Add new cut face type: triangle
parent
2b44576f22
commit
86978d0ac3
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@ -8,7 +8,7 @@
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enum class CutTemplate
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enum class CutTemplate
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{
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{
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Quad = 0,
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Quad = 0,
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//Octagon,
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Triangle,
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Count
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Count
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};
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};
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@ -19,6 +19,8 @@ QString CutTemplateToDispName(CutTemplate cutTemplate) \
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switch (cutTemplate) { \
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switch (cutTemplate) { \
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case CutTemplate::Quad: \
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case CutTemplate::Quad: \
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return QObject::tr("Quad"); \
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return QObject::tr("Quad"); \
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case CutTemplate::Triangle: \
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return QObject::tr("Triangle"); \
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default: \
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default: \
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return ""; \
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return ""; \
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} \
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} \
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@ -35,6 +37,12 @@ std::vector<QVector2D> CutTemplateToPoints(CutTemplate cutTemplate) \
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{ 1.0, 1.0}, \
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{ 1.0, 1.0}, \
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{-1.0, 1.0}, \
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{-1.0, 1.0}, \
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}; \
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}; \
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case CutTemplate::Triangle: \
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return { \
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{0, -1.0}, \
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{1.732, 0}, \
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{0, 1.0}, \
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}; \
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default: \
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default: \
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return { \
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return { \
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{-1.0, -1.0}, \
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{-1.0, -1.0}, \
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@ -498,7 +498,7 @@ void PartWidget::showCutTemplateSettingPopup(const QPoint &pos)
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for (size_t i = 0; i < (size_t)CutTemplate::Count; ++i) {
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for (size_t i = 0; i < (size_t)CutTemplate::Count; ++i) {
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CutTemplate cutTemplate = (CutTemplate)i;
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CutTemplate cutTemplate = (CutTemplate)i;
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QPushButton *button = new QPushButton(CutTemplateToDispName(cutTemplate));
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QPushButton *button = new QPushButton(CutTemplateToDispName(cutTemplate));
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connect(button, &QPushButton::clicked, [&]() {
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connect(button, &QPushButton::clicked, [cutTemplate, &cutDocument, this]() {
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auto points = CutTemplateToPoints(cutTemplate);
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auto points = CutTemplateToPoints(cutTemplate);
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cutDocument.fromCutTemplate(points);
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cutDocument.fromCutTemplate(points);
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emit setPartCutTemplate(m_partId, points);
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emit setPartCutTemplate(m_partId, points);
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