Fix typo
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@ -28,7 +28,7 @@ https://www.reddit.com/r/gamedev/comments/8dfihy/dust3d_a_brand_new_3d_modeling_
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I have shared my full progress here_, including how I back and forth in Qt/C++ choice, and how the Rust language is been used as the core algorithm implementation.
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.. _here:: https://dust3d.readthedocs.io/en/latest/origin-and-future.html
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.. _here: https://dust3d.readthedocs.io/en/latest/origin-and-future.html
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I wish this post is my new start of the game making journey, **please leave a comment on reddit website to share what's the best idea to achieve the monster animation task, thanks.**
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(I will append the reddit link here when I made this post public on reddit)
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