dust3d/third_party/libigl/include/igl/unique_simplices.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_UNIQUE_SIMPLICES_H
#define IGL_UNIQUE_SIMPLICES_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// Find *combinatorially* unique simplices in F. **Order independent**
//
// Inputs:
// F #F by simplex-size list of simplices
// Outputs:
// FF #FF by simplex-size list of unique simplices in F
// IA #FF index vector so that FF == sort(F(IA,:),2);
// IC #F index vector so that sort(F,2) == FF(IC,:);
template <
typename DerivedF,
typename DerivedFF,
typename DerivedIA,
typename DerivedIC>
IGL_INLINE void unique_simplices(
const Eigen::MatrixBase<DerivedF>& F,
Eigen::PlainObjectBase<DerivedFF>& FF,
Eigen::PlainObjectBase<DerivedIA>& IA,
Eigen::PlainObjectBase<DerivedIC>& IC);
template <
typename DerivedF,
typename DerivedFF>
IGL_INLINE void unique_simplices(
const Eigen::MatrixBase<DerivedF>& F,
Eigen::PlainObjectBase<DerivedFF>& FF);
}
#ifndef IGL_STATIC_LIBRARY
# include "unique_simplices.cpp"
#endif
#endif