diff --git a/CHANGELOGS.md b/CHANGELOGS.md
index e50866d0..359106d0 100644
--- a/CHANGELOGS.md
+++ b/CHANGELOGS.md
@@ -1,3 +1,14 @@
+Changes between 1.0.0-beta.25 and 1.0.0-beta.26:
+--------------------------------------------------
+- Fix undo for part tree widget
+- Add experiment auto colorizing (Thanks @enzyme69)
+- Improve mesh generation, more average edge length
+- Fix icon naming issue for icon themes (Thanks @creepertron95)
+- Add tile scale setting for texture generator
+- Add color transparency support
+- Remove built-in example model: Bob
+- Add built-in example model: Giraffe
+
Changes between 1.0.0-beta.24 and 1.0.0-beta.25:
--------------------------------------------------
- Add shortcuts key F: bring part widget of hovered part to visible area
diff --git a/README.md b/README.md
index 2891ae53..f3dc36c3 100644
--- a/README.md
+++ b/README.md
@@ -15,7 +15,7 @@ Dust3D is a brand new 3D modeling software. It helps you create a 3D watertight
Screenshots
----------------------
-
+
diff --git a/languages/dust3d_zh_CN.ts b/languages/dust3d_zh_CN.ts
index a7e9e5aa..14d28069 100644
--- a/languages/dust3d_zh_CN.ts
+++ b/languages/dust3d_zh_CN.ts
@@ -475,6 +475,10 @@ Tips:
新建
+
+
+ 平铺缩放
+
MaterialListWidget
@@ -791,10 +795,6 @@ Tips:
透明度
-
-
- 平铺缩放
-
PoseEditWidget
diff --git a/resources.qrc b/resources.qrc
index 74d70daf..fa25e175 100644
--- a/resources.qrc
+++ b/resources.qrc
@@ -10,6 +10,7 @@
resources/model-addax.ds3
resources/model-bicycle.ds3
resources/model-dog-head.ds3
+ resources/model-giraffe.ds3
resources/model-meerkat.ds3
resources/model-mosquito.ds3
resources/model-seagull.ds3
diff --git a/src/documentwindow.cpp b/src/documentwindow.cpp
index 14b7ac49..022acb04 100644
--- a/src/documentwindow.cpp
+++ b/src/documentwindow.cpp
@@ -428,6 +428,7 @@ DocumentWindow::DocumentWindow() :
"Addax",
"Bicycle",
"Dog head",
+ "Giraffe",
"Meerkat",
"Mosquito",
"Seagull",
diff --git a/src/texturegenerator.cpp b/src/texturegenerator.cpp
index 192c2534..acdca994 100644
--- a/src/texturegenerator.cpp
+++ b/src/texturegenerator.cpp
@@ -11,7 +11,7 @@
#include "material.h"
int TextureGenerator::m_textureSize = 1024;
-QColor TextureGenerator::m_defaultTextureColor = Qt::transparent; //Qt::darkGray;
+QColor TextureGenerator::m_defaultTextureColor = Qt::transparent;
TextureGenerator::TextureGenerator(const Outcome &outcome, Snapshot *snapshot) :
m_resultTextureGuideImage(nullptr),