From 32dcf16e1638b2541f003684065c86e144103be8 Mon Sep 17 00:00:00 2001 From: Jeremy Hu Date: Tue, 1 May 2018 14:47:52 +0800 Subject: [PATCH] Fix links --- docs/next_stage.rst | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/docs/next_stage.rst b/docs/next_stage.rst index 0a55dc38..b3c4dfce 100644 --- a/docs/next_stage.rst +++ b/docs/next_stage.rst @@ -1,6 +1,8 @@ The Next Stage of Dust3D: for Monster Animation Clips Making ----------------------------------------------------------------- -My initial target for Dust3D has been achieved, I can use it myself to finish a 3d model in minutes which could took me half day while using traditional 3d softwares, as a newbie modeler. +My initial target for Dust3D_ has been achieved, I can use it myself to finish a 3d model in minutes which could took me half day while using traditional 3d softwares, as a newbie modeler. + +.. _Dust3D: https://github.com/huxingyi/dust3d .. image:: https://raw.githubusercontent.com/huxingyi/dust3d/master/docs/examples/modeling-camel/modeling-camel-dust3d-screenshot.png @@ -16,13 +18,15 @@ I prefer the webcam method, because I can easily do it myself, if I want some we This animation making should be very simple, no facial or muscles motion capture, just coarse motion, walk, run, dead, attack, for low poly model. -Just as I post my modeling software initial plan in 2016 from scratch, -https://www.reddit.com/r/gamedev/comments/5iuf3h/i_am_writting_a_3d_monster_model_generate_tool/ +Just as I post my modeling software initial plan in 2016_ from scratch, + +.. _2016: https://www.reddit.com/r/gamedev/comments/5iuf3h/i_am_writting_a_3d_monster_model_generate_tool/ .. image:: https://raw.githubusercontent.com/huxingyi/dust3d/331889ece938c463f449a226fc353e26ed39d6bc/screenshot/dust3d_sphere_cylinder.png -and got it first dev release shipped in 2018. Thanks for the wonderful Redditors. -https://www.reddit.com/r/gamedev/comments/8dfihy/dust3d_a_brand_new_3d_modeling_software_for_game/ +and got it first dev release shipped in 2018_. Thanks for the wonderful Redditors. + +.. _2018: https://www.reddit.com/r/gamedev/comments/8dfihy/dust3d_a_brand_new_3d_modeling_software_for_game/ .. image:: https://raw.githubusercontent.com/huxingyi/dust3d/master/docs/examples/modeling-ant/modeling-ant-dust3d-screenshot.png @@ -30,5 +34,5 @@ I have shared my full progress here_, including how I back and forth in Qt/C++ c .. _here: https://dust3d.readthedocs.io/en/latest/origin-and-future.html -I wish this post is my new start of the game making journey, **please leave a comment on reddit website to share what's the best idea to achieve the monster animation task, thanks.** +I wish this post is my new start of the game making journey, **please leave a comment on reddit website to share what's the best idea to achieve the simple monster animation task please, thanks.** (I will append the reddit link here when I made this post public on reddit)