39 lines
1.0 KiB
C
39 lines
1.0 KiB
C
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_READMSH_H
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#define IGL_READMSH_H
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#include "igl_inline.h"
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#include <Eigen/Dense>
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#include <string>
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namespace igl
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{
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// Read a mesh (e.g., tet mesh) from a gmsh .msh file
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//
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// Inputs:
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// filename path to .msh file
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// Outputs:
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// V #V by 3 list of 3D mesh vertex positions
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// T #T by ss list of 3D ss-element indices into V (e.g., ss=4 for tets)
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// Returns true on success
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template <
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typename DerivedV,
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typename DerivedT>
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IGL_INLINE bool readMSH(
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const std::string & filename,
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Eigen::PlainObjectBase<DerivedV> & V,
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Eigen::PlainObjectBase<DerivedT> & T);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "readMSH.cpp"
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#endif
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#endif
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