dust3d/third_party/libigl/include/igl/writeWRL.cpp

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "writeWRL.h"
#include <iostream>
#include <fstream>
template <typename DerivedV, typename DerivedF>
IGL_INLINE bool igl::writeWRL(
const std::string & str,
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedF> & F)
{
using namespace std;
using namespace Eigen;
assert(V.cols() == 3 && "V should have 3 columns");
assert(F.cols() == 3 && "F should have 3 columns");
ofstream s(str);
if(!s.is_open())
{
cerr<<"IOError: writeWRL() could not open "<<str<<endl;
return false;
}
// Append column of -1 to F
Matrix<typename DerivedF::Scalar,Dynamic,4> FF(F.rows(),4);
FF.leftCols(3) = F;
FF.col(3).setConstant(-1);
s<<R"(#VRML V2.0 utf8
DEF default Transform {
translation 0 0 0
children [
Shape {
geometry DEF default-FACES IndexedFaceSet {
ccw TRUE
)"<<
V.format(
IOFormat(
FullPrecision,
DontAlignCols,
" ",",\n","","",
"coord DEF default-COORD Coordinate { point [ \n","]\n}\n"))<<
FF.format(
IOFormat(
FullPrecision,
DontAlignCols,
",","\n","","",
"coordIndex [ \n"," ]\n"))<<
"}\n}\n]\n}\n";
return true;
}
// write mesh and colors-by-vertex to an ascii off file
template <typename DerivedV, typename DerivedF, typename DerivedC>
IGL_INLINE bool igl::writeWRL(
const std::string & str,
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedF> & F,
const Eigen::PlainObjectBase<DerivedC> & C)
{
using namespace std;
using namespace Eigen;
assert(V.cols() == 3 && "V should have 3 columns");
assert(F.cols() == 3 && "F should have 3 columns");
ofstream s(str);
if(!s.is_open())
{
cerr<<"IOError: writeWRL() could not open "<<str<<endl;
return false;
}
// Append column of -1 to F
Matrix<typename DerivedF::Scalar,Dynamic,4> FF(F.rows(),4);
FF.leftCols(3) = F;
FF.col(3).setConstant(-1);
//Check if RGB values are in the range [0..1] or [0..255]
double rgbScale = (C.maxCoeff() <= 1.0)?1.0:1.0/255.0;
Eigen::MatrixXd RGB = rgbScale * C;
s<<R"(#VRML V2.0 utf8
DEF default Transform {
translation 0 0 0
children [
Shape {
geometry DEF default-FACES IndexedFaceSet {
ccw TRUE
)"<<
V.format(
IOFormat(
FullPrecision,
DontAlignCols,
" ",",\n","","",
"coord DEF default-COORD Coordinate { point [ \n","]\n}\n"))<<
FF.format(
IOFormat(
FullPrecision,
DontAlignCols,
",","\n","","",
"coordIndex [ \n"," ]\n"))<<
RGB.format(
IOFormat(
FullPrecision,
DontAlignCols,
",","\n","","",
"colorPerVertex TRUE\ncolor Color { color [ \n"," ] }\n"))<<
"}\n}\n]\n}\n";
return true;
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template bool igl::writeWRL<Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&);
// generated by autoexplicit.sh
template bool igl::writeWRL<Eigen::Matrix<float, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&);
// generated by autoexplicit.sh
template bool igl::writeWRL<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&);
// generated by autoexplicit.sh
template bool igl::writeWRL<Eigen::Matrix<double, 8, 3, 0, 8, 3>, Eigen::Matrix<int, 12, 3, 0, 12, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, 8, 3, 0, 8, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, 12, 3, 0, 12, 3> > const&);
template bool igl::writeWRL<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
template bool igl::writeWRL<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&);
#endif