parent
bfcf9af037
commit
2800bf7c46
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@ -11,6 +11,9 @@ CutFaceWidget::CutFaceWidget(const Document *document, QUuid partId) :
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m_previewWidget->setFixedSize(Theme::cutFacePreviewImageSize, Theme::cutFacePreviewImageSize);
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m_previewWidget->enableMove(false);
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m_previewWidget->enableZoom(false);
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m_previewWidget->setXRotation(0);
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m_previewWidget->setYRotation(0);
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m_previewWidget->setZRotation(0);
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setFixedSize(Theme::cutFacePreviewImageSize, CutFaceWidget::preferredHeight());
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@ -15,11 +15,15 @@ const QVector3D ModelWidget::m_cameraPosition = QVector3D(0, 0, -4.0);
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float ModelWidget::m_minZoomRatio = 5.0;
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float ModelWidget::m_maxZoomRatio = 80.0;
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int ModelWidget::m_defaultXRotation = 30 * 16;
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int ModelWidget::m_defaultYRotation = -45 * 16;
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int ModelWidget::m_defaultZRotation = 0;
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ModelWidget::ModelWidget(QWidget *parent) :
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QOpenGLWidget(parent),
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m_xRot(30 * 16),
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m_yRot(-45 * 16),
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m_zRot(0),
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m_xRot(m_defaultXRotation),
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m_yRot(m_defaultYRotation),
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m_zRot(m_defaultZRotation),
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m_program(nullptr),
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m_moveStarted(false),
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m_moveEnabled(true),
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@ -98,6 +98,10 @@ private:
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int m_modelInitialHeight = 0;
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QTimer *m_rotationTimer = nullptr;
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std::pair<QVector3D, QVector3D> screenPositionToMouseRay(const QPoint &screenPosition);
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public:
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static int m_defaultXRotation;
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static int m_defaultYRotation;
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static int m_defaultZRotation;
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};
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#endif
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@ -9,6 +9,7 @@
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#include <QSizePolicy>
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#include <QCheckBox>
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#include <QLabel>
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#include <QRadioButton>
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#include "partwidget.h"
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#include "theme.h"
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#include "floatnumberwidget.h"
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@ -795,6 +796,19 @@ void PartWidget::updatePreview()
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//m_previewLabel->setPixmap(QPixmap::fromImage(part->preview));
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MeshLoader *previewMesh = part->takePreviewMesh();
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m_previewWidget->updateMesh(previewMesh);
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if (PartTarget::CutFace == part->target) {
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if (0 != m_previewWidget->xRot()) {
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m_previewWidget->setXRotation(0);
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m_previewWidget->setYRotation(0);
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m_previewWidget->setZRotation(0);
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}
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} else {
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if (0 == m_previewWidget->xRot()) {
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m_previewWidget->setXRotation(ModelWidget::m_defaultXRotation);
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m_previewWidget->setYRotation(ModelWidget::m_defaultYRotation);
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m_previewWidget->setZRotation(ModelWidget::m_defaultZRotation);
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}
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}
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}
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void PartWidget::updateLockButton()
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