Hide whole model rotating buttons
parent
4922c669ba
commit
de133b0838
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@ -160,13 +160,13 @@ DocumentWindow::DocumentWindow() :
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Theme::initAwesomeButton(m_radiusLockButton);
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Theme::initAwesomeButton(m_radiusLockButton);
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updateRadiusLockButtonState();
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updateRadiusLockButtonState();
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QPushButton *rotateCounterclockwiseButton = new QPushButton(QChar(fa::rotateleft));
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//QPushButton *rotateCounterclockwiseButton = new QPushButton(QChar(fa::rotateleft));
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rotateCounterclockwiseButton->setToolTip(tr("Rotate whole model (CCW)"));
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//rotateCounterclockwiseButton->setToolTip(tr("Rotate whole model (CCW)"));
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Theme::initAwesomeButton(rotateCounterclockwiseButton);
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//Theme::initAwesomeButton(rotateCounterclockwiseButton);
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QPushButton *rotateClockwiseButton = new QPushButton(QChar(fa::rotateright));
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//QPushButton *rotateClockwiseButton = new QPushButton(QChar(fa::rotateright));
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rotateClockwiseButton->setToolTip(tr("Rotate whole model"));
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//rotateClockwiseButton->setToolTip(tr("Rotate whole model"));
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Theme::initAwesomeButton(rotateClockwiseButton);
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//Theme::initAwesomeButton(rotateClockwiseButton);
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auto updateRegenerateIconAndTips = [&](SpinnableAwesomeButton *regenerateButton, bool isSucceed, bool forceUpdate=false) {
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auto updateRegenerateIconAndTips = [&](SpinnableAwesomeButton *regenerateButton, bool isSucceed, bool forceUpdate=false) {
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if (!forceUpdate) {
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if (!forceUpdate) {
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@ -208,9 +208,9 @@ DocumentWindow::DocumentWindow() :
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toolButtonLayout->addWidget(m_zlockButton);
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toolButtonLayout->addWidget(m_zlockButton);
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toolButtonLayout->addWidget(m_radiusLockButton);
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toolButtonLayout->addWidget(m_radiusLockButton);
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toolButtonLayout->addSpacing(10);
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toolButtonLayout->addSpacing(10);
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toolButtonLayout->addWidget(rotateCounterclockwiseButton);
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//toolButtonLayout->addWidget(rotateCounterclockwiseButton);
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toolButtonLayout->addWidget(rotateClockwiseButton);
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//toolButtonLayout->addWidget(rotateClockwiseButton);
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toolButtonLayout->addSpacing(10);
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//toolButtonLayout->addSpacing(10);
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toolButtonLayout->addWidget(regenerateButton);
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toolButtonLayout->addWidget(regenerateButton);
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@ -678,8 +678,8 @@ DocumentWindow::DocumentWindow() :
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connect(m_document, &Document::turnaroundChanged,
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connect(m_document, &Document::turnaroundChanged,
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graphicsWidget, &SkeletonGraphicsWidget::turnaroundChanged);
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graphicsWidget, &SkeletonGraphicsWidget::turnaroundChanged);
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connect(rotateCounterclockwiseButton, &QPushButton::clicked, graphicsWidget, &SkeletonGraphicsWidget::rotateAllMainProfileCounterclockwise90DegreeAlongOrigin);
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//connect(rotateCounterclockwiseButton, &QPushButton::clicked, graphicsWidget, &SkeletonGraphicsWidget::rotateAllMainProfileCounterclockwise90DegreeAlongOrigin);
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connect(rotateClockwiseButton, &QPushButton::clicked, graphicsWidget, &SkeletonGraphicsWidget::rotateAllMainProfileClockwise90DegreeAlongOrigin);
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//connect(rotateClockwiseButton, &QPushButton::clicked, graphicsWidget, &SkeletonGraphicsWidget::rotateAllMainProfileClockwise90DegreeAlongOrigin);
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connect(addButton, &QPushButton::clicked, [=]() {
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connect(addButton, &QPushButton::clicked, [=]() {
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m_document->setEditMode(SkeletonDocumentEditMode::Add);
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m_document->setEditMode(SkeletonDocumentEditMode::Add);
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