Fix union mesh, add missing files.
parent
982ee45a16
commit
c9efa79ddb
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@ -225,6 +225,8 @@ void MeshGenerator::process()
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bmeshNodeMap[nodeIt.first] = bmeshNodeId;
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bmeshNodeMap[nodeIt.first] = bmeshNodeId;
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}
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}
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bool broken = false;
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std::vector<int> meshIds;
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std::vector<int> meshIds;
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std::vector<int> subdivMeshIds;
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std::vector<int> subdivMeshIds;
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for (const auto &partIdIt: m_snapshot->partIdList) {
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for (const auto &partIdIt: m_snapshot->partIdList) {
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@ -237,6 +239,8 @@ void MeshGenerator::process()
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continue;
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continue;
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int bmeshId = partBmeshMap[partIdIt];
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int bmeshId = partBmeshMap[partIdIt];
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int meshId = meshlite_bmesh_generate_mesh(meshliteContext, bmeshId);
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int meshId = meshlite_bmesh_generate_mesh(meshliteContext, bmeshId);
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if (meshlite_bmesh_error_count(meshliteContext, bmeshId) != 0)
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broken = true;
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bool subdived = isTrueValueString(part->second["subdived"]);
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bool subdived = isTrueValueString(part->second["subdived"]);
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if (m_requirePartPreviewMap.find(partIdIt) != m_requirePartPreviewMap.end()) {
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if (m_requirePartPreviewMap.find(partIdIt) != m_requirePartPreviewMap.end()) {
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ModelOfflineRender *render = m_partPreviewRenderMap[partIdIt];
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ModelOfflineRender *render = m_partPreviewRenderMap[partIdIt];
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@ -257,14 +261,17 @@ void MeshGenerator::process()
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meshIds.push_back(meshId);
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meshIds.push_back(meshId);
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}
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}
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bool broken = false;
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if (!subdivMeshIds.empty()) {
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if (!subdivMeshIds.empty()) {
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int mergedMeshId = 0;
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int mergedMeshId = 0;
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int errorCount = 0;
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if (subdivMeshIds.size() > 1) {
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mergedMeshId = unionMeshs(meshliteContext, subdivMeshIds, &errorCount);
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int errorCount = 0;
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if (errorCount)
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mergedMeshId = unionMeshs(meshliteContext, subdivMeshIds, &errorCount);
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broken = true;
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if (errorCount)
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else if (mergedMeshId > 0)
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broken = true;
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} else {
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mergedMeshId = subdivMeshIds[0];
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}
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if (mergedMeshId > 0)
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mergedMeshId = meshlite_combine_coplanar_faces(meshliteContext, mergedMeshId);
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mergedMeshId = meshlite_combine_coplanar_faces(meshliteContext, mergedMeshId);
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if (mergedMeshId > 0) {
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if (mergedMeshId > 0) {
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int subdivedMeshId = subdivMesh(meshliteContext, mergedMeshId);
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int subdivedMeshId = subdivMesh(meshliteContext, mergedMeshId);
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@ -0,0 +1,10 @@
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#ifndef VERSION_H
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#define VERSION_H
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#define APP_NAME PROJECT_DEFINED_APP_NAME
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#define APP_VER PROJECT_DEFINED_APP_VER
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#define APP_HUMAN_VER PROJECT_DEFINED_APP_HUMAN_VER
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#define APP_REPOSITORY_URL PROJECT_DEFINED_APP_REPOSITORY_URL
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#define APP_ISSUES_URL PROJECT_DEFINED_APP_ISSUES_URL
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#endif
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