86 lines
3.5 KiB
C
86 lines
3.5 KiB
C
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/*
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This file is an unofficial API exporter for Instant-Meshes on Windows.
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Copyright (c) 2015 Wenzel Jakob, Daniele Panozzo, Marco Tarini,
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and Olga Sorkine-Hornung. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its contributors
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may be used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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You are under no obligation whatsoever to provide any bug fixes, patches, or
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upgrades to the features, functionality or performance of the source code
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("Enhancements") to anyone; however, if you choose to make your Enhancements
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available either publicly, or directly to the authors of this software, without
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imposing a separate written license agreement for such Enhancements, then you
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hereby grant the following license: a non-exclusive, royalty-free perpetual
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license to install, use, modify, prepare derivative works, incorporate into
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other computer software, distribute, and sublicense such enhancements or
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derivative works thereof, in binary and source code form.
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*/
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#ifndef DUST3D_INSTANT_MESHES_API_H
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#define DUST3D_INSTANT_MESHES_API_H
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#include <stddef.h>
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typedef struct
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{
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float x;
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float y;
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float z;
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} Dust3D_InstantMeshesVertex;
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typedef struct
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{
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size_t indices[3];
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} Dust3D_InstantMeshesTriangle;
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typedef struct
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{
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size_t indices[4];
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} Dust3D_InstantMeshesQuad;
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#ifdef _WIN32
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# ifdef DUST3D_INSTANT_MESHES_API_EXPORTS
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# define DUST3D_INSTANT_MESHES_API extern "C" __declspec(dllexport)
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# else
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# define DUST3D_INSTANT_MESHES_API extern "C" __declspec(dllimport)
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# endif
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# define DUST3D_INSTANT_MESHES_FUNCTION_CONVENTION __stdcall
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#else
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# define DUST3D_INSTANT_MESHES_FUNCTION_CONVENTION
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# define DUST3D_INSTANT_MESHES_API extern "C"
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#endif
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DUST3D_INSTANT_MESHES_API void DUST3D_INSTANT_MESHES_FUNCTION_CONVENTION Dust3D_instantMeshesRemesh(const Dust3D_InstantMeshesVertex *vertices, size_t nVertices,
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const Dust3D_InstantMeshesTriangle *triangles, size_t nTriangles,
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size_t nTargetVertex,
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const Dust3D_InstantMeshesVertex **resultVertices,
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size_t *nResultVertices,
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const Dust3D_InstantMeshesTriangle **resultTriangles,
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size_t *nResultTriangles,
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const Dust3D_InstantMeshesQuad **resultQuads,
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size_t *nResultQuads);
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#endif
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