Add wireframe toggle back
parent
8053d3c3fb
commit
4922c669ba
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@ -560,11 +560,11 @@ DocumentWindow::DocumentWindow() :
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});
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m_viewMenu->addAction(m_resetModelWidgetPosAction);
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//m_toggleWireframeAction = new QAction(tr("Toggle Wireframe"), this);
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//connect(m_toggleWireframeAction, &QAction::triggered, [=]() {
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// m_modelRenderWidget->toggleWireframe();
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//});
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//m_viewMenu->addAction(m_toggleWireframeAction);
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m_toggleWireframeAction = new QAction(tr("Toggle Wireframe"), this);
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connect(m_toggleWireframeAction, &QAction::triggered, [=]() {
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m_modelRenderWidget->toggleWireframe();
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});
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m_viewMenu->addAction(m_toggleWireframeAction);
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//m_toggleSmoothNormalAction = new QAction(tr("Toggle Smooth Normal"), this);
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//connect(m_toggleSmoothNormalAction, &QAction::triggered, [=]() {
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@ -147,7 +147,6 @@ MeshLoader::MeshLoader(Outcome &outcome) :
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}
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// Uncomment out to show wireframes
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/*
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size_t edgeCount = 0;
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for (const auto &face: outcome.triangleAndQuads) {
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edgeCount += face.size();
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@ -175,7 +174,6 @@ MeshLoader::MeshLoader(Outcome &outcome) :
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}
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}
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}
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*/
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}
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MeshLoader::MeshLoader() :
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@ -14,7 +14,7 @@ ModelMeshBinder::ModelMeshBinder() :
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m_renderTriangleVertexCount(0),
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m_renderEdgeVertexCount(0),
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m_newMeshComing(false),
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m_showWireframes(true),
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m_showWireframes(false),
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m_hasTexture(false),
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m_texture(nullptr),
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m_hasNormalMap(false),
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