dust3d/third_party/libigl/include/igl/readSTL.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_READSTL_H
#define IGL_READSTL_H
#include "igl_inline.h"
#ifndef IGL_NO_EIGEN
# include <Eigen/Core>
#endif
#include <string>
#include <cstdio>
#include <vector>
namespace igl
{
// Read a mesh from an ascii/binary stl file.
//
// Templates:
// Scalar type for positions and vectors (will be read as double and cast
// to Scalar)
// Inputs:
// filename path to .stl file
// Outputs:
// V double matrix of vertex positions #V*3 by 3
// F index matrix of triangle indices #F by 3
// N double matrix of surface normals #F by 3
// Returns true on success, false on errors
//
// Example:
// bool success = readSTL(filename,temp_V,F,N);
// remove_duplicate_vertices(temp_V,0,V,SVI,SVJ);
// for_each(F.data(),F.data()+F.size(),[&SVJ](int & f){f=SVJ(f);});
// writeOBJ("Downloads/cat.obj",V,F);
template <typename DerivedV, typename DerivedF, typename DerivedN>
IGL_INLINE bool readSTL(
const std::string & filename,
Eigen::PlainObjectBase<DerivedV> & V,
Eigen::PlainObjectBase<DerivedF> & F,
Eigen::PlainObjectBase<DerivedN> & N);
// Inputs:
// stl_file pointer to already opened .stl file
// Outputs:
// stl_file closed file
template <typename TypeV, typename TypeF, typename TypeN>
IGL_INLINE bool readSTL(
FILE * stl_file,
std::vector<std::vector<TypeV> > & V,
std::vector<std::vector<TypeF> > & F,
std::vector<std::vector<TypeN> > & N);
template <typename TypeV, typename TypeF, typename TypeN>
IGL_INLINE bool readSTL(
const std::string & filename,
std::vector<std::vector<TypeV> > & V,
std::vector<std::vector<TypeF> > & F,
std::vector<std::vector<TypeN> > & N);
}
#ifndef IGL_STATIC_LIBRARY
# include "readSTL.cpp"
#endif
#endif