71 lines
1.9 KiB
C
71 lines
1.9 KiB
C
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_SORTABLE_ROW_H
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#define IGL_SORTABLE_ROW_H
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// Simple class to contain a rowvector which allows rowwise sorting and
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// reordering
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#include <Eigen/Core>
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namespace igl
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{
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// Templates:
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// T should be a matrix that implements .size(), and operator(int i)
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template <typename T>
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class SortableRow
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{
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public:
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T data;
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public:
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SortableRow():data(){};
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SortableRow(const T & data):data(data){};
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bool operator<(const SortableRow & that) const
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{
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// Get reference so that I can use parenthesis
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const SortableRow<T> & THIS = *this;
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// Lexicographical
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int minc = (THIS.data.size() < that.data.size()?
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THIS.data.size() : that.data.size());
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// loop over columns
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for(int i = 0;i<minc;i++)
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{
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if(THIS.data(i) == that.data(i))
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{
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continue;
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}
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return THIS.data(i) < that.data(i);
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}
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// All characters the same, comes done to length
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return THIS.data.size()<that.data.size();
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};
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bool operator==(const SortableRow & that) const
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{
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// Get reference so that I can use parenthesis
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const SortableRow<T> & THIS = *this;
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if(THIS.data.size() != that.data.size())
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{
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return false;
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}
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for(int i = 0;i<THIS.data.size();i++)
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{
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if(THIS.data(i) != that.data(i))
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{
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return false;
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}
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}
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return true;
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};
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bool operator!=(const SortableRow & that) const
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{
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return !(*this == that);
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};
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};
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}
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#endif
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