diff --git a/CHANGELOGS.md b/CHANGELOGS.md index e50866d0..359106d0 100644 --- a/CHANGELOGS.md +++ b/CHANGELOGS.md @@ -1,3 +1,14 @@ +Changes between 1.0.0-beta.25 and 1.0.0-beta.26: +-------------------------------------------------- +- Fix undo for part tree widget +- Add experiment auto colorizing (Thanks @enzyme69) +- Improve mesh generation, more average edge length +- Fix icon naming issue for icon themes (Thanks @creepertron95) +- Add tile scale setting for texture generator +- Add color transparency support +- Remove built-in example model: Bob +- Add built-in example model: Giraffe + Changes between 1.0.0-beta.24 and 1.0.0-beta.25: -------------------------------------------------- - Add shortcuts key F: bring part widget of hovered part to visible area diff --git a/README.md b/README.md index 2891ae53..f3dc36c3 100644 --- a/README.md +++ b/README.md @@ -15,7 +15,7 @@ Dust3D is a brand new 3D modeling software. It helps you create a 3D watertight Screenshots ---------------------- - + diff --git a/languages/dust3d_zh_CN.ts b/languages/dust3d_zh_CN.ts index a7e9e5aa..14d28069 100644 --- a/languages/dust3d_zh_CN.ts +++ b/languages/dust3d_zh_CN.ts @@ -475,6 +475,10 @@ Tips: New 新建 + + Tile Scale + 平铺缩放 + MaterialListWidget @@ -791,10 +795,6 @@ Tips: Transparency 透明度 - - Tile Scale - 平铺缩放 - PoseEditWidget diff --git a/resources.qrc b/resources.qrc index 74d70daf..fa25e175 100644 --- a/resources.qrc +++ b/resources.qrc @@ -10,6 +10,7 @@ resources/model-addax.ds3 resources/model-bicycle.ds3 resources/model-dog-head.ds3 + resources/model-giraffe.ds3 resources/model-meerkat.ds3 resources/model-mosquito.ds3 resources/model-seagull.ds3 diff --git a/src/documentwindow.cpp b/src/documentwindow.cpp index 14b7ac49..022acb04 100644 --- a/src/documentwindow.cpp +++ b/src/documentwindow.cpp @@ -428,6 +428,7 @@ DocumentWindow::DocumentWindow() : "Addax", "Bicycle", "Dog head", + "Giraffe", "Meerkat", "Mosquito", "Seagull", diff --git a/src/texturegenerator.cpp b/src/texturegenerator.cpp index 192c2534..acdca994 100644 --- a/src/texturegenerator.cpp +++ b/src/texturegenerator.cpp @@ -11,7 +11,7 @@ #include "material.h" int TextureGenerator::m_textureSize = 1024; -QColor TextureGenerator::m_defaultTextureColor = Qt::transparent; //Qt::darkGray; +QColor TextureGenerator::m_defaultTextureColor = Qt::transparent; TextureGenerator::TextureGenerator(const Outcome &outcome, Snapshot *snapshot) : m_resultTextureGuideImage(nullptr),