dust3d/third_party/libigl/include/igl/lexicographic_triangulation...

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
// Qingan Zhou <qnzhou@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "lexicographic_triangulation.h"
#include "sortrows.h"
#include <vector>
#include <list>
template<
typename DerivedP,
typename Orient2D,
typename DerivedF
>
IGL_INLINE void igl::lexicographic_triangulation(
const Eigen::MatrixBase<DerivedP>& P,
Orient2D orient2D,
Eigen::PlainObjectBase<DerivedF>& F)
{
typedef typename DerivedP::Scalar Scalar;
const size_t num_pts = P.rows();
if (num_pts < 3) {
throw "At least 3 points are required for triangulation!";
}
// Sort points in lexicographic order.
DerivedP ordered_P;
Eigen::VectorXi order;
igl::sortrows(P, true, ordered_P, order);
std::vector<Eigen::Vector3i> faces;
std::list<int> boundary;
const Scalar p0[] = {ordered_P(0, 0), ordered_P(0, 1)};
const Scalar p1[] = {ordered_P(1, 0), ordered_P(1, 1)};
for (size_t i=2; i<num_pts; i++) {
const Scalar curr_p[] = {ordered_P(i, 0), ordered_P(i, 1)};
if (faces.size() == 0) {
// All points processed so far are collinear.
// Check if the current point is collinear with every points before it.
auto orientation = orient2D(p0, p1, curr_p);
if (orientation != 0) {
// Add a fan of triangles eminating from curr_p.
if (orientation > 0) {
for (size_t j=0; j<=i-2; j++) {
faces.push_back({order[j], order[j+1], order[i]});
}
} else if (orientation < 0) {
for (size_t j=0; j<=i-2; j++) {
faces.push_back({order[j+1], order[j], order[i]});
}
}
// Initialize current boundary.
boundary.insert(boundary.end(), order.data(), order.data()+i+1);
if (orientation < 0) {
boundary.reverse();
}
}
} else {
const size_t bd_size = boundary.size();
assert(bd_size >= 3);
std::vector<short> orientations;
for (auto itr=boundary.begin(); itr!=boundary.end(); itr++) {
auto next_itr = std::next(itr, 1);
if (next_itr == boundary.end()) {
next_itr = boundary.begin();
}
const Scalar bd_p0[] = {P(*itr, 0), P(*itr, 1)};
const Scalar bd_p1[] = {P(*next_itr, 0), P(*next_itr, 1)};
auto orientation = orient2D(bd_p0, bd_p1, curr_p);
if (orientation < 0) {
faces.push_back({*next_itr, *itr, order[i]});
}
orientations.push_back(orientation);
}
auto left_itr = boundary.begin();
auto right_itr = boundary.begin();
auto curr_itr = boundary.begin();
for (size_t j=0; j<bd_size; j++, curr_itr++) {
size_t prev = (j+bd_size-1) % bd_size;
if (orientations[j] >= 0 && orientations[prev] < 0) {
right_itr = curr_itr;
} else if (orientations[j] < 0 && orientations[prev] >= 0) {
left_itr = curr_itr;
}
}
assert(left_itr != right_itr);
for (auto itr=left_itr; itr!=right_itr; itr++) {
if (itr == boundary.end()) itr = boundary.begin();
if (itr == right_itr) break;
if (itr == left_itr || itr == right_itr) continue;
itr = boundary.erase(itr);
if (itr == boundary.begin()) {
itr = boundary.end();
} else {
itr--;
}
}
if (right_itr == boundary.begin()) {
assert(std::next(left_itr, 1) == boundary.end());
boundary.insert(boundary.end(), order[i]);
} else {
assert(std::next(left_itr, 1) == right_itr);
boundary.insert(right_itr, order[i]);
}
}
}
const size_t num_faces = faces.size();
if (num_faces == 0) {
// All input points are collinear.
// Do nothing here.
} else {
F.resize(num_faces, 3);
for (size_t i=0; i<num_faces; i++) {
F.row(i) = faces[i];
}
}
}
#ifdef IGL_STATIC_LIBRARY
template void igl::lexicographic_triangulation<Eigen::Matrix<double, -1, -1, 0, -1, -1>, short (*)(double const*, double const*, double const*), Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, short (*)(double const*, double const*, double const*), Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
#endif