dust3d/third_party/libigl/include/igl/sparse_cached.cpp

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2017 Daniele Panozzo <daniele.panozzo@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "sparse_cached.h"
#include <iostream>
#include <vector>
#include <array>
#include <unordered_map>
#include <map>
#include <utility>
template <typename DerivedI, typename Scalar>
IGL_INLINE void igl::sparse_cached_precompute(
const Eigen::MatrixBase<DerivedI> & I,
const Eigen::MatrixBase<DerivedI> & J,
Eigen::VectorXi& data,
Eigen::SparseMatrix<Scalar>& X)
{
// Generates the triplets
std::vector<Eigen::Triplet<double> > t(I.size());
for (unsigned i = 0; i<I.size(); ++i)
t[i] = Eigen::Triplet<double>(I[i],J[i],1);
// Call the triplets version
sparse_cached_precompute(t,X,data);
}
template <typename Scalar>
IGL_INLINE void igl::sparse_cached_precompute(
const std::vector<Eigen::Triplet<Scalar> >& triplets,
Eigen::VectorXi& data,
Eigen::SparseMatrix<Scalar>& X)
{
// Construct an empty sparse matrix
X.setFromTriplets(triplets.begin(),triplets.end());
X.makeCompressed();
std::vector<std::array<int,3> > T(triplets.size());
for (unsigned i=0; i<triplets.size(); ++i)
{
T[i][0] = triplets[i].col();
T[i][1] = triplets[i].row();
T[i][2] = i;
}
std::sort(T.begin(), T.end());
data.resize(triplets.size());
int t = 0;
for (unsigned k=0; k<X.outerSize(); ++k)
{
unsigned outer_index = *(X.outerIndexPtr()+k);
unsigned next_outer_index = (k+1 == X.outerSize()) ? X.nonZeros() : *(X.outerIndexPtr()+k+1);
for (unsigned l=outer_index; l<next_outer_index; ++l)
{
int col = k;
int row = *(X.innerIndexPtr()+l);
int value_index = l;
assert(col < X.cols());
assert(col >= 0);
assert(row < X.rows());
assert(row >= 0);
assert(value_index >= 0);
assert(value_index < X.nonZeros());
std::pair<int,int> p_m = std::make_pair(row,col);
while (t<T.size() && (p_m == std::make_pair(T[t][1],T[t][0])))
data[T[t++][2]] = value_index;
}
}
assert(t==T.size());
}
template <typename Scalar>
IGL_INLINE void igl::sparse_cached(
const std::vector<Eigen::Triplet<Scalar> >& triplets,
const Eigen::VectorXi& data,
Eigen::SparseMatrix<Scalar>& X)
{
assert(triplets.size() == data.size());
// Clear it first
for (unsigned i = 0; i<data.size(); ++i)
*(X.valuePtr() + data[i]) = 0;
// Then sum them up
for (unsigned i = 0; i<triplets.size(); ++i)
*(X.valuePtr() + data[i]) += triplets[i].value();
}
template <typename DerivedV, typename Scalar>
IGL_INLINE void igl::sparse_cached(
const Eigen::MatrixBase<DerivedV>& V,
const Eigen::VectorXi& data,
Eigen::SparseMatrix<Scalar>& X)
{
assert(V.size() == data.size());
// Clear it first
for (unsigned i = 0; i<data.size(); ++i)
*(X.valuePtr() + data[i]) = 0;
// Then sum them up
for (unsigned i = 0; i<V.size(); ++i)
*(X.valuePtr() + data[i]) += V[i];
}
#ifdef IGL_STATIC_LIBRARY
#if EIGEN_VERSION_AT_LEAST(3,3,0)
template void igl::sparse_cached<double>(std::vector<Eigen::Triplet<double, Eigen::SparseMatrix<double, 0, int>::StorageIndex>, std::allocator<Eigen::Triplet<double, Eigen::SparseMatrix<double, 0, int>::StorageIndex> > > const&, Eigen::Matrix<int, -1, 1, 0, -1, 1> const&, Eigen::SparseMatrix<double, 0, int>&);
template void igl::sparse_cached_precompute<double>(std::vector<Eigen::Triplet<double, Eigen::SparseMatrix<double, 0, int>::StorageIndex>, std::allocator<Eigen::Triplet<double, Eigen::SparseMatrix<double, 0, int>::StorageIndex> > > const&, Eigen::Matrix<int, -1, 1, 0, -1, 1>&, Eigen::SparseMatrix<double, 0, int>&);
#else
template void igl::sparse_cached<double>(std::vector<Eigen::Triplet<double, Eigen::SparseMatrix<double, 0, int>::Index>, std::allocator<Eigen::Triplet<double, Eigen::SparseMatrix<double, 0, int>::Index> > > const&, Eigen::Matrix<int, -1, 1, 0, -1, 1> const&, Eigen::SparseMatrix<double, 0, int>&);
template void igl::sparse_cached_precompute<double>(std::vector<Eigen::Triplet<double, Eigen::SparseMatrix<double, 0, int>::Index>, std::allocator<Eigen::Triplet<double, Eigen::SparseMatrix<double, 0, int>::Index> > > const&, Eigen::Matrix<int, -1, 1, 0, -1, 1>&, Eigen::SparseMatrix<double, 0, int>&);
#endif
#endif