Improve UV quality
Now there are more pieces been generated during unwrapping but the overall quality is better than before.master
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13db7ee97b
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96f676cae0
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@ -57,10 +57,10 @@ private:
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std::vector<QRectF> m_chartRects;
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std::vector<int> m_chartSourcePartitions;
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bool m_segmentByNormal = true;
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float m_segmentDotProductThreshold = 0.00;
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float m_segmentDotProductThreshold = -0.5; //120 degrees
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float m_texelSizePerUnit = 1.0;
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float m_resultTextureSize = 0;
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bool m_segmentPreferMorePieces = false;
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bool m_segmentPreferMorePieces = true;
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};
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}
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