dust3d/application/sources/skeleton_graphics_selection...

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#ifndef DUST3D_APPLICATION_SKELETON_SELECTION_ITEM_H_
#define DUST3D_APPLICATION_SKELETON_SELECTION_ITEM_H_
#include "document.h"
#include <QGraphicsRectItem>
class SkeletonGraphicsSelectionItem : public QGraphicsRectItem {
public:
SkeletonGraphicsSelectionItem();
void updateRange(QPointF beginPos, QPointF endPos);
};
#endif