DerivedV(), ascii);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template bool igl::writeSTL<Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, bool);
// generated by autoexplicit.sh
template bool igl::writeSTL<Eigen::Matrix<float, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, bool);
// generated by autoexplicit.sh
template bool igl::writeSTL<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, bool);
template bool igl::writeSTL<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, bool);
template bool igl::writeSTL<Eigen::Matrix<double, 8, 3, 0, 8, 3>, Eigen::Matrix<int, 12, 3, 0, 12, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, 8, 3, 0, 8, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, 12, 3, 0, 12, 3> > const&, bool);
#endif