2018-10-25 00:19:38 +00:00
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#ifndef DUST3D_DOCUMENT_H
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#define DUST3D_DOCUMENT_H
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2018-04-07 08:44:39 +00:00
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#include <QObject>
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#include <QUuid>
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#include <vector>
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#include <map>
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#include <set>
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2018-04-08 23:34:46 +00:00
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#include <deque>
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2018-04-07 08:44:39 +00:00
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#include <QImage>
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2018-04-17 13:13:32 +00:00
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#include <cmath>
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2018-08-27 08:50:40 +00:00
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#include <algorithm>
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#include <QOpenGLWidget>
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2018-10-25 00:19:38 +00:00
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#include "snapshot.h"
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2018-05-07 17:16:58 +00:00
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#include "meshloader.h"
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2018-04-07 08:44:39 +00:00
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#include "meshgenerator.h"
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2018-04-26 02:23:22 +00:00
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#include "theme.h"
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2018-05-07 16:08:19 +00:00
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#include "texturegenerator.h"
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#include "meshresultpostprocessor.h"
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2018-10-25 00:19:38 +00:00
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#include "bonemark.h"
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2018-09-14 09:45:05 +00:00
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#include "riggenerator.h"
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#include "rigtype.h"
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2018-09-21 07:10:18 +00:00
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#include "posepreviewsgenerator.h"
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2018-10-09 02:19:12 +00:00
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#include "texturetype.h"
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2018-10-23 14:57:47 +00:00
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#include "interpolationtype.h"
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#include "jointnodetree.h"
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2018-11-03 08:09:42 +00:00
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#include "skeletondocument.h"
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2018-10-09 02:19:12 +00:00
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class MaterialPreviewsGenerator;
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2018-10-23 14:57:47 +00:00
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class MotionsGenerator;
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2018-04-07 08:44:39 +00:00
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2018-10-25 00:19:38 +00:00
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class HistoryItem
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{
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public:
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uint32_t hash;
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Snapshot snapshot;
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2018-04-07 08:44:39 +00:00
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};
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2018-10-25 00:19:38 +00:00
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class Component
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2018-06-15 05:34:41 +00:00
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{
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public:
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2018-10-25 00:19:38 +00:00
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Component()
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{
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}
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Component(const QUuid &withId, const QString &linkData=QString(), const QString &linkDataType=QString())
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{
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id = withId.isNull() ? QUuid::createUuid() : withId;
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if (!linkData.isEmpty()) {
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if ("partId" == linkDataType) {
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linkToPartId = QUuid(linkData);
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}
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}
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}
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QUuid id;
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QString name;
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QUuid linkToPartId;
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QUuid parentId;
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bool expanded = true;
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bool inverse = false;
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bool dirty = true;
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2018-09-06 15:04:59 +00:00
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float smoothAll = 0.0;
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float smoothSeam = 0.0;
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2018-08-27 08:50:40 +00:00
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std::vector<QUuid> childrenIds;
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QString linkData() const
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{
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return linkToPartId.isNull() ? QString() : linkToPartId.toString();
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}
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QString linkDataType() const
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{
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return linkToPartId.isNull() ? QString() : QString("partId");
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}
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void addChild(QUuid childId)
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{
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if (m_childrenIdSet.find(childId) != m_childrenIdSet.end())
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return;
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m_childrenIdSet.insert(childId);
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childrenIds.push_back(childId);
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}
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void removeChild(QUuid childId)
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{
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if (m_childrenIdSet.find(childId) == m_childrenIdSet.end())
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return;
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m_childrenIdSet.erase(childId);
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auto findResult = std::find(childrenIds.begin(), childrenIds.end(), childId);
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if (findResult != childrenIds.end())
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childrenIds.erase(findResult);
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}
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void replaceChild(QUuid childId, QUuid newId)
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{
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if (m_childrenIdSet.find(childId) == m_childrenIdSet.end())
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return;
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if (m_childrenIdSet.find(newId) != m_childrenIdSet.end())
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return;
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m_childrenIdSet.erase(childId);
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m_childrenIdSet.insert(newId);
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auto findResult = std::find(childrenIds.begin(), childrenIds.end(), childId);
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if (findResult != childrenIds.end())
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*findResult = newId;
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}
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void moveChildUp(QUuid childId)
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{
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auto it = std::find(childrenIds.begin(), childrenIds.end(), childId);
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if (it == childrenIds.end()) {
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qDebug() << "Child not found in list:" << childId;
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return;
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}
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auto index = std::distance(childrenIds.begin(), it);
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if (index == 0)
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return;
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std::swap(childrenIds[index - 1], childrenIds[index]);
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}
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void moveChildDown(QUuid childId)
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{
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auto it = std::find(childrenIds.begin(), childrenIds.end(), childId);
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if (it == childrenIds.end()) {
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qDebug() << "Child not found in list:" << childId;
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return;
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}
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auto index = std::distance(childrenIds.begin(), it);
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if (index == (int)childrenIds.size() - 1)
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return;
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std::swap(childrenIds[index], childrenIds[index + 1]);
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}
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void moveChildToTop(QUuid childId)
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{
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auto it = std::find(childrenIds.begin(), childrenIds.end(), childId);
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if (it == childrenIds.end()) {
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qDebug() << "Child not found in list:" << childId;
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return;
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}
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auto index = std::distance(childrenIds.begin(), it);
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if (index == 0)
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return;
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for (int i = index; i >= 1; i--)
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std::swap(childrenIds[i - 1], childrenIds[i]);
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}
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void moveChildToBottom(QUuid childId)
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{
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auto it = std::find(childrenIds.begin(), childrenIds.end(), childId);
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if (it == childrenIds.end()) {
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qDebug() << "Child not found in list:" << childId;
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return;
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}
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auto index = std::distance(childrenIds.begin(), it);
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if (index == (int)childrenIds.size() - 1)
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return;
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for (int i = index; i <= (int)childrenIds.size() - 2; i++)
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std::swap(childrenIds[i], childrenIds[i + 1]);
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}
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2018-09-06 15:04:59 +00:00
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void setSmoothAll(float toSmoothAll)
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{
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if (toSmoothAll < 0)
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toSmoothAll = 0;
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else if (toSmoothAll > 1)
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toSmoothAll = 1;
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smoothAll = toSmoothAll;
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}
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void setSmoothSeam(float toSmoothSeam)
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{
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if (toSmoothSeam < 0)
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toSmoothSeam = 0;
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else if (toSmoothSeam > 1)
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toSmoothSeam = 1;
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smoothSeam = toSmoothSeam;
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}
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bool smoothAllAdjusted() const
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{
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return fabs(smoothAll - 0.0) >= 0.01;
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}
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bool smoothSeamAdjusted() const
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{
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return fabs(smoothSeam - 0.0) >= 0.01;
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}
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bool smoothAdjusted() const
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{
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return smoothAllAdjusted() || smoothSeamAdjusted();
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}
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2018-08-27 08:50:40 +00:00
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private:
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std::set<QUuid> m_childrenIdSet;
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2018-06-15 05:34:41 +00:00
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};
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2018-10-25 00:19:38 +00:00
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class Pose
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2018-09-21 07:10:18 +00:00
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{
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public:
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2018-10-25 00:19:38 +00:00
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Pose()
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2018-09-21 07:10:18 +00:00
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{
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}
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~Pose()
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2018-09-21 07:10:18 +00:00
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{
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delete m_previewMesh;
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}
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QUuid id;
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QString name;
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bool dirty = true;
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2018-11-05 15:47:21 +00:00
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std::map<QString, QString> attributes;
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2018-09-21 07:10:18 +00:00
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std::map<QString, std::map<QString, QString>> parameters;
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void updatePreviewMesh(MeshLoader *previewMesh)
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{
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delete m_previewMesh;
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m_previewMesh = previewMesh;
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}
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MeshLoader *takePreviewMesh() const
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{
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if (nullptr == m_previewMesh)
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return nullptr;
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return new MeshLoader(*m_previewMesh);
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}
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private:
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2018-10-25 00:19:38 +00:00
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Q_DISABLE_COPY(Pose);
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2018-09-21 07:10:18 +00:00
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MeshLoader *m_previewMesh = nullptr;
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};
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2018-10-25 00:19:38 +00:00
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enum class MotionClipType
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2018-10-23 14:57:47 +00:00
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{
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Pose,
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Interpolation,
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Motion
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};
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2018-10-25 00:19:38 +00:00
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class MotionClip
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2018-10-23 14:57:47 +00:00
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{
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public:
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2018-10-25 00:19:38 +00:00
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MotionClip()
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2018-10-23 14:57:47 +00:00
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{
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}
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MotionClip(const QString &linkData, const QString &linkDataType)
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2018-10-23 14:57:47 +00:00
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{
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if ("poseId" == linkDataType) {
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2018-10-25 00:19:38 +00:00
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clipType = MotionClipType::Pose;
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2018-10-23 14:57:47 +00:00
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linkToId = QUuid(linkData);
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} else if ("InterpolationType" == linkDataType) {
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2018-10-25 00:19:38 +00:00
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clipType = MotionClipType::Interpolation;
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2018-10-23 14:57:47 +00:00
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interpolationType = InterpolationTypeFromString(linkData.toUtf8().constData());
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} else if ("motionId" == linkDataType) {
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2018-10-25 00:19:38 +00:00
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clipType = MotionClipType::Motion;
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2018-10-23 14:57:47 +00:00
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linkToId = QUuid(linkData);
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}
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}
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QString linkDataType() const
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{
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2018-10-25 00:19:38 +00:00
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if (MotionClipType::Pose == clipType)
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2018-10-23 14:57:47 +00:00
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return "poseId";
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2018-10-25 00:19:38 +00:00
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if (MotionClipType::Interpolation == clipType)
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2018-10-23 14:57:47 +00:00
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return "InterpolationType";
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2018-10-25 00:19:38 +00:00
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if (MotionClipType::Motion == clipType)
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2018-10-23 14:57:47 +00:00
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return "motionId";
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return "poseId";
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}
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QString linkData() const
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{
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2018-10-25 00:19:38 +00:00
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if (MotionClipType::Pose == clipType)
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2018-10-23 14:57:47 +00:00
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return linkToId.toString();
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2018-10-25 00:19:38 +00:00
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if (MotionClipType::Interpolation == clipType)
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2018-10-23 14:57:47 +00:00
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return InterpolationTypeToString(interpolationType);
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2018-10-25 00:19:38 +00:00
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if (MotionClipType::Motion == clipType)
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2018-10-23 14:57:47 +00:00
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return linkToId.toString();
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return linkToId.toString();
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}
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float duration = 0.0;
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2018-10-25 00:19:38 +00:00
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MotionClipType clipType = MotionClipType::Pose;
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2018-10-23 14:57:47 +00:00
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QUuid linkToId;
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InterpolationType interpolationType;
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};
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2018-10-25 00:19:38 +00:00
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class Motion
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2018-10-02 04:59:30 +00:00
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{
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public:
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2018-10-25 00:19:38 +00:00
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Motion()
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2018-10-02 04:59:30 +00:00
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{
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}
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2018-10-25 00:19:38 +00:00
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~Motion()
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2018-10-23 14:57:47 +00:00
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{
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releasePreviewMeshs();
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}
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2018-10-02 04:59:30 +00:00
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QUuid id;
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QString name;
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bool dirty = true;
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2018-10-25 00:19:38 +00:00
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std::vector<MotionClip> clips;
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2018-10-23 14:57:47 +00:00
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std::vector<std::pair<float, JointNodeTree>> jointNodeTrees;
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void updatePreviewMeshs(std::vector<std::pair<float, MeshLoader *>> &previewMeshs)
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{
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releasePreviewMeshs();
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m_previewMeshs = previewMeshs;
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previewMeshs.clear();
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}
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MeshLoader *takePreviewMesh() const
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{
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if (m_previewMeshs.empty())
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return nullptr;
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return new MeshLoader(*m_previewMeshs[0].second);
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}
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2018-10-02 04:59:30 +00:00
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private:
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2018-10-25 00:19:38 +00:00
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Q_DISABLE_COPY(Motion);
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2018-10-23 14:57:47 +00:00
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void releasePreviewMeshs()
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{
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for (const auto &item: m_previewMeshs) {
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delete item.second;
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}
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m_previewMeshs.clear();
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}
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std::vector<std::pair<float, MeshLoader *>> m_previewMeshs;
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2018-10-02 04:59:30 +00:00
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};
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2018-10-25 00:19:38 +00:00
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class MaterialMap
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2018-10-09 02:19:12 +00:00
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{
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public:
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TextureType forWhat;
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QUuid imageId;
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};
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2018-10-25 00:19:38 +00:00
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class MaterialLayer
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2018-10-09 02:19:12 +00:00
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{
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public:
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2018-10-25 00:19:38 +00:00
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std::vector<MaterialMap> maps;
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2018-10-09 02:19:12 +00:00
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};
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2018-10-25 00:19:38 +00:00
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class Material
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2018-10-09 02:19:12 +00:00
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{
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public:
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Material()
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2018-10-09 02:19:12 +00:00
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{
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}
|
2018-10-25 00:19:38 +00:00
|
|
|
~Material()
|
2018-10-09 02:19:12 +00:00
|
|
|
{
|
|
|
|
delete m_previewMesh;
|
|
|
|
}
|
|
|
|
QUuid id;
|
|
|
|
QString name;
|
|
|
|
bool dirty = true;
|
2018-10-25 00:19:38 +00:00
|
|
|
std::vector<MaterialLayer> layers;
|
2018-10-09 02:19:12 +00:00
|
|
|
void updatePreviewMesh(MeshLoader *previewMesh)
|
|
|
|
{
|
|
|
|
delete m_previewMesh;
|
|
|
|
m_previewMesh = previewMesh;
|
|
|
|
}
|
|
|
|
MeshLoader *takePreviewMesh() const
|
|
|
|
{
|
|
|
|
if (nullptr == m_previewMesh)
|
|
|
|
return nullptr;
|
|
|
|
return new MeshLoader(*m_previewMesh);
|
|
|
|
}
|
|
|
|
private:
|
2018-10-25 00:19:38 +00:00
|
|
|
Q_DISABLE_COPY(Material);
|
2018-10-09 02:19:12 +00:00
|
|
|
MeshLoader *m_previewMesh = nullptr;
|
|
|
|
};
|
|
|
|
|
2018-10-25 00:19:38 +00:00
|
|
|
enum class DocumentToSnapshotFor
|
2018-09-21 07:10:18 +00:00
|
|
|
{
|
|
|
|
Document = 0,
|
|
|
|
Nodes,
|
2018-10-09 02:19:12 +00:00
|
|
|
Materials,
|
2018-10-02 04:59:30 +00:00
|
|
|
Poses,
|
|
|
|
Motions
|
2018-09-21 07:10:18 +00:00
|
|
|
};
|
|
|
|
|
2018-11-03 08:09:42 +00:00
|
|
|
class Document : public SkeletonDocument
|
2018-04-07 08:44:39 +00:00
|
|
|
{
|
|
|
|
Q_OBJECT
|
|
|
|
signals:
|
|
|
|
void partAdded(QUuid partId);
|
|
|
|
void nodeAdded(QUuid nodeId);
|
|
|
|
void edgeAdded(QUuid edgeId);
|
|
|
|
void partRemoved(QUuid partId);
|
2018-08-27 08:50:40 +00:00
|
|
|
void componentNameChanged(QUuid componentId);
|
|
|
|
void componentChildrenChanged(QUuid componentId);
|
|
|
|
void componentRemoved(QUuid componentId);
|
|
|
|
void componentAdded(QUuid componentId);
|
|
|
|
void componentExpandStateChanged(QUuid componentId);
|
2018-09-06 15:04:59 +00:00
|
|
|
void componentSmoothAllChanged(QUuid componentId);
|
|
|
|
void componentSmoothSeamChanged(QUuid componentId);
|
2018-04-07 08:44:39 +00:00
|
|
|
void nodeRemoved(QUuid nodeId);
|
|
|
|
void edgeRemoved(QUuid edgeId);
|
|
|
|
void nodeRadiusChanged(QUuid nodeId);
|
2018-09-14 09:45:05 +00:00
|
|
|
void nodeBoneMarkChanged(QUuid nodeId);
|
2018-04-07 08:44:39 +00:00
|
|
|
void nodeOriginChanged(QUuid nodeId);
|
|
|
|
void edgeChanged(QUuid edgeId);
|
|
|
|
void partPreviewChanged(QUuid partId);
|
|
|
|
void resultMeshChanged();
|
|
|
|
void turnaroundChanged();
|
|
|
|
void editModeChanged();
|
|
|
|
void skeletonChanged();
|
2018-04-30 11:31:09 +00:00
|
|
|
void resultSkeletonChanged();
|
2018-05-07 16:08:19 +00:00
|
|
|
void resultTextureChanged();
|
2018-05-11 05:27:29 +00:00
|
|
|
void resultBakedTextureChanged();
|
2018-05-07 16:08:19 +00:00
|
|
|
void postProcessedResultChanged();
|
2018-09-14 09:45:05 +00:00
|
|
|
void resultRigChanged();
|
|
|
|
void rigChanged();
|
2018-04-08 01:30:55 +00:00
|
|
|
void partLockStateChanged(QUuid partId);
|
|
|
|
void partVisibleStateChanged(QUuid partId);
|
|
|
|
void partSubdivStateChanged(QUuid partId);
|
2018-04-11 09:19:27 +00:00
|
|
|
void partDisableStateChanged(QUuid partId);
|
2018-04-15 12:11:51 +00:00
|
|
|
void partXmirrorStateChanged(QUuid partId);
|
|
|
|
void partZmirrorStateChanged(QUuid partId);
|
2018-04-17 16:14:31 +00:00
|
|
|
void partDeformThicknessChanged(QUuid partId);
|
|
|
|
void partDeformWidthChanged(QUuid partId);
|
2018-04-26 02:23:22 +00:00
|
|
|
void partRoundStateChanged(QUuid partId);
|
|
|
|
void partColorStateChanged(QUuid partId);
|
2018-08-31 04:54:32 +00:00
|
|
|
void partWrapStateChanged(QUuid partId);
|
2018-10-09 02:19:12 +00:00
|
|
|
void partMaterialIdChanged(QUuid partId);
|
2018-08-27 08:50:40 +00:00
|
|
|
void componentInverseStateChanged(QUuid partId);
|
2018-04-10 07:59:20 +00:00
|
|
|
void cleanup();
|
2018-04-15 12:11:51 +00:00
|
|
|
void originChanged();
|
2018-04-16 22:54:41 +00:00
|
|
|
void xlockStateChanged();
|
|
|
|
void ylockStateChanged();
|
|
|
|
void zlockStateChanged();
|
2018-09-08 04:20:31 +00:00
|
|
|
void radiusLockStateChanged();
|
2018-04-18 01:49:23 +00:00
|
|
|
void checkPart(QUuid partId);
|
|
|
|
void partChecked(QUuid partId);
|
|
|
|
void partUnchecked(QUuid partId);
|
2018-04-26 02:23:22 +00:00
|
|
|
void enableBackgroundBlur();
|
|
|
|
void disableBackgroundBlur();
|
2018-05-07 16:08:19 +00:00
|
|
|
void exportReady();
|
2018-05-12 10:07:46 +00:00
|
|
|
void uncheckAll();
|
|
|
|
void checkNode(QUuid nodeId);
|
|
|
|
void checkEdge(QUuid edgeId);
|
2018-08-27 08:50:40 +00:00
|
|
|
void optionsChanged();
|
2018-09-14 09:45:05 +00:00
|
|
|
void rigTypeChanged();
|
2018-10-23 14:57:47 +00:00
|
|
|
void posesChanged();
|
|
|
|
void motionsChanged();
|
2018-09-21 07:10:18 +00:00
|
|
|
void poseAdded(QUuid poseId);
|
|
|
|
void poseRemoved(QUuid);
|
|
|
|
void poseListChanged();
|
|
|
|
void poseNameChanged(QUuid poseId);
|
|
|
|
void poseParametersChanged(QUuid poseId);
|
2018-11-05 15:47:21 +00:00
|
|
|
void poseAttributesChanged(QUuid poseId);
|
2018-09-21 07:10:18 +00:00
|
|
|
void posePreviewChanged(QUuid poseId);
|
2018-10-02 04:59:30 +00:00
|
|
|
void motionAdded(QUuid motionId);
|
|
|
|
void motionRemoved(QUuid motionId);
|
|
|
|
void motionListChanged();
|
|
|
|
void motionNameChanged(QUuid motionId);
|
2018-10-23 14:57:47 +00:00
|
|
|
void motionClipsChanged(QUuid motionId);
|
|
|
|
void motionPreviewChanged(QUuid motionId);
|
|
|
|
void motionResultChanged(QUuid motionId);
|
2018-10-09 02:19:12 +00:00
|
|
|
void materialAdded(QUuid materialId);
|
|
|
|
void materialRemoved(QUuid materialId);
|
|
|
|
void materialListChanged();
|
|
|
|
void materialNameChanged(QUuid materialId);
|
|
|
|
void materialLayersChanged(QUuid materialId);
|
|
|
|
void materialPreviewChanged(QUuid materialId);
|
|
|
|
void meshGenerating();
|
|
|
|
void postProcessing();
|
|
|
|
void textureGenerating();
|
2018-10-09 09:17:44 +00:00
|
|
|
void textureChanged();
|
2018-04-15 12:11:51 +00:00
|
|
|
public: // need initialize
|
2018-05-07 16:08:19 +00:00
|
|
|
QImage *textureGuideImage;
|
|
|
|
QImage *textureImage;
|
|
|
|
QImage *textureBorderImage;
|
2018-05-10 09:16:22 +00:00
|
|
|
QImage *textureAmbientOcclusionImage;
|
|
|
|
QImage *textureColorImage;
|
2018-09-14 09:45:05 +00:00
|
|
|
RigType rigType;
|
2018-09-22 10:31:02 +00:00
|
|
|
bool weldEnabled;
|
2018-04-07 08:44:39 +00:00
|
|
|
public:
|
2018-10-25 00:19:38 +00:00
|
|
|
Document();
|
|
|
|
~Document();
|
|
|
|
std::map<QUuid, Component> componentMap;
|
|
|
|
std::map<QUuid, Material> materialMap;
|
2018-10-09 02:19:12 +00:00
|
|
|
std::vector<QUuid> materialIdList;
|
2018-10-25 00:19:38 +00:00
|
|
|
std::map<QUuid, Pose> poseMap;
|
2018-09-21 07:10:18 +00:00
|
|
|
std::vector<QUuid> poseIdList;
|
2018-10-25 00:19:38 +00:00
|
|
|
std::map<QUuid, Motion> motionMap;
|
2018-10-02 04:59:30 +00:00
|
|
|
std::vector<QUuid> motionIdList;
|
2018-10-25 00:19:38 +00:00
|
|
|
Component rootComponent;
|
2018-04-15 12:11:51 +00:00
|
|
|
QImage preview;
|
2018-11-03 08:09:42 +00:00
|
|
|
bool undoable() const override;
|
|
|
|
bool redoable() const override;
|
|
|
|
bool hasPastableNodesInClipboard() const override;
|
|
|
|
bool originSettled() const override;
|
|
|
|
bool isNodeEditable(QUuid nodeId) const override;
|
|
|
|
bool isEdgeEditable(QUuid edgeId) const override;
|
|
|
|
void copyNodes(std::set<QUuid> nodeIdSet) const override;
|
2018-10-25 00:19:38 +00:00
|
|
|
void toSnapshot(Snapshot *snapshot, const std::set<QUuid> &limitNodeIds=std::set<QUuid>(),
|
|
|
|
DocumentToSnapshotFor forWhat=DocumentToSnapshotFor::Document,
|
2018-10-02 04:59:30 +00:00
|
|
|
const std::set<QUuid> &limitPoseIds=std::set<QUuid>(),
|
2018-10-09 02:19:12 +00:00
|
|
|
const std::set<QUuid> &limitMotionIds=std::set<QUuid>(),
|
|
|
|
const std::set<QUuid> &limitMaterialIds=std::set<QUuid>()) const;
|
2018-10-25 00:19:38 +00:00
|
|
|
void fromSnapshot(const Snapshot &snapshot);
|
|
|
|
void addFromSnapshot(const Snapshot &snapshot, bool fromPaste=true);
|
|
|
|
const Component *findComponent(QUuid componentId) const;
|
|
|
|
const Component *findComponentParent(QUuid componentId) const;
|
2018-08-27 08:50:40 +00:00
|
|
|
QUuid findComponentParentId(QUuid componentId) const;
|
2018-10-25 00:19:38 +00:00
|
|
|
const Material *findMaterial(QUuid materialId) const;
|
|
|
|
const Pose *findPose(QUuid poseId) const;
|
|
|
|
const Motion *findMotion(QUuid motionId) const;
|
2018-05-07 17:16:58 +00:00
|
|
|
MeshLoader *takeResultMesh();
|
2018-05-10 09:16:22 +00:00
|
|
|
MeshLoader *takeResultTextureMesh();
|
2018-09-14 09:45:05 +00:00
|
|
|
MeshLoader *takeResultRigWeightMesh();
|
2018-10-26 23:04:45 +00:00
|
|
|
const std::vector<RiggerBone> *resultRigBones() const;
|
|
|
|
const std::map<int, RiggerVertexWeights> *resultRigWeights() const;
|
2018-04-07 08:44:39 +00:00
|
|
|
void updateTurnaround(const QImage &image);
|
2018-08-27 08:50:40 +00:00
|
|
|
void setSharedContextWidget(QOpenGLWidget *sharedContextWidget);
|
2018-10-09 02:19:12 +00:00
|
|
|
bool hasPastableMaterialsInClipboard() const;
|
2018-09-21 07:10:18 +00:00
|
|
|
bool hasPastablePosesInClipboard() const;
|
2018-10-02 04:59:30 +00:00
|
|
|
bool hasPastableMotionsInClipboard() const;
|
2018-10-26 23:04:45 +00:00
|
|
|
const Outcome ¤tPostProcessedOutcome() const;
|
2018-05-07 16:08:19 +00:00
|
|
|
bool isExportReady() const;
|
2018-08-27 08:50:40 +00:00
|
|
|
bool isPostProcessResultObsolete() const;
|
|
|
|
void collectComponentDescendantParts(QUuid componentId, std::vector<QUuid> &partIds) const;
|
2018-09-07 10:13:55 +00:00
|
|
|
void collectComponentDescendantComponents(QUuid componentId, std::vector<QUuid> &componentIds) const;
|
2018-09-14 09:45:05 +00:00
|
|
|
const std::vector<QString> &resultRigMissingMarkNames() const;
|
|
|
|
const std::vector<QString> &resultRigErrorMarkNames() const;
|
2018-10-26 23:04:45 +00:00
|
|
|
const Outcome ¤tRiggedOutcome() const;
|
2018-10-02 04:59:30 +00:00
|
|
|
bool currentRigSucceed() const;
|
2018-10-09 13:01:04 +00:00
|
|
|
bool isMeshGenerating() const;
|
2018-04-07 08:44:39 +00:00
|
|
|
public slots:
|
2018-11-03 08:09:42 +00:00
|
|
|
void undo() override;
|
|
|
|
void redo() override;
|
|
|
|
void paste() override;
|
2018-04-07 08:44:39 +00:00
|
|
|
void removeNode(QUuid nodeId);
|
|
|
|
void removeEdge(QUuid edgeId);
|
|
|
|
void removePart(QUuid partId);
|
|
|
|
void addNode(float x, float y, float z, float radius, QUuid fromNodeId);
|
|
|
|
void scaleNodeByAddRadius(QUuid nodeId, float amount);
|
|
|
|
void moveNodeBy(QUuid nodeId, float x, float y, float z);
|
|
|
|
void setNodeOrigin(QUuid nodeId, float x, float y, float z);
|
|
|
|
void setNodeRadius(QUuid nodeId, float radius);
|
2018-10-25 00:19:38 +00:00
|
|
|
void setNodeBoneMark(QUuid nodeId, BoneMark mark);
|
2018-06-21 08:24:18 +00:00
|
|
|
void switchNodeXZ(QUuid nodeId);
|
2018-04-15 12:11:51 +00:00
|
|
|
void moveOriginBy(float x, float y, float z);
|
2018-04-07 08:44:39 +00:00
|
|
|
void addEdge(QUuid fromNodeId, QUuid toNodeId);
|
2018-11-03 08:09:42 +00:00
|
|
|
void setEditMode(SkeletonDocumentEditMode mode);
|
2018-04-07 08:44:39 +00:00
|
|
|
void uiReady();
|
|
|
|
void generateMesh();
|
2018-08-27 08:50:40 +00:00
|
|
|
void regenerateMesh();
|
2018-04-07 08:44:39 +00:00
|
|
|
void meshReady();
|
2018-05-07 16:08:19 +00:00
|
|
|
void generateTexture();
|
|
|
|
void textureReady();
|
|
|
|
void postProcess();
|
|
|
|
void postProcessedMeshResultReady();
|
2018-09-14 09:45:05 +00:00
|
|
|
void generateRig();
|
|
|
|
void rigReady();
|
2018-09-21 07:10:18 +00:00
|
|
|
void generatePosePreviews();
|
|
|
|
void posePreviewsReady();
|
2018-10-09 02:19:12 +00:00
|
|
|
void generateMaterialPreviews();
|
|
|
|
void materialPreviewsReady();
|
2018-10-23 14:57:47 +00:00
|
|
|
void generateMotions();
|
|
|
|
void motionsReady();
|
2018-04-08 01:30:55 +00:00
|
|
|
void setPartLockState(QUuid partId, bool locked);
|
|
|
|
void setPartVisibleState(QUuid partId, bool visible);
|
|
|
|
void setPartSubdivState(QUuid partId, bool subdived);
|
2018-04-11 09:19:27 +00:00
|
|
|
void setPartDisableState(QUuid partId, bool disabled);
|
2018-04-15 12:11:51 +00:00
|
|
|
void setPartXmirrorState(QUuid partId, bool mirrored);
|
|
|
|
void setPartZmirrorState(QUuid partId, bool mirrored);
|
2018-04-17 16:14:31 +00:00
|
|
|
void setPartDeformThickness(QUuid partId, float thickness);
|
|
|
|
void setPartDeformWidth(QUuid partId, float width);
|
2018-04-26 02:23:22 +00:00
|
|
|
void setPartRoundState(QUuid partId, bool rounded);
|
|
|
|
void setPartColorState(QUuid partId, bool hasColor, QColor color);
|
2018-08-31 04:54:32 +00:00
|
|
|
void setPartWrapState(QUuid partId, bool wrapped);
|
2018-10-09 02:19:12 +00:00
|
|
|
void setPartMaterialId(QUuid partId, QUuid materialId);
|
2018-08-27 08:50:40 +00:00
|
|
|
void setComponentInverseState(QUuid componentId, bool inverse);
|
|
|
|
void moveComponentUp(QUuid componentId);
|
|
|
|
void moveComponentDown(QUuid componentId);
|
|
|
|
void moveComponentToTop(QUuid componentId);
|
|
|
|
void moveComponentToBottom(QUuid componentId);
|
|
|
|
void renameComponent(QUuid componentId, QString name);
|
|
|
|
void removeComponent(QUuid componentId);
|
|
|
|
void addComponent(QUuid parentId);
|
|
|
|
void moveComponent(QUuid componentId, QUuid toParentId);
|
|
|
|
void setCurrentCanvasComponentId(QUuid componentId);
|
|
|
|
void createNewComponentAndMoveThisIn(QUuid componentId);
|
2018-09-07 10:13:55 +00:00
|
|
|
void createNewChildComponent(QUuid parentComponentId);
|
2018-08-27 08:50:40 +00:00
|
|
|
void setComponentExpandState(QUuid componentId, bool expanded);
|
2018-09-06 15:04:59 +00:00
|
|
|
void setComponentSmoothAll(QUuid componentId, float toSmoothAll);
|
|
|
|
void setComponentSmoothSeam(QUuid componentId, float toSmoothSeam);
|
2018-08-27 08:50:40 +00:00
|
|
|
void hideOtherComponents(QUuid componentId);
|
|
|
|
void lockOtherComponents(QUuid componentId);
|
|
|
|
void hideAllComponents();
|
|
|
|
void showAllComponents();
|
|
|
|
void collapseAllComponents();
|
|
|
|
void expandAllComponents();
|
|
|
|
void lockAllComponents();
|
|
|
|
void unlockAllComponents();
|
|
|
|
void hideDescendantComponents(QUuid componentId);
|
|
|
|
void showDescendantComponents(QUuid componentId);
|
|
|
|
void lockDescendantComponents(QUuid componentId);
|
|
|
|
void unlockDescendantComponents(QUuid componentId);
|
2018-04-08 23:34:46 +00:00
|
|
|
void saveSnapshot();
|
2018-04-09 14:24:30 +00:00
|
|
|
void batchChangeBegin();
|
|
|
|
void batchChangeEnd();
|
2018-04-10 07:59:20 +00:00
|
|
|
void reset();
|
2018-10-25 06:27:59 +00:00
|
|
|
void clearHistories();
|
|
|
|
void silentReset();
|
2018-04-12 12:27:21 +00:00
|
|
|
void breakEdge(QUuid edgeId);
|
2018-04-16 22:54:41 +00:00
|
|
|
void setXlockState(bool locked);
|
|
|
|
void setYlockState(bool locked);
|
|
|
|
void setZlockState(bool locked);
|
2018-09-08 04:20:31 +00:00
|
|
|
void setRadiusLockState(bool locked);
|
2018-09-03 07:05:05 +00:00
|
|
|
void enableAllPositionRelatedLocks();
|
|
|
|
void disableAllPositionRelatedLocks();
|
2018-09-07 12:51:33 +00:00
|
|
|
void toggleSmoothNormal();
|
2018-09-22 10:31:02 +00:00
|
|
|
void enableWeld(bool enabled);
|
2018-09-14 09:45:05 +00:00
|
|
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void setRigType(RigType toRigType);
|
2018-09-21 07:10:18 +00:00
|
|
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void addPose(QString name, std::map<QString, std::map<QString, QString>> parameters);
|
|
|
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void removePose(QUuid poseId);
|
|
|
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void setPoseParameters(QUuid poseId, std::map<QString, std::map<QString, QString>> parameters);
|
2018-11-05 15:47:21 +00:00
|
|
|
void setPoseAttributes(QUuid poseId, std::map<QString, QString> attributes);
|
2018-09-21 07:10:18 +00:00
|
|
|
void renamePose(QUuid poseId, QString name);
|
2018-10-25 00:19:38 +00:00
|
|
|
void addMotion(QString name, std::vector<MotionClip> clips);
|
2018-10-02 04:59:30 +00:00
|
|
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void removeMotion(QUuid motionId);
|
2018-10-25 00:19:38 +00:00
|
|
|
void setMotionClips(QUuid motionId, std::vector<MotionClip> clips);
|
2018-10-02 04:59:30 +00:00
|
|
|
void renameMotion(QUuid motionId, QString name);
|
2018-10-25 00:19:38 +00:00
|
|
|
void addMaterial(QString name, std::vector<MaterialLayer>);
|
2018-10-09 02:19:12 +00:00
|
|
|
void removeMaterial(QUuid materialId);
|
2018-10-25 00:19:38 +00:00
|
|
|
void setMaterialLayers(QUuid materialId, std::vector<MaterialLayer> layers);
|
2018-10-09 02:19:12 +00:00
|
|
|
void renameMaterial(QUuid materialId, QString name);
|
2018-04-07 08:44:39 +00:00
|
|
|
private:
|
|
|
|
void splitPartByNode(std::vector<std::vector<QUuid>> *groups, QUuid nodeId);
|
|
|
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void joinNodeAndNeiborsToGroup(std::vector<QUuid> *group, QUuid nodeId, std::set<QUuid> *visitMap, QUuid noUseEdgeId=QUuid());
|
|
|
|
void splitPartByEdge(std::vector<std::vector<QUuid>> *groups, QUuid edgeId);
|
2018-04-13 00:19:31 +00:00
|
|
|
bool isPartReadonly(QUuid partId) const;
|
2018-04-12 12:27:21 +00:00
|
|
|
QUuid createNode(float x, float y, float z, float radius, QUuid fromNodeId);
|
2018-04-15 12:11:51 +00:00
|
|
|
void settleOrigin();
|
2018-05-07 16:08:19 +00:00
|
|
|
void checkExportReadyState();
|
2018-08-27 08:50:40 +00:00
|
|
|
void removePartDontCareComponent(QUuid partId);
|
|
|
|
void addPartToComponent(QUuid partId, QUuid componentId);
|
|
|
|
bool isDescendantComponent(QUuid componentId, QUuid suspiciousId);
|
|
|
|
void removeComponentRecursively(QUuid componentId);
|
|
|
|
void resetDirtyFlags();
|
|
|
|
void markAllDirty();
|
2018-09-14 09:45:05 +00:00
|
|
|
void removeRigResults();
|
2018-04-15 12:11:51 +00:00
|
|
|
private: // need initialize
|
2018-08-27 08:50:40 +00:00
|
|
|
bool m_isResultMeshObsolete;
|
2018-04-07 08:44:39 +00:00
|
|
|
MeshGenerator *m_meshGenerator;
|
2018-05-07 17:16:58 +00:00
|
|
|
MeshLoader *m_resultMesh;
|
2018-04-15 12:11:51 +00:00
|
|
|
int m_batchChangeRefCount;
|
2018-10-26 23:04:45 +00:00
|
|
|
Outcome *m_currentOutcome;
|
2018-08-27 08:50:40 +00:00
|
|
|
bool m_isTextureObsolete;
|
2018-05-07 16:08:19 +00:00
|
|
|
TextureGenerator *m_textureGenerator;
|
2018-08-27 08:50:40 +00:00
|
|
|
bool m_isPostProcessResultObsolete;
|
2018-05-07 16:08:19 +00:00
|
|
|
MeshResultPostProcessor *m_postProcessor;
|
2018-10-26 23:04:45 +00:00
|
|
|
Outcome *m_postProcessedOutcome;
|
2018-05-10 09:16:22 +00:00
|
|
|
MeshLoader *m_resultTextureMesh;
|
2018-05-11 05:27:29 +00:00
|
|
|
unsigned long long m_textureImageUpdateVersion;
|
2018-08-27 08:50:40 +00:00
|
|
|
QOpenGLWidget *m_sharedContextWidget;
|
|
|
|
QUuid m_currentCanvasComponentId;
|
2018-09-03 07:05:05 +00:00
|
|
|
bool m_allPositionRelatedLocksEnabled;
|
2018-09-07 12:51:33 +00:00
|
|
|
bool m_smoothNormal;
|
2018-09-14 09:45:05 +00:00
|
|
|
RigGenerator *m_rigGenerator;
|
|
|
|
MeshLoader *m_resultRigWeightMesh;
|
2018-10-26 23:04:45 +00:00
|
|
|
std::vector<RiggerBone> *m_resultRigBones;
|
|
|
|
std::map<int, RiggerVertexWeights> *m_resultRigWeights;
|
2018-09-14 09:45:05 +00:00
|
|
|
bool m_isRigObsolete;
|
2018-10-26 23:04:45 +00:00
|
|
|
Outcome *m_riggedOutcome;
|
2018-09-21 07:10:18 +00:00
|
|
|
PosePreviewsGenerator *m_posePreviewsGenerator;
|
2018-10-02 04:59:30 +00:00
|
|
|
bool m_currentRigSucceed;
|
2018-10-09 02:19:12 +00:00
|
|
|
MaterialPreviewsGenerator *m_materialPreviewsGenerator;
|
2018-10-23 14:57:47 +00:00
|
|
|
MotionsGenerator *m_motionsGenerator;
|
2018-04-15 12:11:51 +00:00
|
|
|
private:
|
2018-04-08 23:34:46 +00:00
|
|
|
static unsigned long m_maxSnapshot;
|
2018-10-25 00:19:38 +00:00
|
|
|
std::deque<HistoryItem> m_undoItems;
|
|
|
|
std::deque<HistoryItem> m_redoItems;
|
2018-08-27 08:50:40 +00:00
|
|
|
GeneratedCacheContext m_generatedCacheContext;
|
2018-09-18 03:17:35 +00:00
|
|
|
std::vector<QString> m_resultRigMissingMarkNames;
|
|
|
|
std::vector<QString> m_resultRigErrorMarkNames;
|
2018-04-07 08:44:39 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|