dust3d/src/turnaroundloader.h

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#ifndef DUST3D_TURNAROUND_LOADER_H
#define DUST3D_TURNAROUND_LOADER_H
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#include <QObject>
#include <QString>
#include <QSize>
#include <QImage>
class TurnaroundLoader : public QObject
{
Q_OBJECT
public:
TurnaroundLoader(const QString &filename, QSize viewSize);
TurnaroundLoader(const QImage &image, QSize viewSize);
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~TurnaroundLoader();
QImage *takeResultImage();
signals:
void finished();
public slots:
void process();
private:
QImage *m_resultImage;
QImage m_inputImage;
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QString m_filename;
QSize m_viewSize;
};
#endif