dust3d/src/projectfacestonodes.h

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#ifndef DUST3D_PROJECT_TRIANGLES_TO_NODES_H
#define DUST3D_PROJECT_TRIANGLES_TO_NODES_H
#include <QVector3D>
#include <vector>
void projectFacesToNodes(const std::vector<QVector3D> &vertices,
const std::vector<std::vector<size_t>> &faces,
const std::vector<std::pair<QVector3D, float>> &sourceNodes,
std::vector<size_t> *faceSources);
#endif