dust3d/third_party/libigl/include/igl/writeOFF.h

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_WRITEOFF_H
#define IGL_WRITEOFF_H
#include "igl_inline.h"
#include <Eigen/Core>
#include <string>
namespace igl
{
//Export geometry and colors-by-vertex
// Export a mesh from an ascii OFF file, filling in vertex positions.
// Only triangle meshes are supported
//
// Templates:
// Scalar type for positions and vectors (will be read as double and cast
// to Scalar)
// Index type for indices (will be read as int and cast to Index)
// Inputs:
// str path to .off output file
// V #V by 3 mesh vertex positions
// F #F by 3 mesh indices into V
// C double matrix of rgb values per vertex #V by 3
// Outputs:
// Returns true on success, false on errors
template <typename DerivedV, typename DerivedF, typename DerivedC>
IGL_INLINE bool writeOFF(
const std::string str,
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedC>& C);
template <typename DerivedV, typename DerivedF>
IGL_INLINE bool writeOFF(
const std::string str,
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F);
}
#ifndef IGL_STATIC_LIBRARY
# include "writeOFF.cpp"
#endif
#endif