dust3d/src/theme.h

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#ifndef THEME_H
#define THEME_H
#include <QColor>
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#include <QString>
#include <map>
class Theme
{
public:
static QColor red;
static QColor green;
static QColor blue;
static float normalAlpha;
static float checkedAlpha;
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static float branchAlpha;
static float fillAlpha;
static float edgeAlpha;
static int skeletonNodeBorderSize;
static int skeletonEdgeWidth;
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static QString tabButtonSelectedStylesheet;
static QString tabButtonStylesheet;
static std::map<QString, QString> nextSideColorNameMap;
static std::map<QString, QColor> sideColorNameToColorMap;
};
#endif