Add view rotation
parent
10160285b8
commit
9a3dfb8ff2
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@ -41,7 +41,8 @@ SkeletonDocument::SkeletonDocument() :
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m_textureImageUpdateVersion(0),
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m_ambientOcclusionBaker(nullptr),
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m_ambientOcclusionBakedImageUpdateVersion(0),
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m_sharedContextWidget(nullptr)
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m_sharedContextWidget(nullptr),
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m_allPositionRelatedLocksEnabled(true)
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{
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}
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@ -62,6 +63,16 @@ void SkeletonDocument::uiReady()
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emit editModeChanged();
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}
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void SkeletonDocument::SkeletonDocument::enableAllPositionRelatedLocks()
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{
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m_allPositionRelatedLocksEnabled = true;
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}
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void SkeletonDocument::SkeletonDocument::disableAllPositionRelatedLocks()
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{
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m_allPositionRelatedLocksEnabled = false;
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}
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void SkeletonDocument::breakEdge(QUuid edgeId)
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{
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const SkeletonEdge *edge = findEdge(edgeId);
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@ -456,13 +467,13 @@ void SkeletonDocument::moveNodeBy(QUuid nodeId, float x, float y, float z)
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qDebug() << "Find node failed:" << nodeId;
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return;
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}
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if (isPartReadonly(it->second.partId))
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if (m_allPositionRelatedLocksEnabled && isPartReadonly(it->second.partId))
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return;
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if (!xlocked)
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if (!(m_allPositionRelatedLocksEnabled && xlocked))
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it->second.x += x;
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if (!ylocked)
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if (!(m_allPositionRelatedLocksEnabled && ylocked))
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it->second.y += y;
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if (!zlocked)
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if (!(m_allPositionRelatedLocksEnabled && zlocked))
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it->second.z += z;
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auto part = partMap.find(it->second.partId);
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if (part != partMap.end())
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@ -473,11 +484,11 @@ void SkeletonDocument::moveNodeBy(QUuid nodeId, float x, float y, float z)
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void SkeletonDocument::moveOriginBy(float x, float y, float z)
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{
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if (!xlocked)
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if (!(m_allPositionRelatedLocksEnabled && xlocked))
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originX += x;
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if (!ylocked)
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if (!(m_allPositionRelatedLocksEnabled && ylocked))
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originY += y;
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if (!zlocked)
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if (!(m_allPositionRelatedLocksEnabled && zlocked))
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originZ += z;
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markAllDirty();
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emit originChanged();
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@ -491,13 +502,13 @@ void SkeletonDocument::setNodeOrigin(QUuid nodeId, float x, float y, float z)
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qDebug() << "Find node failed:" << nodeId;
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return;
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}
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if (isPartReadonly(it->second.partId))
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if ((m_allPositionRelatedLocksEnabled && isPartReadonly(it->second.partId)))
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return;
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if (!xlocked)
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if (!(m_allPositionRelatedLocksEnabled && xlocked))
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it->second.x = x;
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if (!ylocked)
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if (!(m_allPositionRelatedLocksEnabled && ylocked))
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it->second.y = y;
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if (!zlocked)
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if (!(m_allPositionRelatedLocksEnabled && zlocked))
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it->second.z = z;
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auto part = partMap.find(it->second.partId);
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if (part != partMap.end())
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@ -465,6 +465,8 @@ public slots:
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void setXlockState(bool locked);
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void setYlockState(bool locked);
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void setZlockState(bool locked);
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void enableAllPositionRelatedLocks();
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void disableAllPositionRelatedLocks();
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private:
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void splitPartByNode(std::vector<std::vector<QUuid>> *groups, QUuid nodeId);
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void joinNodeAndNeiborsToGroup(std::vector<QUuid> *group, QUuid nodeId, std::set<QUuid> *visitMap, QUuid noUseEdgeId=QUuid());
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@ -497,6 +499,7 @@ private: // need initialize
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unsigned long long m_ambientOcclusionBakedImageUpdateVersion;
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QOpenGLWidget *m_sharedContextWidget;
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QUuid m_currentCanvasComponentId;
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bool m_allPositionRelatedLocksEnabled;
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private:
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static unsigned long m_maxSnapshot;
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std::deque<SkeletonHistoryItem> m_undoItems;
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@ -110,9 +110,6 @@ SkeletonDocumentWindow::SkeletonDocumentWindow() :
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toolButtonLayout->setSpacing(0);
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toolButtonLayout->setContentsMargins(5, 10, 4, 0);
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QPushButton *undoButton = new QPushButton(QChar(fa::undo));
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Theme::initAwesomeButton(undoButton);
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QPushButton *addButton = new QPushButton(QChar(fa::plus));
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Theme::initAwesomeButton(addButton);
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@ -140,8 +137,12 @@ SkeletonDocumentWindow::SkeletonDocumentWindow() :
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initLockButton(m_zlockButton);
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updateZlockButtonState();
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toolButtonLayout->addWidget(undoButton);
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toolButtonLayout->addSpacing(10);
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QPushButton *rotateCounterclockwiseButton = new QPushButton(QChar(fa::rotateleft));
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Theme::initAwesomeButton(rotateCounterclockwiseButton);
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QPushButton *rotateClockwiseButton = new QPushButton(QChar(fa::rotateright));
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Theme::initAwesomeButton(rotateClockwiseButton);
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toolButtonLayout->addWidget(addButton);
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toolButtonLayout->addWidget(selectButton);
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toolButtonLayout->addWidget(dragButton);
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@ -151,6 +152,9 @@ SkeletonDocumentWindow::SkeletonDocumentWindow() :
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toolButtonLayout->addWidget(m_xlockButton);
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toolButtonLayout->addWidget(m_ylockButton);
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toolButtonLayout->addWidget(m_zlockButton);
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toolButtonLayout->addSpacing(10);
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toolButtonLayout->addWidget(rotateCounterclockwiseButton);
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toolButtonLayout->addWidget(rotateClockwiseButton);
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QLabel *verticalLogoLabel = new QLabel;
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QImage verticalLogoImage;
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@ -477,9 +481,8 @@ SkeletonDocumentWindow::SkeletonDocumentWindow() :
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connect(m_document, &SkeletonDocument::turnaroundChanged,
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graphicsWidget, &SkeletonGraphicsWidget::turnaroundChanged);
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connect(undoButton, &QPushButton::clicked, [=]() {
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m_document->undo();
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});
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connect(rotateCounterclockwiseButton, &QPushButton::clicked, graphicsWidget, &SkeletonGraphicsWidget::rotateAllMainProfileCounterclockwise90DegreeAlongOrigin);
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connect(rotateClockwiseButton, &QPushButton::clicked, graphicsWidget, &SkeletonGraphicsWidget::rotateAllMainProfileClockwise90DegreeAlongOrigin);
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connect(addButton, &QPushButton::clicked, [=]() {
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m_document->setEditMode(SkeletonDocumentEditMode::Add);
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@ -555,6 +558,9 @@ SkeletonDocumentWindow::SkeletonDocumentWindow() :
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connect(graphicsWidget, &SkeletonGraphicsWidget::setYlockState, m_document, &SkeletonDocument::setYlockState);
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connect(graphicsWidget, &SkeletonGraphicsWidget::setZlockState, m_document, &SkeletonDocument::setZlockState);
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connect(graphicsWidget, &SkeletonGraphicsWidget::enableAllPositionRelatedLocks, m_document, &SkeletonDocument::enableAllPositionRelatedLocks);
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connect(graphicsWidget, &SkeletonGraphicsWidget::disableAllPositionRelatedLocks, m_document, &SkeletonDocument::disableAllPositionRelatedLocks);
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connect(graphicsWidget, &SkeletonGraphicsWidget::changeTurnaround, this, &SkeletonDocumentWindow::changeTurnaround);
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connect(graphicsWidget, &SkeletonGraphicsWidget::save, this, &SkeletonDocumentWindow::save);
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connect(graphicsWidget, &SkeletonGraphicsWidget::open, this, &SkeletonDocumentWindow::open);
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@ -765,7 +765,6 @@ void SkeletonGraphicsWidget::rotateSelected(int degree)
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readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
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QVector2D center;
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qNormalizeAngle(degree);
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if (1 == nodeItems.size() && m_document->originSettled()) {
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// Rotate all children nodes around this node
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@ -826,10 +825,17 @@ void SkeletonGraphicsWidget::rotateSelected(int degree)
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center = centerOfNodeItemSet(nodeItems);
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}
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rotateItems(nodeItems, degree, center);
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}
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void SkeletonGraphicsWidget::rotateItems(const std::set<SkeletonGraphicsNodeItem *> &nodeItems, int degree, QVector2D center)
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{
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emit disableAllPositionRelatedLocks();
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QVector3D centerPoint(center.x(), center.y(), 0);
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qNormalizeAngle(degree);
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for (const auto &it: nodeItems) {
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SkeletonGraphicsNodeItem *nodeItem = it;
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QMatrix4x4 mat;
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QVector3D centerPoint(center.x(), center.y(), 0);
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QPointF nodeOrigin = nodeItem->origin();
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QVector3D nodeOriginPoint(nodeOrigin.x(), nodeOrigin.y(), 0);
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QVector3D p = nodeOriginPoint - centerPoint;
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@ -844,6 +850,17 @@ void SkeletonGraphicsWidget::rotateSelected(int degree)
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emit moveNodeBy(nodeItem->id(), 0, byY, byX);
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}
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}
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emit enableAllPositionRelatedLocks();
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}
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void SkeletonGraphicsWidget::rotateAllSideProfile(int degree)
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{
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std::set<SkeletonGraphicsNodeItem *> items;
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for (const auto &item: nodeItemMap) {
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items.insert(item.second.second);
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}
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QVector2D center(scenePosFromUnified(QPointF(m_document->originZ, m_document->originY)));
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rotateItems(items, degree, center);
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}
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void SkeletonGraphicsWidget::moveCheckedOrigin(float byX, float byY)
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@ -1038,6 +1055,26 @@ void SkeletonGraphicsWidget::rotateCounterclockwise90Degree()
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emit groupOperationAdded();
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}
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void SkeletonGraphicsWidget::rotateAllMainProfileClockwise90DegreeAlongOrigin()
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{
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if (!m_document->originSettled())
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return;
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emit batchChangeBegin();
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emit rotateAllSideProfile(90);
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emit batchChangeEnd();
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emit groupOperationAdded();
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}
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void SkeletonGraphicsWidget::rotateAllMainProfileCounterclockwise90DegreeAlongOrigin()
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{
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if (!m_document->originSettled())
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return;
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emit batchChangeBegin();
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emit rotateAllSideProfile(360 - 90);
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emit batchChangeEnd();
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emit groupOperationAdded();
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}
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bool SkeletonGraphicsWidget::mouseRelease(QMouseEvent *event)
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{
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if (event->button() == Qt::LeftButton) {
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@ -386,6 +386,8 @@ signals:
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void setNodeOrigin(QUuid nodeId, float x, float y, float z);
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void zoomRenderedModelBy(float delta);
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void switchNodeXZ(QUuid nodeId);
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void enableAllPositionRelatedLocks();
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void disableAllPositionRelatedLocks();
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public:
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SkeletonGraphicsWidget(const SkeletonDocument *document);
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std::map<QUuid, std::pair<SkeletonGraphicsNodeItem *, SkeletonGraphicsNodeItem *>> nodeItemMap;
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@ -440,6 +442,8 @@ public slots:
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void flipVertically();
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void rotateClockwise90Degree();
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void rotateCounterclockwise90Degree();
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void rotateAllMainProfileClockwise90DegreeAlongOrigin();
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void rotateAllMainProfileCounterclockwise90DegreeAlongOrigin();
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void removeAllContent();
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void breakSelected();
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void connectSelected();
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@ -486,6 +490,8 @@ private:
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void setItemHoveredOnAllProfiles(QGraphicsItem *item, bool hovered);
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void alignSelectedToGlobal(bool alignToVerticalCenter, bool alignToHorizontalCenter);
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void alignSelectedToLocal(bool alignToVerticalCenter, bool alignToHorizontalCenter);
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void rotateItems(const std::set<SkeletonGraphicsNodeItem *> &nodeItems, int degree, QVector2D center);
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void rotateAllSideProfile(int degree);
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private: //need initalize
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const SkeletonDocument *m_document;
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QGraphicsPixmapItem *m_backgroundItem;
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