Add THREE.Vector3 and THREE.Ququaternion from three.js
parent
af792a9bdc
commit
9261b7ca5e
|
@ -1170,3 +1170,28 @@ https://www.reddit.com/r/gamedev/comments/5iuf3h/i_am_writting_a_3d_monster_mode
|
||||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
# THE SOFTWARE.
|
# THE SOFTWARE.
|
||||||
</pre>
|
</pre>
|
||||||
|
|
||||||
|
<h1>three.js</h1>
|
||||||
|
<pre>
|
||||||
|
The MIT License
|
||||||
|
|
||||||
|
Copyright © 2010-2019 three.js authors
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in
|
||||||
|
all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
THE SOFTWARE.
|
||||||
|
</pre>
|
|
@ -25,6 +25,7 @@
|
||||||
<file>shaders/default.core.frag</file>
|
<file>shaders/default.core.frag</file>
|
||||||
<file>shaders/pbr-qt.frag</file>
|
<file>shaders/pbr-qt.frag</file>
|
||||||
<file>shaders/pbr-joey.frag</file>
|
<file>shaders/pbr-joey.frag</file>
|
||||||
|
<file>thirdparty/three.js/dust3d.three.js</file>
|
||||||
<file>languages/dust3d_zh_CN.qm</file>
|
<file>languages/dust3d_zh_CN.qm</file>
|
||||||
<file>ACKNOWLEDGEMENTS.html</file>
|
<file>ACKNOWLEDGEMENTS.html</file>
|
||||||
<file>AUTHORS</file>
|
<file>AUTHORS</file>
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#include <QDebug>
|
#include <QDebug>
|
||||||
#include <QElapsedTimer>
|
#include <QElapsedTimer>
|
||||||
#include <QUuid>
|
#include <QUuid>
|
||||||
|
#include <QFile>
|
||||||
#include "scriptrunner.h"
|
#include "scriptrunner.h"
|
||||||
#include "util.h"
|
#include "util.h"
|
||||||
|
|
||||||
|
@ -580,8 +581,25 @@ void ScriptRunner::run()
|
||||||
JS_SetPropertyStr(context,
|
JS_SetPropertyStr(context,
|
||||||
console, "log",
|
console, "log",
|
||||||
JS_NewCFunction(context, js_print, "log", 1));
|
JS_NewCFunction(context, js_print, "log", 1));
|
||||||
|
JS_SetPropertyStr(context,
|
||||||
|
console, "warn",
|
||||||
|
JS_NewCFunction(context, js_print, "warn", 1));
|
||||||
|
JS_SetPropertyStr(context,
|
||||||
|
console, "error",
|
||||||
|
JS_NewCFunction(context, js_print, "error", 1));
|
||||||
JS_SetPropertyStr(context, globalObject, "console", console);
|
JS_SetPropertyStr(context, globalObject, "console", console);
|
||||||
|
|
||||||
|
QFile file(":/thirdparty/three.js/dust3d.three.js");
|
||||||
|
if (file.open(QIODevice::ReadOnly)) {
|
||||||
|
QByteArray fileContent = file.readAll();
|
||||||
|
JSValue three = JS_NewObject(context);
|
||||||
|
JS_SetPropertyStr(context, globalObject, "THREE", three);
|
||||||
|
JSValue object = JS_Eval(context, (char *)fileContent.constData(), fileContent.size(), "<thirdparty/three.js/dust3d.three.js>",
|
||||||
|
JS_EVAL_TYPE_GLOBAL);
|
||||||
|
JS_FreeValue(context, object);
|
||||||
|
file.close();
|
||||||
|
}
|
||||||
|
|
||||||
JS_FreeValue(context, globalObject);
|
JS_FreeValue(context, globalObject);
|
||||||
|
|
||||||
JSValue object = JS_Eval(context, buffer.constData(), buffer.size(), "<input>",
|
JSValue object = JS_Eval(context, buffer.constData(), buffer.size(), "<input>",
|
||||||
|
|
|
@ -0,0 +1,21 @@
|
||||||
|
The MIT License
|
||||||
|
|
||||||
|
Copyright © 2010-2019 three.js authors
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in
|
||||||
|
all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
THE SOFTWARE.
|
|
@ -0,0 +1 @@
|
||||||
|
This is a modified version, which only includes limited 3D Math libraries for Dust3D, please check [three.js](https://threejs.org/) for full version.
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue