127 lines
5.2 KiB
C++
127 lines
5.2 KiB
C++
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "writeWRL.h"
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#include <iostream>
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#include <fstream>
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template <typename DerivedV, typename DerivedF>
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IGL_INLINE bool igl::writeWRL(
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const std::string & str,
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const Eigen::PlainObjectBase<DerivedV> & V,
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const Eigen::PlainObjectBase<DerivedF> & F)
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{
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using namespace std;
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using namespace Eigen;
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assert(V.cols() == 3 && "V should have 3 columns");
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assert(F.cols() == 3 && "F should have 3 columns");
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ofstream s(str);
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if(!s.is_open())
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{
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cerr<<"IOError: writeWRL() could not open "<<str<<endl;
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return false;
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}
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// Append column of -1 to F
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Matrix<typename DerivedF::Scalar,Dynamic,4> FF(F.rows(),4);
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FF.leftCols(3) = F;
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FF.col(3).setConstant(-1);
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s<<R"(#VRML V2.0 utf8
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DEF default Transform {
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translation 0 0 0
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children [
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Shape {
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geometry DEF default-FACES IndexedFaceSet {
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ccw TRUE
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)"<<
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V.format(
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IOFormat(
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FullPrecision,
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DontAlignCols,
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" ",",\n","","",
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"coord DEF default-COORD Coordinate { point [ \n","]\n}\n"))<<
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FF.format(
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IOFormat(
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FullPrecision,
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DontAlignCols,
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",","\n","","",
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"coordIndex [ \n"," ]\n"))<<
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"}\n}\n]\n}\n";
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return true;
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}
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// write mesh and colors-by-vertex to an ascii off file
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template <typename DerivedV, typename DerivedF, typename DerivedC>
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IGL_INLINE bool igl::writeWRL(
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const std::string & str,
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const Eigen::PlainObjectBase<DerivedV> & V,
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const Eigen::PlainObjectBase<DerivedF> & F,
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const Eigen::PlainObjectBase<DerivedC> & C)
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{
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using namespace std;
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using namespace Eigen;
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assert(V.cols() == 3 && "V should have 3 columns");
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assert(F.cols() == 3 && "F should have 3 columns");
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ofstream s(str);
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if(!s.is_open())
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{
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cerr<<"IOError: writeWRL() could not open "<<str<<endl;
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return false;
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}
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// Append column of -1 to F
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Matrix<typename DerivedF::Scalar,Dynamic,4> FF(F.rows(),4);
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FF.leftCols(3) = F;
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FF.col(3).setConstant(-1);
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//Check if RGB values are in the range [0..1] or [0..255]
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double rgbScale = (C.maxCoeff() <= 1.0)?1.0:1.0/255.0;
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Eigen::MatrixXd RGB = rgbScale * C;
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s<<R"(#VRML V2.0 utf8
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DEF default Transform {
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translation 0 0 0
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children [
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Shape {
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geometry DEF default-FACES IndexedFaceSet {
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ccw TRUE
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)"<<
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V.format(
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IOFormat(
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FullPrecision,
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DontAlignCols,
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" ",",\n","","",
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"coord DEF default-COORD Coordinate { point [ \n","]\n}\n"))<<
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FF.format(
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IOFormat(
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FullPrecision,
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DontAlignCols,
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",","\n","","",
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"coordIndex [ \n"," ]\n"))<<
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RGB.format(
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IOFormat(
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FullPrecision,
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DontAlignCols,
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",","\n","","",
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"colorPerVertex TRUE\ncolor Color { color [ \n"," ] }\n"))<<
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"}\n}\n]\n}\n";
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return true;
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}
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template instantiation
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// generated by autoexplicit.sh
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template bool igl::writeWRL<Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&);
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// generated by autoexplicit.sh
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template bool igl::writeWRL<Eigen::Matrix<float, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&);
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// generated by autoexplicit.sh
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template bool igl::writeWRL<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&);
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// generated by autoexplicit.sh
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template bool igl::writeWRL<Eigen::Matrix<double, 8, 3, 0, 8, 3>, Eigen::Matrix<int, 12, 3, 0, 12, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, 8, 3, 0, 8, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, 12, 3, 0, 12, 3> > const&);
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template bool igl::writeWRL<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
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template bool igl::writeWRL<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&);
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#endif
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