Finish part mini buttons
parent
8d558aa19f
commit
1c4515abd7
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@ -184,9 +184,14 @@ void MeshGenerator::process()
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std::map<QString, int> partMeshMap;
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std::vector<int> meshIds;
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for (const auto &partIdIt: m_snapshot->partIdList) {
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const auto part = m_snapshot->parts.find(partIdIt);
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int bmeshId = partBmeshMap[partIdIt];
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int meshId = meshlite_bmesh_generate_mesh(meshliteContext, bmeshId, 0);
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qDebug() << "m_requirePartPreviewMap.find:" << partIdIt;
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if (isTrueValueString(part->second["subdived"])) {
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int subdivedMeshId = meshlite_subdivide(meshliteContext, meshId);
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if (subdivedMeshId > 0)
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meshId = subdivedMeshId;
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}
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if (m_requirePartPreviewMap.find(partIdIt) != m_requirePartPreviewMap.end()) {
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ModelOfflineRender *render = m_partPreviewRenderMap[partIdIt];
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int trimedMeshId = meshlite_trim(meshliteContext, meshId, 1);
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@ -26,14 +26,6 @@ void SkeletonDocument::removePart(QUuid partId)
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{
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}
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void SkeletonDocument::showPart(QUuid partId)
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{
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}
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void SkeletonDocument::hidePart(QUuid partId)
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{
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}
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void SkeletonDocument::removeEdge(QUuid edgeId)
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{
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const SkeletonEdge *edge = findEdge(edgeId);
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@ -41,6 +33,8 @@ void SkeletonDocument::removeEdge(QUuid edgeId)
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qDebug() << "Find edge failed:" << edgeId;
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return;
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}
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if (isPartLocked(edge->partId))
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return;
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const SkeletonPart *oldPart = findPart(edge->partId);
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if (nullptr == oldPart) {
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qDebug() << "Find part failed:" << edge->partId;
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@ -100,6 +94,8 @@ void SkeletonDocument::removeNode(QUuid nodeId)
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qDebug() << "Find node failed:" << nodeId;
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return;
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}
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if (isPartLocked(node->partId))
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return;
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const SkeletonPart *oldPart = findPart(node->partId);
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if (nullptr == oldPart) {
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qDebug() << "Find part failed:" << node->partId;
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@ -178,6 +174,8 @@ void SkeletonDocument::addNode(float x, float y, float z, float radius, QUuid fr
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return;
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}
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partId = fromNode->partId;
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if (isPartLocked(partId))
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return;
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}
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SkeletonNode node;
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node.partId = partId;
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@ -245,12 +243,18 @@ void SkeletonDocument::addEdge(QUuid fromNodeId, QUuid toNodeId)
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return;
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}
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if (isPartLocked(fromNode->partId))
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return;
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toNode = findNode(toNodeId);
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if (nullptr == toNode) {
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qDebug() << "Find node failed:" << toNodeId;
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return;
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}
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if (isPartLocked(toNode->partId))
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return;
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QUuid toPartId = toNode->partId;
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auto fromPart = partMap.find(fromNode->partId);
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@ -335,11 +339,23 @@ void SkeletonDocument::scaleNodeByAddRadius(QUuid nodeId, float amount)
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qDebug() << "Find node failed:" << nodeId;
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return;
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}
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if (isPartLocked(it->second.partId))
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return;
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it->second.radius += amount;
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emit nodeRadiusChanged(nodeId);
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emit skeletonChanged();
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}
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bool SkeletonDocument::isPartLocked(QUuid partId)
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{
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const SkeletonPart *part = findPart(partId);
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if (nullptr == part) {
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qDebug() << "Find part failed:" << partId;
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return true;
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}
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return part->locked;
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}
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void SkeletonDocument::moveNodeBy(QUuid nodeId, float x, float y, float z)
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{
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auto it = nodeMap.find(nodeId);
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@ -347,6 +363,8 @@ void SkeletonDocument::moveNodeBy(QUuid nodeId, float x, float y, float z)
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qDebug() << "Find node failed:" << nodeId;
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return;
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}
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if (isPartLocked(it->second.partId))
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return;
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it->second.x += x;
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it->second.y += y;
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it->second.z += z;
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@ -361,6 +379,8 @@ void SkeletonDocument::setNodeOrigin(QUuid nodeId, float x, float y, float z)
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qDebug() << "Find node failed:" << nodeId;
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return;
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}
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if (isPartLocked(it->second.partId))
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return;
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it->second.x = x;
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it->second.y = y;
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it->second.z = z;
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@ -375,6 +395,8 @@ void SkeletonDocument::setNodeRadius(QUuid nodeId, float radius)
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qDebug() << "Find node failed:" << nodeId;
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return;
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}
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if (isPartLocked(it->second.partId))
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return;
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it->second.radius = radius;
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emit nodeRadiusChanged(nodeId);
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emit skeletonChanged();
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@ -479,6 +501,8 @@ void SkeletonDocument::toSnapshot(SkeletonSnapshot *snapshot)
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std::map<QString, QString> part;
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part["id"] = partIt.second.id.toString();
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part["visible"] = partIt.second.visible ? "true" : "false";
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part["locked"] = partIt.second.locked ? "true" : "false";
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part["subdived"] = partIt.second.subdived ? "true" : "false";
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if (!partIt.second.name.isEmpty())
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part["name"] = partIt.second.name;
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snapshot->parts[part["id"]] = part;
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@ -560,6 +584,8 @@ void SkeletonDocument::fromSnapshot(const SkeletonSnapshot &snapshot)
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SkeletonPart part(QUuid(partKv.first));
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part.name = valueOfKeyInMapOrEmpty(partKv.second, "name");
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part.visible = isTrueValueString(valueOfKeyInMapOrEmpty(partKv.second, "visible"));
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part.locked = isTrueValueString(valueOfKeyInMapOrEmpty(partKv.second, "locked"));
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part.subdived = isTrueValueString(valueOfKeyInMapOrEmpty(partKv.second, "subdived"));
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partMap[part.id] = part;
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}
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for (const auto &partIdIt: snapshot.partIdList) {
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@ -704,3 +730,45 @@ void SkeletonDocument::generateMesh()
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connect(thread, &QThread::finished, thread, &QThread::deleteLater);
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thread->start();
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}
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void SkeletonDocument::setPartLockState(QUuid partId, bool locked)
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{
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auto part = partMap.find(partId);
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if (part == partMap.end()) {
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qDebug() << "Part not found:" << partId;
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return;
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}
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if (part->second.locked == locked)
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return;
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part->second.locked = locked;
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emit partLockStateChanged(partId);
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}
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void SkeletonDocument::setPartVisibleState(QUuid partId, bool visible)
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{
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auto part = partMap.find(partId);
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if (part == partMap.end()) {
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qDebug() << "Part not found:" << partId;
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return;
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}
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if (part->second.visible == visible)
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return;
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part->second.visible = visible;
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emit partVisibleStateChanged(partId);
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emit skeletonChanged();
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}
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void SkeletonDocument::setPartSubdivState(QUuid partId, bool subdived)
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{
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auto part = partMap.find(partId);
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if (part == partMap.end()) {
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qDebug() << "Part not found:" << partId;
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return;
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}
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if (part->second.subdived == subdived)
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return;
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part->second.subdived = subdived;
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emit partSubdivStateChanged(partId);
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emit skeletonChanged();
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}
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@ -80,11 +80,15 @@ public:
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QUuid id;
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QString name;
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bool visible;
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bool locked;
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bool subdived;
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QImage preview;
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std::vector<QUuid> nodeIds;
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bool previewIsObsolete;
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SkeletonPart(const QUuid &withId=QUuid()) :
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visible(true),
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locked(false),
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subdived(false),
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previewIsObsolete(true)
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{
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id = withId.isNull() ? QUuid::createUuid() : withId;
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@ -134,6 +138,9 @@ signals:
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void turnaroundChanged();
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void editModeChanged();
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void skeletonChanged();
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void partLockStateChanged(QUuid partId);
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void partVisibleStateChanged(QUuid partId);
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void partSubdivStateChanged(QUuid partId);
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public:
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SkeletonDocument();
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~SkeletonDocument();
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@ -157,8 +164,6 @@ public slots:
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void removeNode(QUuid nodeId);
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void removeEdge(QUuid edgeId);
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void removePart(QUuid partId);
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void showPart(QUuid partId);
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void hidePart(QUuid partId);
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void addNode(float x, float y, float z, float radius, QUuid fromNodeId);
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void scaleNodeByAddRadius(QUuid nodeId, float amount);
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void moveNodeBy(QUuid nodeId, float x, float y, float z);
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@ -171,10 +176,14 @@ public slots:
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void uiReady();
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void generateMesh();
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void meshReady();
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void setPartLockState(QUuid partId, bool locked);
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void setPartVisibleState(QUuid partId, bool visible);
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void setPartSubdivState(QUuid partId, bool subdived);
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private:
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void splitPartByNode(std::vector<std::vector<QUuid>> *groups, QUuid nodeId);
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void joinNodeAndNeiborsToGroup(std::vector<QUuid> *group, QUuid nodeId, std::set<QUuid> *visitMap, QUuid noUseEdgeId=QUuid());
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void splitPartByEdge(std::vector<std::vector<QUuid>> *groups, QUuid edgeId);
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bool isPartLocked(QUuid partId);
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private:
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bool m_resultMeshIsObsolete;
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MeshGenerator *m_meshGenerator;
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@ -97,9 +97,9 @@ SkeletonDocumentWindow::SkeletonDocumentWindow() :
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containerWidget->setMinimumSize(400, 400);
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m_modelWidget = new ModelWidget(containerWidget);
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m_modelWidget->setMinimumSize(128, 128);
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m_modelWidget->setMinimumSize(256, 256);
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m_modelWidget->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
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m_modelWidget->move(10, 10);
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m_modelWidget->move(16, 16);
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m_modelWidget->setGraphicsFunctions(graphicsWidget);
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SkeletonPartListWidget *partListWidget = new SkeletonPartListWidget(m_document);
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@ -193,33 +193,13 @@ SkeletonDocumentWindow::SkeletonDocumentWindow() :
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connect(m_document, &SkeletonDocument::edgeRemoved, graphicsWidget, &SkeletonGraphicsWidget::edgeRemoved);
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connect(m_document, &SkeletonDocument::nodeRadiusChanged, graphicsWidget, &SkeletonGraphicsWidget::nodeRadiusChanged);
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connect(m_document, &SkeletonDocument::nodeOriginChanged, graphicsWidget, &SkeletonGraphicsWidget::nodeOriginChanged);
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connect(m_document, &SkeletonDocument::partVisibleStateChanged, graphicsWidget, &SkeletonGraphicsWidget::partVisibleStateChanged);
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connect(m_document, &SkeletonDocument::partListChanged, partListWidget, &SkeletonPartListWidget::partListChanged);
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connect(m_document, &SkeletonDocument::partPreviewChanged, partListWidget, &SkeletonPartListWidget::partPreviewChanged);
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/*
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connect(graphicsWidget, &SkeletonGraphicsWidget::checkEdge, edgePropertyWidget, &SkeletonEdgePropertyWidget::showProperties);
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connect(graphicsWidget, &SkeletonGraphicsWidget::uncheckEdge, [=](QUuid edgeId) {
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edgePropertyWidget->hide();
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});
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connect(m_document, &SkeletonDocument::edgeRemoved, [=](QUuid edgeId) {
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if (edgeId == edgePropertyWidget->currentEdgeId()) {
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edgePropertyWidget->hide();
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}
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});
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connect(edgePropertyWidget, &SkeletonEdgePropertyWidget::setEdgeBranchMode, m_document, &SkeletonDocument::setEdgeBranchMode);
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connect(graphicsWidget, &SkeletonGraphicsWidget::checkNode, nodePropertyWidget, &SkeletonNodePropertyWidget::showProperties);
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connect(graphicsWidget, &SkeletonGraphicsWidget::uncheckNode, [=](QUuid nodeId) {
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nodePropertyWidget->hide();
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});
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connect(m_document, &SkeletonDocument::nodeRemoved, [=](QUuid nodeId) {
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if (nodeId == nodePropertyWidget->currentNodeId()) {
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nodePropertyWidget->hide();
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}
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});
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connect(nodePropertyWidget, &SkeletonNodePropertyWidget::setNodeRootMarkMode, m_document, &SkeletonDocument::setNodeRootMarkMode);
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*/
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connect(m_document, &SkeletonDocument::partLockStateChanged, partListWidget, &SkeletonPartListWidget::partLockStateChanged);
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connect(m_document, &SkeletonDocument::partVisibleStateChanged, partListWidget, &SkeletonPartListWidget::partVisibleStateChanged);
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connect(m_document, &SkeletonDocument::partSubdivStateChanged, partListWidget, &SkeletonPartListWidget::partSubdivStateChanged);
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connect(m_document, &SkeletonDocument::skeletonChanged, m_document, &SkeletonDocument::generateMesh);
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@ -366,10 +366,15 @@ bool SkeletonGraphicsWidget::mousePress(QMouseEvent *event)
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}
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QPointF mainProfile = m_cursorNodeItem->origin();
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QPointF sideProfile = mainProfile;
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if (mainProfile.x() >= scene()->width() / 2) {
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sideProfile.setX(mainProfile.x() - scene()->width() / 4);
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if (m_checkedNodeItem) {
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auto itemIt = nodeItemMap.find(m_checkedNodeItem->id());
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sideProfile.setX(itemIt->second.second->origin().x());
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} else {
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sideProfile.setX(mainProfile.x() +scene()->width() / 4);
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if (mainProfile.x() >= scene()->width() / 2) {
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sideProfile.setX(mainProfile.x() - scene()->width() / 4);
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} else {
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sideProfile.setX(mainProfile.x() +scene()->width() / 4);
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}
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}
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QPointF unifiedMainPos = scenePosToUnified(mainProfile);
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QPointF unifiedSidePos = scenePosToUnified(sideProfile);
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@ -642,3 +647,27 @@ void SkeletonGraphicsWidget::edgeChanged(QUuid edgeId)
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{
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}
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void SkeletonGraphicsWidget::partVisibleStateChanged(QUuid partId)
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{
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const SkeletonPart *part = m_document->findPart(partId);
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for (const auto &nodeId: part->nodeIds) {
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const SkeletonNode *node = m_document->findNode(nodeId);
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for (auto edgeIt = node->edgeIds.begin(); edgeIt != node->edgeIds.end(); edgeIt++) {
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auto edgeItemIt = edgeItemMap.find(*edgeIt);
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if (edgeItemIt == edgeItemMap.end()) {
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qDebug() << "Edge item not found:" << *edgeIt;
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continue;
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}
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edgeItemIt->second.first->setVisible(part->visible);
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edgeItemIt->second.second->setVisible(part->visible);
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}
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auto nodeItemIt = nodeItemMap.find(nodeId);
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if (nodeItemIt == nodeItemMap.end()) {
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qDebug() << "Node item not found:" << nodeId;
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continue;
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}
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nodeItemIt->second.first->setVisible(part->visible);
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nodeItemIt->second.second->setVisible(part->visible);
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}
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}
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@ -264,6 +264,7 @@ public slots:
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void canvasResized();
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void editModeChanged();
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void updateCursor();
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void partVisibleStateChanged(QUuid partId);
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private slots:
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void turnaroundImageReady();
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private:
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@ -8,20 +8,17 @@ SkeletonPartWidget::SkeletonPartWidget(const SkeletonDocument *document, QUuid p
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m_document(document),
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m_partId(partId)
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{
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m_visibleButton = new QPushButton(QChar(fa::eye));
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m_visibleButton->setStyleSheet("QPushButton {border: none; background: none; color: #252525;}");
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m_visibleButton->setFont(Theme::awesome()->font(Theme::miniIconFontSize));
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m_visibleButton->setFixedSize(Theme::miniIconSize, Theme::miniIconSize);
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m_visibleButton = new QPushButton();
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updateButton(m_visibleButton, QChar(fa::eye), false);
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initButton(m_visibleButton);
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m_lockButton = new QPushButton(QChar(fa::unlock));
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m_lockButton->setStyleSheet("QPushButton {border: none; background: none; color: #252525;}");
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m_lockButton->setFont(Theme::awesome()->font(Theme::miniIconFontSize));
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m_lockButton->setFixedSize(Theme::miniIconSize, Theme::miniIconSize);
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m_lockButton = new QPushButton();
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updateButton(m_lockButton, QChar(fa::unlock), false);
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initButton(m_lockButton);
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m_subdivButton = new QPushButton(QChar(fa::cube));
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m_subdivButton->setStyleSheet("QPushButton {border: none; background: none; color: #252525;}");
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m_subdivButton->setFont(Theme::awesome()->font(Theme::miniIconFontSize));
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m_subdivButton->setFixedSize(Theme::miniIconSize, Theme::miniIconSize);
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m_subdivButton = new QPushButton();
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updateButton(m_subdivButton, QChar(fa::cube), false);
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initButton(m_subdivButton);
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m_previewLabel = new QLabel;
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@ -34,46 +31,141 @@ SkeletonPartWidget::SkeletonPartWidget(const SkeletonDocument *document, QUuid p
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miniToolLayout->addWidget(m_subdivButton);
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miniToolLayout->addStretch();
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QWidget *hrWidget = new QWidget;
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hrWidget->setFixedHeight(1);
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hrWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
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hrWidget->setStyleSheet(QString("background-color: #252525;"));
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hrWidget->setContentsMargins(0, 0, 0, 0);
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QVBoxLayout *mainLayout = new QVBoxLayout;
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mainLayout->setSpacing(0);
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mainLayout->setContentsMargins(0, 0, 0, 0);
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mainLayout->addLayout(miniToolLayout);
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mainLayout->addWidget(m_previewLabel);
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mainLayout->addWidget(hrWidget);
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setLayout(mainLayout);
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connect(this, &SkeletonPartWidget::setPartLockState, m_document, &SkeletonDocument::setPartLockState);
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connect(this, &SkeletonPartWidget::setPartVisibleState, m_document, &SkeletonDocument::setPartVisibleState);
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connect(this, &SkeletonPartWidget::setPartSubdivState, m_document, &SkeletonDocument::setPartSubdivState);
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connect(m_lockButton, &QPushButton::clicked, [=]() {
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if (m_lockButton->text() == QChar(fa::lock)) {
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emit setPartLockState(m_partId, false);
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} else {
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emit setPartLockState(m_partId, true);
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}
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});
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connect(m_visibleButton, &QPushButton::clicked, [=]() {
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if (m_visibleButton->text() == QChar(fa::eye)) {
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emit setPartVisibleState(m_partId, false);
|
||||
} else {
|
||||
emit setPartVisibleState(m_partId, true);
|
||||
}
|
||||
});
|
||||
|
||||
connect(m_subdivButton, &QPushButton::clicked, [=]() {
|
||||
if (m_subdivButton->text() == QChar(fa::cube)) {
|
||||
emit setPartSubdivState(m_partId, true);
|
||||
} else {
|
||||
emit setPartSubdivState(m_partId, false);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
QLabel *SkeletonPartWidget::previewLabel()
|
||||
void SkeletonPartWidget::initButton(QPushButton *button)
|
||||
{
|
||||
return m_previewLabel;
|
||||
button->setFont(Theme::awesome()->font(Theme::miniIconFontSize));
|
||||
button->setFixedSize(Theme::miniIconSize, Theme::miniIconSize);
|
||||
}
|
||||
|
||||
void SkeletonPartWidget::reload()
|
||||
void SkeletonPartWidget::updateButton(QPushButton *button, QChar icon, bool highlighted)
|
||||
{
|
||||
button->setText(icon);
|
||||
if (highlighted)
|
||||
button->setStyleSheet("QPushButton {border: none; background: none; color: #f7d9c8;}");
|
||||
else
|
||||
button->setStyleSheet("QPushButton {border: none; background: none; color: #252525;}");
|
||||
}
|
||||
|
||||
void SkeletonPartWidget::updatePreview()
|
||||
{
|
||||
const SkeletonPart *part = m_document->findPart(m_partId);
|
||||
if (!part) {
|
||||
qDebug() << "Part not found:" << m_partId;
|
||||
return;
|
||||
}
|
||||
//m_nameLabel->setText(part->name.isEmpty() ? part->id.toString() : part->name);
|
||||
m_previewLabel->setPixmap(QPixmap::fromImage(part->preview));
|
||||
}
|
||||
|
||||
void SkeletonPartWidget::updateLockButton()
|
||||
{
|
||||
const SkeletonPart *part = m_document->findPart(m_partId);
|
||||
if (!part) {
|
||||
qDebug() << "Part not found:" << m_partId;
|
||||
return;
|
||||
}
|
||||
if (part->locked)
|
||||
updateButton(m_lockButton, QChar(fa::lock), true);
|
||||
else
|
||||
updateButton(m_lockButton, QChar(fa::unlock), false);
|
||||
}
|
||||
|
||||
void SkeletonPartWidget::updateVisibleButton()
|
||||
{
|
||||
const SkeletonPart *part = m_document->findPart(m_partId);
|
||||
if (!part) {
|
||||
qDebug() << "Part not found:" << m_partId;
|
||||
return;
|
||||
}
|
||||
if (part->visible)
|
||||
updateButton(m_visibleButton, QChar(fa::eye), false);
|
||||
else
|
||||
updateButton(m_visibleButton, QChar(fa::eyeslash), true);
|
||||
}
|
||||
|
||||
void SkeletonPartWidget::updateSubdivButton()
|
||||
{
|
||||
const SkeletonPart *part = m_document->findPart(m_partId);
|
||||
if (!part) {
|
||||
qDebug() << "Part not found:" << m_partId;
|
||||
return;
|
||||
}
|
||||
if (part->subdived)
|
||||
updateButton(m_subdivButton, QChar(fa::cubes), true);
|
||||
else
|
||||
updateButton(m_subdivButton, QChar(fa::cube), false);
|
||||
}
|
||||
|
||||
void SkeletonPartWidget::reload()
|
||||
{
|
||||
updatePreview();
|
||||
updateLockButton();
|
||||
updateVisibleButton();
|
||||
updateSubdivButton();
|
||||
}
|
||||
|
||||
SkeletonPartListWidget::SkeletonPartListWidget(const SkeletonDocument *document) :
|
||||
m_document(document)
|
||||
{
|
||||
setSelectionMode(QAbstractItemView::NoSelection);
|
||||
setFocusPolicy(Qt::NoFocus);
|
||||
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
|
||||
setSpacing(1);
|
||||
setSpacing(0);
|
||||
setContentsMargins(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
void SkeletonPartListWidget::partChanged(QUuid partId)
|
||||
{
|
||||
auto itemIt = m_itemMap.find(partId);
|
||||
if (itemIt == m_itemMap.end()) {
|
||||
auto item = m_itemMap.find(partId);
|
||||
if (item == m_itemMap.end()) {
|
||||
qDebug() << "Part item not found:" << partId;
|
||||
return;
|
||||
}
|
||||
SkeletonPartWidget *widget = (SkeletonPartWidget *)itemWidget(item->second);
|
||||
widget->reload();
|
||||
}
|
||||
|
||||
void SkeletonPartListWidget::partListChanged()
|
||||
|
@ -93,18 +185,46 @@ void SkeletonPartListWidget::partListChanged()
|
|||
}
|
||||
}
|
||||
|
||||
void SkeletonPartListWidget::partPreviewChanged(QUuid partid)
|
||||
void SkeletonPartListWidget::partPreviewChanged(QUuid partId)
|
||||
{
|
||||
const SkeletonPart *part = m_document->findPart(partid);
|
||||
if (!part) {
|
||||
qDebug() << "Part not found:" << partid;
|
||||
return;
|
||||
}
|
||||
auto item = m_itemMap.find(partid);
|
||||
auto item = m_itemMap.find(partId);
|
||||
if (item == m_itemMap.end()) {
|
||||
qDebug() << "Part item not found:" << partid;
|
||||
qDebug() << "Part item not found:" << partId;
|
||||
return;
|
||||
}
|
||||
SkeletonPartWidget *widget = (SkeletonPartWidget *)itemWidget(item->second);
|
||||
widget->previewLabel()->setPixmap(QPixmap::fromImage(part->preview));
|
||||
widget->updatePreview();
|
||||
}
|
||||
|
||||
void SkeletonPartListWidget::partLockStateChanged(QUuid partId)
|
||||
{
|
||||
auto item = m_itemMap.find(partId);
|
||||
if (item == m_itemMap.end()) {
|
||||
qDebug() << "Part item not found:" << partId;
|
||||
return;
|
||||
}
|
||||
SkeletonPartWidget *widget = (SkeletonPartWidget *)itemWidget(item->second);
|
||||
widget->updateLockButton();
|
||||
}
|
||||
|
||||
void SkeletonPartListWidget::partVisibleStateChanged(QUuid partId)
|
||||
{
|
||||
auto item = m_itemMap.find(partId);
|
||||
if (item == m_itemMap.end()) {
|
||||
qDebug() << "Part item not found:" << partId;
|
||||
return;
|
||||
}
|
||||
SkeletonPartWidget *widget = (SkeletonPartWidget *)itemWidget(item->second);
|
||||
widget->updateVisibleButton();
|
||||
}
|
||||
|
||||
void SkeletonPartListWidget::partSubdivStateChanged(QUuid partId)
|
||||
{
|
||||
auto item = m_itemMap.find(partId);
|
||||
if (item == m_itemMap.end()) {
|
||||
qDebug() << "Part item not found:" << partId;
|
||||
return;
|
||||
}
|
||||
SkeletonPartWidget *widget = (SkeletonPartWidget *)itemWidget(item->second);
|
||||
widget->updateSubdivButton();
|
||||
}
|
||||
|
|
|
@ -9,10 +9,17 @@
|
|||
class SkeletonPartWidget : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
signals:
|
||||
void setPartLockState(QUuid partId, bool locked);
|
||||
void setPartVisibleState(QUuid partId, bool visible);
|
||||
void setPartSubdivState(QUuid partId, bool subdived);
|
||||
public:
|
||||
SkeletonPartWidget(const SkeletonDocument *document, QUuid partId);
|
||||
void reload();
|
||||
QLabel *previewLabel();
|
||||
void updatePreview();
|
||||
void updateLockButton();
|
||||
void updateVisibleButton();
|
||||
void updateSubdivButton();
|
||||
private:
|
||||
const SkeletonDocument *m_document;
|
||||
QUuid m_partId;
|
||||
|
@ -21,6 +28,9 @@ private:
|
|||
QPushButton *m_lockButton;
|
||||
QPushButton *m_subdivButton;
|
||||
QLabel *m_nameLabel;
|
||||
private:
|
||||
void initButton(QPushButton *button);
|
||||
void updateButton(QPushButton *button, QChar icon, bool highlighted);
|
||||
};
|
||||
|
||||
class SkeletonPartListWidget : public QListWidget
|
||||
|
@ -32,6 +42,9 @@ public slots:
|
|||
void partChanged(QUuid partId);
|
||||
void partListChanged();
|
||||
void partPreviewChanged(QUuid partid);
|
||||
void partLockStateChanged(QUuid partId);
|
||||
void partVisibleStateChanged(QUuid partId);
|
||||
void partSubdivStateChanged(QUuid partId);
|
||||
private:
|
||||
const SkeletonDocument *m_document;
|
||||
std::map<QUuid, QListWidgetItem *> m_itemMap;
|
||||
|
|
Loading…
Reference in New Issue