Update screenshot and changelogs

master
Jeremy Hu 2019-11-03 12:42:58 +09:30
parent 90ebcbddc1
commit 8585e8a763
6 changed files with 19 additions and 6 deletions

View File

@ -1,3 +1,14 @@
Changes between 1.0.0-beta.25 and 1.0.0-beta.26:
--------------------------------------------------
- Fix undo for part tree widget
- Add experiment auto colorizing (Thanks @enzyme69)
- Improve mesh generation, more average edge length
- Fix icon naming issue for icon themes (Thanks @creepertron95)
- Add tile scale setting for texture generator
- Add color transparency support
- Remove built-in example model: Bob
- Add built-in example model: Giraffe
Changes between 1.0.0-beta.24 and 1.0.0-beta.25:
--------------------------------------------------
- Add shortcuts key F: bring part widget of hovered part to visible area

View File

@ -15,7 +15,7 @@ Dust3D is a brand new 3D modeling software. It helps you create a 3D watertight
Screenshots
----------------------
<a href="https://github.com/Dust3D-Modeling/10minuteseveryday/tree/master/jeremyhu2016/audi-80-1990"><image src="https://raw.githubusercontent.com/Dust3D-Modeling/10minuteseveryday/master/jeremyhu2016/audi-80-1990/audi-80-1990.png" width="358" height="216"></a>
<a href="https://github.com/Dust3D-Modeling/10minuteseveryday/tree/master/jeremyhu2016/giraffe"><image src="https://raw.githubusercontent.com/Dust3D-Modeling/10minuteseveryday/master/jeremyhu2016/giraffe/giraffe.png" width="358" height="216"></a>
<a href="https://github.com/Dust3D-Modeling/10minuteseveryday/tree/master/jeremyhu2016/honda-monkey"><image src="https://raw.githubusercontent.com/Dust3D-Modeling/10minuteseveryday/master/jeremyhu2016/honda-monkey/honda-monkey.png" width="358" height="216"></a>

View File

@ -475,6 +475,10 @@ Tips:
<source>New</source>
<translation></translation>
</message>
<message>
<source>Tile Scale</source>
<translation></translation>
</message>
</context>
<context>
<name>MaterialListWidget</name>
@ -791,10 +795,6 @@ Tips:
<source>Transparency</source>
<translation></translation>
</message>
<message>
<source>Tile Scale</source>
<translation></translation>
</message>
</context>
<context>
<name>PoseEditWidget</name>

View File

@ -10,6 +10,7 @@
<file>resources/model-addax.ds3</file>
<file>resources/model-bicycle.ds3</file>
<file>resources/model-dog-head.ds3</file>
<file>resources/model-giraffe.ds3</file>
<file>resources/model-meerkat.ds3</file>
<file>resources/model-mosquito.ds3</file>
<file>resources/model-seagull.ds3</file>

View File

@ -428,6 +428,7 @@ DocumentWindow::DocumentWindow() :
"Addax",
"Bicycle",
"Dog head",
"Giraffe",
"Meerkat",
"Mosquito",
"Seagull",

View File

@ -11,7 +11,7 @@
#include "material.h"
int TextureGenerator::m_textureSize = 1024;
QColor TextureGenerator::m_defaultTextureColor = Qt::transparent; //Qt::darkGray;
QColor TextureGenerator::m_defaultTextureColor = Qt::transparent;
TextureGenerator::TextureGenerator(const Outcome &outcome, Snapshot *snapshot) :
m_resultTextureGuideImage(nullptr),