Update docs
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@ -30,9 +30,9 @@ Save all opened window.
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Export...
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Export...
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If you want mesh only result, export as Wavefront (.obj) format.
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Export Mesh only as Wavefront Format (.obj);
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Choose GL Transmission Format (.gltf) to export all results in one gltf file, the results including autogenerated Meshes, Skeleton, and Texture.
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Export Meshes, Skeleton, Textures and Animations as glTF Binary Format (.glb), you can use Don McCurdy's online website, glTF Viewer https://gltf-viewer.donmccurdy.com/ to check the exported result;
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Because .gltf is a very new format, not every 3D software officially supports it, you can use Don McCurdy's online website, glTF Viewer https://gltf-viewer.donmccurdy.com/ to check your exported result, make sure you drag the folder which including the .gltf file and .png texture file into the website.
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Export Meshes, Skeleton, Textures and Animations as Autodesk FBX Format(.fbx).
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Change Reference Sheet...
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Change Reference Sheet...
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