Fix node forward direction
parent
2a602a031f
commit
86a05d1bfb
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@ -62,12 +62,15 @@ void TubeMeshBuilder::buildNodePositionAndDirections()
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std::vector<Vector3> rawDirections;
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rawDirections.resize(m_nodePositions.size());
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m_nodeForwardDistances.resize(m_nodePositions.size());
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m_nodeForwardDirections.resize(m_nodePositions.size());
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if (m_nodePositions.size() >= 2) {
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if (m_isCircle) {
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for (size_t i = 0; i < m_nodePositions.size(); ++i) {
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size_t j = (i + 1) % m_nodePositions.size();
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rawDirections[i] = (m_nodePositions[j] - m_nodePositions[i]).normalized();
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rawDirections[i] = (m_nodePositions[j] - m_nodePositions[i]);
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m_nodeForwardDistances[i] = rawDirections[i].length();
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rawDirections[i].normalize();
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}
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for (size_t i = 0; i < m_nodePositions.size(); ++i) {
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size_t j = (i + 1) % m_nodePositions.size();
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@ -76,13 +79,16 @@ void TubeMeshBuilder::buildNodePositionAndDirections()
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} else {
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for (size_t j = 1; j < m_nodePositions.size(); ++j) {
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size_t i = j - 1;
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rawDirections[i] = (m_nodePositions[j] - m_nodePositions[i]).normalized();
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rawDirections[i] = (m_nodePositions[j] - m_nodePositions[i]);
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m_nodeForwardDistances[i] = rawDirections[i].length();
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rawDirections[i].normalize();
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}
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rawDirections[m_nodeForwardDirections.size() - 1] = rawDirections[m_nodeForwardDirections.size() - 2];
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m_nodeForwardDirections.front() = rawDirections.front();
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for (size_t j = 1; j + 1 < m_nodePositions.size(); ++j) {
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size_t i = j - 1;
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m_nodeForwardDirections[j] = (rawDirections[i] + rawDirections[j]).normalized();
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m_nodeForwardDirections[j] = (rawDirections[i] * m_nodeForwardDistances[j] +
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rawDirections[j] * m_nodeForwardDistances[i]).normalized();
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}
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m_nodeForwardDirections.back() = rawDirections.back();
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}
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@ -53,6 +53,7 @@ private:
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std::vector<MeshNode> m_nodes;
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std::vector<Vector3> m_nodePositions;
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std::vector<Vector3> m_nodeForwardDirections;
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std::vector<double> m_nodeForwardDistances;
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std::vector<Vector3> m_generatedVertices;
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std::vector<std::vector<size_t>> m_generatedFaces;
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Vector3 m_generatedBaseNormal;
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