From 81696dd895a9e77bc0f3d29ebf785963c67415ed Mon Sep 17 00:00:00 2001 From: huxingyi Date: Thu, 10 Oct 2019 19:07:13 +0930 Subject: [PATCH] Update docs --- docs/interface/menubar.rst | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/interface/menubar.rst b/docs/interface/menubar.rst index cc70ee16..b63a54da 100644 --- a/docs/interface/menubar.rst +++ b/docs/interface/menubar.rst @@ -30,9 +30,9 @@ Save all opened window. Export... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -If you want mesh only result, export as Wavefront (.obj) format. -Choose GL Transmission Format (.gltf) to export all results in one gltf file, the results including autogenerated Meshes, Skeleton, and Texture. -Because .gltf is a very new format, not every 3D software officially supports it, you can use Don McCurdy's online website, glTF Viewer https://gltf-viewer.donmccurdy.com/ to check your exported result, make sure you drag the folder which including the .gltf file and .png texture file into the website. +Export Mesh only as Wavefront Format (.obj); +Export Meshes, Skeleton, Textures and Animations as glTF Binary Format (.glb), you can use Don McCurdy's online website, glTF Viewer https://gltf-viewer.donmccurdy.com/ to check the exported result; +Export Meshes, Skeleton, Textures and Animations as Autodesk FBX Format(.fbx). Change Reference Sheet... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~