Add zoom/scale/rotate/move key
parent
8a6dd60450
commit
30971048de
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@ -514,6 +514,7 @@ void SkeletonDocumentWindow::initButton(QPushButton *button)
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button->setFont(Theme::awesome()->font(Theme::toolIconFontSize));
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button->setFixedSize(Theme::toolIconSize, Theme::toolIconSize);
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button->setStyleSheet("QPushButton {color: #f7d9c8}");
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button->setFocusPolicy(Qt::NoFocus);
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}
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SkeletonDocumentWindow::~SkeletonDocumentWindow()
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@ -483,41 +483,12 @@ bool SkeletonGraphicsWidget::mouseMove(QMouseEvent *event)
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if (SkeletonDocumentEditMode::Select == m_document->editMode) {
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if (m_moveStarted && !m_rangeSelectionSet.empty()) {
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QPointF mouseScenePos = mouseEventScenePos(event);
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float byX = sceneRadiusToUnified(mouseScenePos.x() - m_lastScenePos.x());
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float byY = sceneRadiusToUnified(mouseScenePos.y() - m_lastScenePos.y());
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std::set<SkeletonGraphicsNodeItem *> nodeItems;
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readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
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float byX = mouseScenePos.x() - m_lastScenePos.x();
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float byY = mouseScenePos.y() - m_lastScenePos.y();
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if (QGuiApplication::queryKeyboardModifiers().testFlag(Qt::ShiftModifier)) {
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QVector2D center = centerOfNodeItemSet(nodeItems);
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int degreeX = (mouseScenePos.x() - m_lastScenePos.x());
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qNormalizeAngle(degreeX);
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for (const auto &it: nodeItems) {
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SkeletonGraphicsNodeItem *nodeItem = it;
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QMatrix4x4 mat;
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QVector3D centerPoint(center.x(), center.y(), 0);
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QPointF nodeOrigin = nodeItem->origin();
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QVector3D nodeOriginPoint(nodeOrigin.x(), nodeOrigin.y(), 0);
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QVector3D p = nodeOriginPoint - centerPoint;
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mat.rotate(degreeX, 0, 0, 1);
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p = mat * p;
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QVector3D finalPoint = p + centerPoint;
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byX = sceneRadiusToUnified(finalPoint.x() - nodeOrigin.x());
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byY = sceneRadiusToUnified(finalPoint.y() - nodeOrigin.y());
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if (SkeletonProfile::Main == nodeItem->profile()) {
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emit moveNodeBy(nodeItem->id(), byX, byY, 0);
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} else {
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emit moveNodeBy(nodeItem->id(), 0, byY, byX);
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}
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}
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rotateSelected(byX);
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} else {
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for (const auto &it: nodeItems) {
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SkeletonGraphicsNodeItem *nodeItem = it;
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if (SkeletonProfile::Main == nodeItem->profile()) {
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emit moveNodeBy(nodeItem->id(), byX, byY, 0);
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} else {
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emit moveNodeBy(nodeItem->id(), 0, byY, byX);
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}
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}
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moveSelected(byX, byY);
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}
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m_lastScenePos = mouseScenePos;
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m_moveHappened = true;
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@ -528,6 +499,93 @@ bool SkeletonGraphicsWidget::mouseMove(QMouseEvent *event)
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return false;
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}
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void SkeletonGraphicsWidget::rotateSelected(int degree)
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{
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if (m_rangeSelectionSet.empty())
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return;
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std::set<SkeletonGraphicsNodeItem *> nodeItems;
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readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
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QVector2D center = centerOfNodeItemSet(nodeItems);
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qNormalizeAngle(degree);
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for (const auto &it: nodeItems) {
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SkeletonGraphicsNodeItem *nodeItem = it;
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QMatrix4x4 mat;
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QVector3D centerPoint(center.x(), center.y(), 0);
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QPointF nodeOrigin = nodeItem->origin();
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QVector3D nodeOriginPoint(nodeOrigin.x(), nodeOrigin.y(), 0);
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QVector3D p = nodeOriginPoint - centerPoint;
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mat.rotate(degree, 0, 0, 1);
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p = mat * p;
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QVector3D finalPoint = p + centerPoint;
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float byX = sceneRadiusToUnified(finalPoint.x() - nodeOrigin.x());
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float byY = sceneRadiusToUnified(finalPoint.y() - nodeOrigin.y());
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if (SkeletonProfile::Main == nodeItem->profile()) {
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emit moveNodeBy(nodeItem->id(), byX, byY, 0);
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} else {
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emit moveNodeBy(nodeItem->id(), 0, byY, byX);
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}
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}
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}
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void SkeletonGraphicsWidget::moveSelected(float byX, float byY)
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{
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if (m_rangeSelectionSet.empty())
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return;
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byX = sceneRadiusToUnified(byX);
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byY = sceneRadiusToUnified(byY);
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std::set<SkeletonGraphicsNodeItem *> nodeItems;
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readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
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for (const auto &it: nodeItems) {
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SkeletonGraphicsNodeItem *nodeItem = it;
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if (SkeletonProfile::Main == nodeItem->profile()) {
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emit moveNodeBy(nodeItem->id(), byX, byY, 0);
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} else {
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emit moveNodeBy(nodeItem->id(), 0, byY, byX);
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}
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}
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}
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void SkeletonGraphicsWidget::zoomSelected(float delta)
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{
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if (m_rangeSelectionSet.empty())
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return;
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std::set<SkeletonGraphicsNodeItem *> nodeItems;
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readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
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float unifiedDelta = sceneRadiusToUnified(delta);
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for (const auto &it: nodeItems) {
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SkeletonGraphicsNodeItem *nodeItem = it;
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emit scaleNodeByAddRadius(nodeItem->id(), unifiedDelta);
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}
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}
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void SkeletonGraphicsWidget::scaleSelected(float delta)
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{
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if (m_rangeSelectionSet.empty())
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return;
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std::set<SkeletonGraphicsNodeItem *> nodeItems;
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readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
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QVector2D center = centerOfNodeItemSet(nodeItems);
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for (const auto &nodeItem: nodeItems) {
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QVector2D origin = QVector2D(nodeItem->origin());
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QVector2D ray = (center - origin) * 0.01 * delta;
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float byX = -sceneRadiusToUnified(ray.x());
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float byY = -sceneRadiusToUnified(ray.y());
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if (SkeletonProfile::Main == nodeItem->profile()) {
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emit moveNodeBy(nodeItem->id(), byX, byY, 0);
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} else {
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emit moveNodeBy(nodeItem->id(), 0, byY, byX);
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}
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}
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}
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bool SkeletonGraphicsWidget::wheel(QWheelEvent *event)
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{
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qreal delta = event->delta() / 10;
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@ -547,27 +605,10 @@ bool SkeletonGraphicsWidget::wheel(QWheelEvent *event)
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}
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} else if (SkeletonDocumentEditMode::Select == m_document->editMode) {
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if (!m_rangeSelectionSet.empty()) {
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std::set<SkeletonGraphicsNodeItem *> nodeItems;
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readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
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float unifiedDelta = sceneRadiusToUnified(delta);
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if (QGuiApplication::queryKeyboardModifiers().testFlag(Qt::ControlModifier)) {
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QVector2D center = centerOfNodeItemSet(nodeItems);
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for (const auto &nodeItem: nodeItems) {
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QVector2D origin = QVector2D(nodeItem->origin());
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QVector2D ray = (center - origin) * 0.01 * delta;
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float byX = -sceneRadiusToUnified(ray.x());
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float byY = -sceneRadiusToUnified(ray.y());
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if (SkeletonProfile::Main == nodeItem->profile()) {
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emit moveNodeBy(nodeItem->id(), byX, byY, 0);
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} else {
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emit moveNodeBy(nodeItem->id(), 0, byY, byX);
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}
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}
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scaleSelected(delta);
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} else {
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for (const auto &it: nodeItems) {
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SkeletonGraphicsNodeItem *nodeItem = it;
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emit scaleNodeByAddRadius(nodeItem->id(), unifiedDelta);
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}
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zoomSelected(delta);
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}
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emit groupOperationAdded();
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return true;
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@ -876,6 +917,56 @@ bool SkeletonGraphicsWidget::keyPress(QKeyEvent *event)
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}
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} else if (event->key() == Qt::Key_D) {
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emit setEditMode(SkeletonDocumentEditMode::Drag);
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} else if (event->key() == Qt::Key_Minus) {
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if (SkeletonDocumentEditMode::Select == m_document->editMode && hasSelection()) {
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zoomSelected(-1);
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emit groupOperationAdded();
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}
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} else if (event->key() == Qt::Key_Equal) {
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if (SkeletonDocumentEditMode::Select == m_document->editMode && hasSelection()) {
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zoomSelected(1);
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emit groupOperationAdded();
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}
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} else if (event->key() == Qt::Key_Comma) {
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if (SkeletonDocumentEditMode::Select == m_document->editMode && hasSelection()) {
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rotateSelected(-1);
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emit groupOperationAdded();
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}
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} else if (event->key() == Qt::Key_Period) {
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if (SkeletonDocumentEditMode::Select == m_document->editMode && hasSelection()) {
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rotateSelected(1);
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emit groupOperationAdded();
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}
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} else if (event->key() == Qt::Key_Left) {
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if (SkeletonDocumentEditMode::Select == m_document->editMode && hasSelection()) {
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moveSelected(-1, 0);
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emit groupOperationAdded();
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}
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} else if (event->key() == Qt::Key_Right) {
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if (SkeletonDocumentEditMode::Select == m_document->editMode && hasSelection()) {
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moveSelected(1, 0);
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emit groupOperationAdded();
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}
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} else if (event->key() == Qt::Key_Up) {
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if (SkeletonDocumentEditMode::Select == m_document->editMode && hasSelection()) {
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moveSelected(0, -1);
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emit groupOperationAdded();
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}
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} else if (event->key() == Qt::Key_Down) {
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if (SkeletonDocumentEditMode::Select == m_document->editMode && hasSelection()) {
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moveSelected(0, 1);
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emit groupOperationAdded();
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}
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} else if (event->key() == Qt::Key_BracketLeft) {
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if (SkeletonDocumentEditMode::Select == m_document->editMode && hasSelection()) {
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scaleSelected(-1);
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emit groupOperationAdded();
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}
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} else if (event->key() == Qt::Key_BracketRight) {
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if (SkeletonDocumentEditMode::Select == m_document->editMode && hasSelection()) {
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scaleSelected(1);
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emit groupOperationAdded();
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}
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}
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return false;
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}
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@ -323,6 +323,10 @@ public slots:
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void removeAllContent();
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void breakSelected();
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void connectSelected();
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void rotateSelected(int degree);
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void zoomSelected(float delta);
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void scaleSelected(float delta);
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void moveSelected(float byX, float byY);
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private slots:
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void turnaroundImageReady();
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private:
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@ -98,6 +98,7 @@ void SkeletonPartWidget::initButton(QPushButton *button)
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{
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button->setFont(Theme::awesome()->font(Theme::miniIconFontSize));
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button->setFixedSize(Theme::miniIconSize, Theme::miniIconSize);
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button->setFocusPolicy(Qt::NoFocus);
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}
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void SkeletonPartWidget::updateButton(QPushButton *button, QChar icon, bool highlighted)
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