Fixes to compile on Linux (GCC 10.3.1).

master
Karl Robillard 2022-07-03 15:00:06 -04:00 committed by Jeremy HU
parent ce9900e221
commit 914b6955f9
7 changed files with 7 additions and 2 deletions

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@ -1,4 +1,5 @@
#include <QPainter>
#include <QPainterPath>
#include "cut_face_preview.h"
#include "theme.h"

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@ -1,6 +1,6 @@
#include <QGuiApplication>
#include <QElapsedTimer>
#include <qDebug>
#include <QDebug>
#include <QFile>
#include <dust3d/base/ds3_file.h>
#include <dust3d/base/snapshot_xml.h>

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@ -20,6 +20,7 @@
* SOFTWARE.
*/
#include <algorithm> // std::reverse
#include <dust3d/base/vector2.h>
#include <dust3d/base/vector3.h>
#include <dust3d/base/cut_face.h>

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@ -20,6 +20,7 @@
* SOFTWARE.
*/
#include <cstring>
#include <fstream>
#include <iostream>
#include <rapidxml.hpp>

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@ -23,6 +23,7 @@
#ifndef DUST3D_BASE_MATRIX4X4_H_
#define DUST3D_BASE_MATRIX4X4_H_
#include <cstring>
#include <memory>
#include <dust3d/base/vector3.h>
#include <dust3d/base/quaternion.h>

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@ -71,7 +71,7 @@ public:
return m_data[0];
}
inline Quaternion &Quaternion::operator*=(const double &number)
inline Quaternion &operator*=(const double &number)
{
m_data[0] *= number;
m_data[1] *= number;

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@ -38,6 +38,7 @@
#include <vector>
#include <string>
#include <iostream>
#include <dust3d/base/math.h>
namespace dust3d