dust3d/src/mainwindow.h

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#ifndef MAIN_WINDOW_H
#define MAIN_WINDOW_H
#include <QMainWindow>
#include "modelingwidget.h"
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#include "skeletoneditwidget.h"
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow();
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public slots:
void skeletonChanged();
void meshReady();
private:
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ModelingWidget *m_modelingWidget;
SkeletonEditWidget *m_skeletonEditWidget;
};
#endif