49 lines
1.4 KiB
C
49 lines
1.4 KiB
C
|
// This file is part of libigl, a simple c++ geometry processing library.
|
||
|
//
|
||
|
// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
|
||
|
//
|
||
|
// This Source Code Form is subject to the terms of the Mozilla Public License
|
||
|
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
|
||
|
// obtain one at http://mozilla.org/MPL/2.0/.
|
||
|
#ifndef IGL_PROJECT_ISOMETRICALLY_TO_PLANE_H
|
||
|
#define IGL_PROJECT_ISOMETRICALLY_TO_PLANE_H
|
||
|
#include "igl_inline.h"
|
||
|
|
||
|
#include <Eigen/Dense>
|
||
|
#include <Eigen/Sparse>
|
||
|
|
||
|
namespace igl
|
||
|
{
|
||
|
// Project each triangle to the plane
|
||
|
//
|
||
|
// [U,UF,I] = project_isometrically_to_plane(V,F)
|
||
|
//
|
||
|
// Inputs:
|
||
|
// V #V by 3 list of vertex positions
|
||
|
// F #F by 3 list of mesh indices
|
||
|
// Outputs:
|
||
|
// U #F*3 by 2 list of triangle positions
|
||
|
// UF #F by 3 list of mesh indices into U
|
||
|
// I #V by #F such that I(i,j) = 1 implies U(j,:) corresponds to V(i,:)
|
||
|
//
|
||
|
template <
|
||
|
typename DerivedV,
|
||
|
typename DerivedF,
|
||
|
typename DerivedU,
|
||
|
typename DerivedUF,
|
||
|
typename Scalar>
|
||
|
IGL_INLINE void project_isometrically_to_plane(
|
||
|
const Eigen::PlainObjectBase<DerivedV> & V,
|
||
|
const Eigen::PlainObjectBase<DerivedF> & F,
|
||
|
Eigen::PlainObjectBase<DerivedU> & U,
|
||
|
Eigen::PlainObjectBase<DerivedUF> & UF,
|
||
|
Eigen::SparseMatrix<Scalar>& I);
|
||
|
}
|
||
|
|
||
|
#ifndef IGL_STATIC_LIBRARY
|
||
|
# include "project_isometrically_to_plane.cpp"
|
||
|
#endif
|
||
|
|
||
|
#endif
|
||
|
|