dust3d/src/remoteioserver.h

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#ifndef DUST3D_REMOTE_IO_SERVER_H
#define DUST3D_REMOTE_IO_SERVER_H
#include <QObject>
#include <QTcpServer>
#include <QNetworkSession>
#include "remoteioconnection.h"
class RemoteIoServer : public QObject
{
Q_OBJECT
public:
explicit RemoteIoServer(int listenPort);
~RemoteIoServer();
private slots:
void sessionOpened();
void handleConnection();
private:
int m_listenPort = 0;
QTcpServer *m_tcpServer = nullptr;
QNetworkSession *m_networkSession = nullptr;
RemoteIoConnection *m_currentConnection = nullptr;
};
#endif