dust3d/third_party/libigl/include/igl/bounding_box_diagonal.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_BOUNDING_BOX_DIAGONAL_H
#define IGL_BOUNDING_BOX_DIAGONAL_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// Compute the length of the diagonal of a given meshes axis-aligned bounding
// box
//
// Inputs:
// V #V by 3 list of vertex positions
// F #F by 3 list of triangle indices into V
// Returns length of bounding box diagonal
IGL_INLINE double bounding_box_diagonal( const Eigen::MatrixXd & V);
}
#ifndef IGL_STATIC_LIBRARY
# include "bounding_box_diagonal.cpp"
#endif
#endif