Update progress

master
Jeremy Hu 2017-07-29 22:33:38 +08:00
parent 108d9d67cb
commit 62bc12f87d
1 changed files with 3 additions and 2 deletions

View File

@ -70,7 +70,8 @@ This todo already done in the B-Mesh algorithm implementation.
<img src="screenshot/dust3d_glw_preview.png" width="278" height="167"><img src="screenshot/dust3d_glw_preview_dark.png" width="284" height="244">
**Feb 12, 2017:**
<img src="screenshot/dust3d_glw_preview_dark_2.png" width="278" height="167">
**July 29, 2017:**
It's been more than 5 months since my last update. I was busy on preparing for my IELTS and PTE English test, and still is. However, the suspended period on this project make me rethink the progress though. Removing C++ from codebase and introducing Objective-C is really not a good idea, especially because my target is not making a GUI framework, but a modeling tool for game making. I need focus back on my original target.
- [ ] Render rigid animation
- [ ] png exporter for isometric 2.5D game
- [ ] Export Wavefront .obj