dust3d/third_party/libigl/include/igl/remesh_along_isoline.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_REMESH_ALONG_ISOLINE_H
#define IGL_REMESH_ALONG_ISOLINE_H
#include "igl_inline.h"
#include <Eigen/Dense>
#include <Eigen/Sparse>
namespace igl
{
// Given a triangle mesh and a scalar field, remesh so that a given isovalue
// of the scalar field follows (new) edges of the output mesh. Effectively
// running "marching triangles" on mesh, but not in any coherent order. The
// output mesh should be as manifold as the input.
//
// Inputs:
// V #V by dim list of mesh vertex positions
// F #F by 3 list of mesh triangle indices into V
// S #V by 1 list of scalar field
// val value of S to remesh along
// Outputs:
// U #U by dim list of mesh vertex positions #U>=#V
// G #G by 3 list of mesh triangle indices into U, #G>=#F
// SU #U list of scalar field values over new mesh
// J #G list of indices into F revealing birth triangles
// BC #U by #V sparse matrix of barycentric coordinates so that U = BC*V
// L #G list of bools whether scalar field in triangle below or above val
template <
typename DerivedV,
typename DerivedF,
typename DerivedS,
typename DerivedU,
typename DerivedG,
typename DerivedJ,
typename BCtype,
typename DerivedSU,
typename DerivedL>
IGL_INLINE void remesh_along_isoline(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<DerivedS> & S,
const typename DerivedS::Scalar val,
Eigen::PlainObjectBase<DerivedU> & U,
Eigen::PlainObjectBase<DerivedG> & G,
Eigen::PlainObjectBase<DerivedSU> & SU,
Eigen::PlainObjectBase<DerivedJ> & J,
Eigen::SparseMatrix<BCtype> & BC,
Eigen::PlainObjectBase<DerivedL> & L);
// Input:
// n number of vertices (#V)
template <
typename DerivedF,
typename DerivedS,
typename DerivedG,
typename DerivedJ,
typename BCtype,
typename DerivedSU,
typename DerivedL>
IGL_INLINE void remesh_along_isoline(
const int n,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<DerivedS> & S,
const typename DerivedS::Scalar val,
Eigen::PlainObjectBase<DerivedG> & G,
Eigen::PlainObjectBase<DerivedSU> & SU,
Eigen::PlainObjectBase<DerivedJ> & J,
Eigen::SparseMatrix<BCtype> & BC,
Eigen::PlainObjectBase<DerivedL> & L);
}
#ifndef IGL_STATIC_LIBRARY
# include "remesh_along_isoline.cpp"
#endif
#endif